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authorMary <me@thog.eu>2021-11-01 23:38:13 +0100
committerGitHub <noreply@github.com>2021-11-01 19:38:13 -0300
commitf41687f4c1948e9e111afd70e979e98ea5de52fa (patch)
treee7e34e4f8a986c7165cb3eb2fb3e216329d1c04d /Ryujinx.Common/Memory/StructByteArrayHelpers.cs
parente48530e9d9f0bbaeb8fa5978d1a66c99e6fecbac (diff)
hle: Make Ryujinx.HLE project entirely safe (#2789)
* Remove a bit of unsafety around * Regenerate StructArrayHelpers with a max element value of 256 * hle: remove unsafe marker from all struct that had it * hle: make SoftwareKeyboardRenderer.TryCopyTo safe * hle: remove unsafety in NpadDevice and remove AllowUnsafeBlocks from csproj * Revert "Regenerate StructArrayHelpers with a max element value of 256" This reverts commit f32a6e5be094f50571970eb1116b65c080781d05. * Introduce ByteArray of various size and use that instead of ArrayXXX to avoid stackoverflow in .NET runtime type resolution * Use ByteArray more * Add some missing spaces on Pack = 1 for various structs * Fix broken logic for TryCopyTo * Address gdkchan's comment * Address gdkchan's comment
Diffstat (limited to 'Ryujinx.Common/Memory/StructByteArrayHelpers.cs')
-rw-r--r--Ryujinx.Common/Memory/StructByteArrayHelpers.cs77
1 files changed, 77 insertions, 0 deletions
diff --git a/Ryujinx.Common/Memory/StructByteArrayHelpers.cs b/Ryujinx.Common/Memory/StructByteArrayHelpers.cs
new file mode 100644
index 00000000..0c17dc10
--- /dev/null
+++ b/Ryujinx.Common/Memory/StructByteArrayHelpers.cs
@@ -0,0 +1,77 @@
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Common.Memory
+{
+ [StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
+ public struct ByteArray128 : IArray<byte>
+ {
+ private const int Size = 128;
+
+ byte _element;
+
+ public int Length => Size;
+ public ref byte this[int index] => ref ToSpan()[index];
+ public Span<byte> ToSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
+ }
+
+ [StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
+ public struct ByteArray256 : IArray<byte>
+ {
+ private const int Size = 256;
+
+ byte _element;
+
+ public int Length => Size;
+ public ref byte this[int index] => ref ToSpan()[index];
+ public Span<byte> ToSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
+ }
+
+ [StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
+ public struct ByteArray512 : IArray<byte>
+ {
+ private const int Size = 512;
+
+ byte _element;
+
+ public int Length => Size;
+ public ref byte this[int index] => ref ToSpan()[index];
+ public Span<byte> ToSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
+ }
+
+ [StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
+ public struct ByteArray1024 : IArray<byte>
+ {
+ private const int Size = 1024;
+
+ byte _element;
+
+ public int Length => Size;
+ public ref byte this[int index] => ref ToSpan()[index];
+ public Span<byte> ToSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
+ }
+
+ [StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
+ public struct ByteArray2048 : IArray<byte>
+ {
+ private const int Size = 2048;
+
+ byte _element;
+
+ public int Length => Size;
+ public ref byte this[int index] => ref ToSpan()[index];
+ public Span<byte> ToSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
+ }
+
+ [StructLayout(LayoutKind.Sequential, Size = Size, Pack = 1)]
+ public struct ByteArray4096 : IArray<byte>
+ {
+ private const int Size = 4096;
+
+ byte _element;
+
+ public int Length => Size;
+ public ref byte this[int index] => ref ToSpan()[index];
+ public Span<byte> ToSpan() => MemoryMarshal.CreateSpan(ref _element, Size);
+ }
+}