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authorAc_K <Acoustik666@gmail.com>2022-03-15 04:07:07 +0100
committerGitHub <noreply@github.com>2022-03-15 04:07:07 +0100
commite2ffa5a125fcbe8a25c73d8e04c08c08ef378860 (patch)
tree3a43fe53fbd015f3c60caf0e27fc9364ea2d8e41 /Ryujinx.Common/Logging/LogClass.cs
parent73feac5819903bbc16ebb3b4a47b5734d5699492 (diff)
ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)1.1.76
* ntc: Implement IEnsureNetworkClockAvailabilityService This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting. * Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'Ryujinx.Common/Logging/LogClass.cs')
-rw-r--r--Ryujinx.Common/Logging/LogClass.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Common/Logging/LogClass.cs b/Ryujinx.Common/Logging/LogClass.cs
index a7d36765..20c8da3f 100644
--- a/Ryujinx.Common/Logging/LogClass.cs
+++ b/Ryujinx.Common/Logging/LogClass.cs
@@ -47,6 +47,7 @@ namespace Ryujinx.Common.Logging
ServiceNim,
ServiceNs,
ServiceNsd,
+ ServiceNtc,
ServiceNv,
ServiceOlsc,
ServicePctl,