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author | gdkchan <gab.dark.100@gmail.com> | 2021-10-28 19:53:12 -0300 |
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committer | GitHub <noreply@github.com> | 2021-10-28 19:53:12 -0300 |
commit | 99445dd0a63f4a6fcb53e7818cda689d8299453b (patch) | |
tree | 9d979f95e3e4cdf12999bc005655505953a60613 /Ryujinx.Common/Memory/StructByteArrayHelpers.cs | |
parent | a7a40a77f2c07ea0ea9f6e7bfb57dbe9fce06db7 (diff) |
Add support for fragment shader interlock (#2768)
* Support coherent images
* Add support for fragment shader interlock
* Change to tree based match approach
* Refactor + check for branch targets and external registers
* Make detection more robust
* Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available
* Remove unused field
Diffstat (limited to 'Ryujinx.Common/Memory/StructByteArrayHelpers.cs')
0 files changed, 0 insertions, 0 deletions