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authorMary <me@thog.eu>2021-02-26 01:11:56 +0100
committerGitHub <noreply@github.com>2021-02-26 01:11:56 +0100
commitf556c80d0230056335632b60c71f1567e177239e (patch)
tree748aa6be62b93a8e941e25dbd83f39e1dbb37035 /Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion2.cs
parent1c49089ff00fc87dc4872f135dc6a0d36169a970 (diff)
Haydn: Part 1 (#2007)
* Haydn: Part 1 Based on my reverse of audio 11.0.0. As always, core implementation under LGPLv3 for the same reasons as for Amadeus. This place the bases of a more flexible audio system while making audout & audin accurate. This have the following improvements: - Complete reimplementation of audout and audin. - Audin currently only have a dummy backend. - Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL). - Audio Renderer now can output to 5.1 devices when supported. - Audio Renderer init its backend on demand instead of keeping two up all the time. - All backends implementation are now in their own project. - Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this. As a note, games having issues with OpenAL haven't improved and will not because of OpenAL design (stopping when buffers finish playing causing possible audio "pops" when buffers are very small). * Update for latest hexkyz's edits on Switchbrew * audren: Rollback channel configuration changes * Address gdkchan's comments * Fix typo in OpenAL backend driver * Address last comments * Fix a nit * Address gdkchan's comments
Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion2.cs')
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diff --git a/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion2.cs b/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion2.cs
deleted file mode 100644
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--- a/Ryujinx.Audio.Renderer/Server/CommandProcessingTimeEstimatorVersion2.cs
+++ /dev/null
@@ -1,544 +0,0 @@
-//
-// Copyright (c) 2019-2021 Ryujinx
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-//
-
-using Ryujinx.Audio.Renderer.Dsp.Command;
-using System;
-using System.Diagnostics;
-
-namespace Ryujinx.Audio.Renderer.Server
-{
- /// <summary>
- /// <see cref="ICommandProcessingTimeEstimator"/> version 2. (added with REV5)
- /// </summary>
- public class CommandProcessingTimeEstimatorVersion2 : ICommandProcessingTimeEstimator
- {
- private uint _sampleCount;
- private uint _bufferCount;
-
- public CommandProcessingTimeEstimatorVersion2(uint sampleCount, uint bufferCount)
- {
- _sampleCount = sampleCount;
- _bufferCount = bufferCount;
- }
-
- public uint Estimate(PerformanceCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)489.35f;
- }
-
- return (uint)491.18f;
- }
-
- public uint Estimate(ClearMixBufferCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- float costPerBuffer = 668.8f;
- float baseCost = 193.2f;
-
- if (_sampleCount == 160)
- {
- costPerBuffer = 260.4f;
- baseCost = 139.65f;
- }
-
- return (uint)(baseCost + costPerBuffer * _bufferCount);
- }
-
- public uint Estimate(BiquadFilterCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)4813.2f;
- }
-
- return (uint)6915.4f;
- }
-
- public uint Estimate(MixRampGroupedCommand command)
- {
- const float costPerSample = 7.245f;
-
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- int volumeCount = 0;
-
- for (int i = 0; i < command.MixBufferCount; i++)
- {
- if (command.Volume0[i] != 0.0f || command.Volume1[i] != 0.0f)
- {
- volumeCount++;
- }
- }
-
- return (uint)(_sampleCount * costPerSample * volumeCount);
- }
-
- public uint Estimate(MixRampCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)1859.0f;
- }
-
- return (uint)2286.1f;
- }
-
- public uint Estimate(DepopPrepareCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)306.62f;
- }
-
- return (uint)293.22f;
- }
-
- public uint Estimate(VolumeRampCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)1403.9f;
- }
-
- return (uint)1884.3f;
- }
-
- public uint Estimate(PcmInt16DataSourceCommandVersion1 command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- float costPerSample = 1195.5f;
- float baseCost = 7797.0f;
-
- if (_sampleCount == 160)
- {
- costPerSample = 749.27f;
- baseCost = 6138.9f;
- }
-
- return (uint)(baseCost + (costPerSample * (((command.SampleRate / 200.0f) / _sampleCount) * (command.Pitch * 0.000030518f))));
- }
-
- public uint Estimate(AdpcmDataSourceCommandVersion1 command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- float costPerSample = 3564.1f;
- float baseCost = 6225.5f;
-
- if (_sampleCount == 160)
- {
- costPerSample = 2125.6f;
- baseCost = 9039.5f;
- }
-
- return (uint)(baseCost + (costPerSample * (((command.SampleRate / 200.0f) / _sampleCount) * (command.Pitch * 0.000030518f))));
- }
-
- public uint Estimate(DepopForMixBuffersCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)762.96f;
- }
-
- return (uint)726.96f;
- }
-
- public uint Estimate(CopyMixBufferCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)836.32f;
- }
-
- return (uint)1000.9f;
- }
-
- public uint Estimate(MixCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)1342.2f;
- }
-
- return (uint)1833.2f;
- }
-
- public uint Estimate(DelayCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- if (command.Enabled)
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)41636.0f;
- case 2:
- return (uint)97861.0f;
- case 4:
- return (uint)192520.0f;
- case 6:
- return (uint)301760.0f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- else
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)578.53f;
- case 2:
- return (uint)663.06f;
- case 4:
- return (uint)703.98f;
- case 6:
- return (uint)760.03f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
-
- }
-
- if (command.Enabled)
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)8770.3f;
- case 2:
- return (uint)25741.0f;
- case 4:
- return (uint)47551.0f;
- case 6:
- return (uint)81629.0f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- else
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)521.28f;
- case 2:
- return (uint)585.4f;
- case 4:
- return (uint)629.88f;
- case 6:
- return (uint)713.57f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- }
-
- public uint Estimate(ReverbCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- if (command.Enabled)
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)97192.0f;
- case 2:
- return (uint)103280.0f;
- case 4:
- return (uint)109580.0f;
- case 6:
- return (uint)115070.0f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- else
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)492.01f;
- case 2:
- return (uint)554.46f;
- case 4:
- return (uint)595.86f;
- case 6:
- return (uint)656.62f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
-
- }
-
- if (command.Enabled)
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)136460.0f;
- case 2:
- return (uint)145750.0f;
- case 4:
- return (uint)154800.0f;
- case 6:
- return (uint)161970.0f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- else
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)495.79f;
- case 2:
- return (uint)527.16f;
- case 4:
- return (uint)598.75f;
- case 6:
- return (uint)666.03f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- }
-
- public uint Estimate(Reverb3dCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- if (command.Enabled)
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)138840.0f;
- case 2:
- return (uint)135430.0f;
- case 4:
- return (uint)199180.0f;
- case 6:
- return (uint)247350.0f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- else
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)718.7f;
- case 2:
- return (uint)751.3f;
- case 4:
- return (uint)797.46f;
- case 6:
- return (uint)867.43f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- }
-
- if (command.Enabled)
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)199950.0f;
- case 2:
- return (uint)195200.0f;
- case 4:
- return (uint)290580.0f;
- case 6:
- return (uint)363490.0f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- else
- {
- switch (command.Parameter.ChannelCount)
- {
- case 1:
- return (uint)534.24f;
- case 2:
- return (uint)570.87f;
- case 4:
- return (uint)660.93f;
- case 6:
- return (uint)694.6f;
- default:
- throw new NotImplementedException($"{command.Parameter.ChannelCount}");
- }
- }
- }
-
- public uint Estimate(AuxiliaryBufferCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- if (command.Enabled)
- {
- return (uint)7177.9f;
- }
-
- return (uint)489.16f;
- }
-
- if (command.Enabled)
- {
- return (uint)9499.8f;
- }
-
- return (uint)485.56f;
- }
-
- public uint Estimate(VolumeCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)1280.3f;
- }
-
- return (uint)1737.8f;
- }
-
- public uint Estimate(CircularBufferSinkCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- float costPerBuffer = 1726.0f;
- float baseCost = 1369.7f;
-
- if (_sampleCount == 160)
- {
- costPerBuffer = 853.63f;
- baseCost = 1284.5f;
- }
-
- return (uint)(baseCost + costPerBuffer * command.InputCount);
- }
-
- public uint Estimate(DownMixSurroundToStereoCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)10009.0f;
- }
-
- return (uint)14577.0f;
- }
-
- public uint Estimate(UpsampleCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- if (_sampleCount == 160)
- {
- return (uint)292000.0f;
- }
-
- return (uint)0.0f;
- }
-
- public uint Estimate(DeviceSinkCommand command)
- {
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
- Debug.Assert(command.InputCount == 2 || command.InputCount == 6);
-
- if (command.InputCount == 2)
- {
- if (_sampleCount == 160)
- {
- return (uint)9261.5f;
- }
-
- return (uint)9336.1f;
- }
-
- if (_sampleCount == 160)
- {
- return (uint)9111.8f;
- }
-
- return (uint)9566.7f;
- }
-
- public uint Estimate(PcmFloatDataSourceCommandVersion1 command)
- {
- // NOTE: This was added between REV7 and REV8 and for some reasons the estimator v2 was changed...
- Debug.Assert(_sampleCount == 160 || _sampleCount == 240);
-
- float costPerSample = 3490.9f;
- float baseCost = 10091.0f;
-
- if (_sampleCount == 160)
- {
- costPerSample = 2310.4f;
- baseCost = 7845.3f;
- }
-
- return (uint)(baseCost + (costPerSample * (((command.SampleRate / 200.0f) / _sampleCount) * (command.Pitch * 0.000030518f))));
- }
-
- public uint Estimate(DataSourceVersion2Command command)
- {
- return 0;
- }
- }
-}