aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
diff options
context:
space:
mode:
authorAndrey Sukharev <SukharevAndrey@users.noreply.github.com>2023-03-22 01:41:19 +0300
committerGitHub <noreply@github.com>2023-03-21 19:41:19 -0300
commit4ce4299ca2a6b11332f2341c69f40efd7205282f (patch)
tree595805d7b0288157c9e4e6598ce89de39e16b76c /Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
parent17620d18db8d4a67e4b917596c760107d26fadc5 (diff)
Use source generated json serializers in order to improve code trimming (#4094)1.1.674
* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs')
-rw-r--r--Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs13
1 files changed, 8 insertions, 5 deletions
diff --git a/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs b/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
index d1c2e4e8..2b9e0af4 100644
--- a/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
+++ b/Ryujinx.Common/Configuration/Hid/Controller/Motion/JsonMotionConfigControllerConverter.cs
@@ -1,4 +1,5 @@
-using System;
+using Ryujinx.Common.Utilities;
+using System;
using System.Text.Json;
using System.Text.Json.Serialization;
@@ -6,6 +7,8 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
class JsonMotionConfigControllerConverter : JsonConverter<MotionConfigController>
{
+ private static readonly MotionConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
+
private static MotionInputBackendType GetMotionInputBackendType(ref Utf8JsonReader reader)
{
// Temporary reader to get the backend type
@@ -52,8 +55,8 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
return motionBackendType switch
{
- MotionInputBackendType.GamepadDriver => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(StandardMotionConfigController), options),
- MotionInputBackendType.CemuHook => (MotionConfigController)JsonSerializer.Deserialize(ref reader, typeof(CemuHookMotionConfigController), options),
+ MotionInputBackendType.GamepadDriver => JsonSerializer.Deserialize(ref reader, SerializerContext.StandardMotionConfigController),
+ MotionInputBackendType.CemuHook => JsonSerializer.Deserialize(ref reader, SerializerContext.CemuHookMotionConfigController),
_ => throw new InvalidOperationException($"Unknown backend type {motionBackendType}"),
};
}
@@ -63,10 +66,10 @@ namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
switch (value.MotionBackend)
{
case MotionInputBackendType.GamepadDriver:
- JsonSerializer.Serialize(writer, value as StandardMotionConfigController, options);
+ JsonSerializer.Serialize(writer, value as StandardMotionConfigController, SerializerContext.StandardMotionConfigController);
break;
case MotionInputBackendType.CemuHook:
- JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, options);
+ JsonSerializer.Serialize(writer, value as CemuHookMotionConfigController, SerializerContext.CemuHookMotionConfigController);
break;
default:
throw new ArgumentException($"Unknown motion backend type {value.MotionBackend}");