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authorAc_K <Acoustik666@gmail.com>2023-03-31 21:16:46 +0200
committerGitHub <noreply@github.com>2023-03-31 21:16:46 +0200
commit4c2d9ff3ff9d7afb1fd0bd764bee5931fa5f053c (patch)
tree1245f5ec356551bd20a9594d114d06a53c41d036 /Ryujinx.Ava/Common/ApplicationHelper.cs
parent8198b99935f562ffb2fb9a75175a8df24d235152 (diff)
HLE: Refactoring of ApplicationLoader (#4480)1.1.689
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.Ava/Common/ApplicationHelper.cs')
-rw-r--r--Ryujinx.Ava/Common/ApplicationHelper.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Ava/Common/ApplicationHelper.cs b/Ryujinx.Ava/Common/ApplicationHelper.cs
index 276d1874..161ef859 100644
--- a/Ryujinx.Ava/Common/ApplicationHelper.cs
+++ b/Ryujinx.Ava/Common/ApplicationHelper.cs
@@ -19,6 +19,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
+using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Buffers;
@@ -227,7 +228,7 @@ namespace Ryujinx.Ava.Common
return;
}
- (Nca updatePatchNca, _) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
+ (Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
if (updatePatchNca != null)
{
patchNca = updatePatchNca;