diff options
author | Xpl0itR <xpl0itr@outlook.com> | 2020-06-26 11:30:16 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-06-26 12:30:16 +0200 |
commit | 68a6960617f0703d09971a78445e42bf42b20025 (patch) | |
tree | b513024397b554efbb1e780c61b58b560bc0355f /Ryujinx.Common/Configuration/ConfigurationFileFormat.cs | |
parent | 9a49f8aec92f7707037f5d1e677078451d07036b (diff) |
Remember GUI column sort and separate hotkey settings from emulated input settings (#1223)
* Separate hotkey settings from emulated input settings
* Remember gui column sort
* nit
* fix schema
* nit
* Remove unused SaveDataPath to speed up game list loading
* Reset the vertical scrollbar to the top when titles finish loading
Diffstat (limited to 'Ryujinx.Common/Configuration/ConfigurationFileFormat.cs')
-rw-r--r-- | Ryujinx.Common/Configuration/ConfigurationFileFormat.cs | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs index e2431ac6..e00e1eaa 100644 --- a/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs +++ b/Ryujinx.Common/Configuration/ConfigurationFileFormat.cs @@ -13,7 +13,7 @@ namespace Ryujinx.Configuration /// <summary> /// The current version of the file format /// </summary> - public const int CurrentVersion = 8; + public const int CurrentVersion = 9; public int Version { get; set; } @@ -138,6 +138,11 @@ namespace Ryujinx.Configuration public GuiColumns GuiColumns { get; set; } /// <summary> + /// Used to configure column sort settings in the GUI + /// </summary> + public ColumnSort ColumnSort { get; set; } + + /// <summary> /// A list of directories containing games to be used to load games into the games list /// </summary> public List<string> GameDirs { get; set; } @@ -158,6 +163,11 @@ namespace Ryujinx.Configuration public bool EnableKeyboard { get; set; } /// <summary> + /// Hotkey Keyboard Bindings + /// </summary> + public KeyboardHotkeys Hotkeys { get; set; } + + /// <summary> /// Keyboard control bindings /// </summary> public List<KeyboardConfig> KeyboardConfig { get; set; } |