diff options
author | Xpl0itR <xpl0itr@outlook.com> | 2020-03-30 22:38:52 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-31 08:38:52 +1100 |
commit | 12d49c37d219950ccb22c3979ecb0b34262a7155 (patch) | |
tree | ac6e73776a332e833d0f59d1b72f281eaff07098 /Ryujinx.Common/Configuration/ConfigurationFileFormat.cs | |
parent | 5a52ca5071425e3f9600576679bec609e7cead89 (diff) |
Make max anisotropy configurable (#1043)
* Make max anisotropy configurable
* Move opengl command to opengl project
* Add GUI option
Diffstat (limited to 'Ryujinx.Common/Configuration/ConfigurationFileFormat.cs')
-rw-r--r-- | Ryujinx.Common/Configuration/ConfigurationFileFormat.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs index e4cd63d6..9123f044 100644 --- a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs +++ b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs @@ -19,11 +19,16 @@ namespace Ryujinx.Configuration /// <summary> /// The current version of the file format /// </summary> - public const int CurrentVersion = 3; + public const int CurrentVersion = 4; public int Version { get; set; } /// <summary> + /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide. + /// </summary> + public float MaxAnisotropy { get; set; } + + /// <summary> /// Dumps shaders in this local directory /// </summary> public string GraphicsShadersDumpPath { get; set; } |