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authorThog <me@thog.eu>2019-12-21 20:52:31 +0100
committerGitHub <noreply@github.com>2019-12-21 20:52:31 +0100
commit01a4c80ed5ef255a67c379fb847230c9b21efc47 (patch)
treeb06b31be9ee11153d6e7770d86dad3a615c86cc1 /Ryujinx.Common/Logging/Logger.cs
parente5858e2c7d0a46b771e874e37efb77f69120c141 (diff)
Rewrite the configuration system (#831)
The configuration system was quite fragile and too dependent on everything, this fix #812 . The changes: The file configuration is now entirely independent from the internal configuration state. The file configuration is versioned (current version is 1). Every configuration elements are now reactive properties that the emulator can register on to handle initialization and configuration changes. The configuration system is now in Ryujinx.Common to be accessible on every projects. Discord integration is now independent from the UI and can be reloaded. The primary controller is now configurable at runtime (NOTE: the UI currently doesn't have any options to configure real controller). The logger is entirely reloadable. You can now hotplug your controller when the emulator is running. The logger now takes name for every LogTarget to make them removable at runtime. The logger now always add the default "console" target to avoid loosing early init logs. The configuration system now generates a default file configuration if it's missing or too new. General system stability improvements to enhance the user's experience
Diffstat (limited to 'Ryujinx.Common/Logging/Logger.cs')
-rw-r--r--Ryujinx.Common/Logging/Logger.cs33
1 files changed, 33 insertions, 0 deletions
diff --git a/Ryujinx.Common/Logging/Logger.cs b/Ryujinx.Common/Logging/Logger.cs
index 10b1d970..83af97b1 100644
--- a/Ryujinx.Common/Logging/Logger.cs
+++ b/Ryujinx.Common/Logging/Logger.cs
@@ -37,6 +37,12 @@ namespace Ryujinx.Common.Logging
m_LogTargets = new List<ILogTarget>();
m_Time = Stopwatch.StartNew();
+
+ // Logger should log to console by default
+ AddTarget(new AsyncLogTargetWrapper(
+ new ConsoleLogTarget("console"),
+ 1000,
+ AsyncLogTargetOverflowAction.Block));
}
public static void RestartTime()
@@ -44,6 +50,19 @@ namespace Ryujinx.Common.Logging
m_Time.Restart();
}
+ private static ILogTarget GetTarget(string targetName)
+ {
+ foreach (var target in m_LogTargets)
+ {
+ if (target.Name.Equals(targetName))
+ {
+ return target;
+ }
+ }
+
+ return null;
+ }
+
public static void AddTarget(ILogTarget target)
{
m_LogTargets.Add(target);
@@ -51,6 +70,20 @@ namespace Ryujinx.Common.Logging
Updated += target.Log;
}
+ public static void RemoveTarget(string target)
+ {
+ ILogTarget logTarget = GetTarget(target);
+
+ if (logTarget != null)
+ {
+ Updated -= logTarget.Log;
+
+ m_LogTargets.Remove(logTarget);
+
+ logTarget.Dispose();
+ }
+ }
+
public static void Shutdown()
{
Updated = null;