diff options
author | Ac_K <Acoustik666@gmail.com> | 2023-01-16 01:14:01 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-16 01:14:01 +0100 |
commit | 784cf9d5947d60d146e518a7913220155362396b (patch) | |
tree | d03aa9efe879f48c64ee96a8d7432e3026c35819 /Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs | |
parent | 64263c5218271f2e217aa593b4e47a59fe097835 (diff) |
Ava UI: `Renderer` refactoring (#4297)1.1.563
* Ava UI: `Renderer` refactoring
* Fix Vulkan CreateSurface
Diffstat (limited to 'Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs')
-rw-r--r-- | Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs b/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs new file mode 100644 index 00000000..305e891a --- /dev/null +++ b/Ryujinx.Ava/UI/Renderer/EmbeddedWindowOpenGL.cs @@ -0,0 +1,87 @@ +using OpenTK.Graphics.OpenGL; +using Ryujinx.Common.Configuration; +using Ryujinx.Graphics.GAL; +using Ryujinx.Graphics.OpenGL; +using Ryujinx.Ui.Common.Configuration; +using SPB.Graphics; +using SPB.Graphics.OpenGL; +using SPB.Platform; +using SPB.Platform.WGL; +using SPB.Windowing; +using System; + +namespace Ryujinx.Ava.UI.Renderer +{ + public class EmbeddedWindowOpenGL : EmbeddedWindow + { + private SwappableNativeWindowBase _window; + + public OpenGLContextBase Context { get; set; } + + public EmbeddedWindowOpenGL() { } + + protected override void OnWindowDestroying() + { + Context.Dispose(); + + base.OnWindowDestroying(); + } + + public override void OnWindowCreated() + { + base.OnWindowCreated(); + + if (OperatingSystem.IsWindows()) + { + _window = new WGLWindow(new NativeHandle(WindowHandle)); + } + else if (OperatingSystem.IsLinux()) + { + _window = X11Window; + } + else + { + throw new PlatformNotSupportedException(); + } + + var flags = OpenGLContextFlags.Compat; + if (ConfigurationState.Instance.Logger.GraphicsDebugLevel != GraphicsDebugLevel.None) + { + flags |= OpenGLContextFlags.Debug; + } + + var graphicsMode = Environment.OSVersion.Platform == PlatformID.Unix ? new FramebufferFormat(new ColorFormat(8, 8, 8, 0), 16, 0, ColorFormat.Zero, 0, 2, false) : FramebufferFormat.Default; + + Context = PlatformHelper.CreateOpenGLContext(graphicsMode, 3, 3, flags); + + Context.Initialize(_window); + Context.MakeCurrent(_window); + + GL.LoadBindings(new OpenTKBindingsContext(Context.GetProcAddress)); + + Context.MakeCurrent(null); + } + + public void MakeCurrent() + { + Context?.MakeCurrent(_window); + } + + public void MakeCurrent(NativeWindowBase window) + { + Context?.MakeCurrent(window); + } + + public void SwapBuffers() + { + _window?.SwapBuffers(); + } + + public void InitializeBackgroundContext(IRenderer renderer) + { + (renderer as OpenGLRenderer)?.InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(Context)); + + MakeCurrent(); + } + } +}
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