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authorgdkchan <gab.dark.100@gmail.com>2020-12-01 20:23:43 -0300
committerGitHub <noreply@github.com>2020-12-02 00:23:43 +0100
commitcf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch)
treebea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs
parent461c24092ae6e148d896c18aa3e86220c89981f8 (diff)
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs')
-rw-r--r--Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs12
1 files changed, 10 insertions, 2 deletions
diff --git a/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs b/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs
index 023dd477..3df0ab31 100644
--- a/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs
+++ b/Ryujinx.Audio.Renderer/Server/AudioRendererManager.cs
@@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Dsp;
using Ryujinx.Audio.Renderer.Integration;
using Ryujinx.Audio.Renderer.Parameter;
using Ryujinx.Common.Logging;
-using Ryujinx.Cpu;
+using Ryujinx.Memory;
using System;
using System.Diagnostics;
using System.Threading;
@@ -288,7 +288,7 @@ namespace Ryujinx.Audio.Renderer.Server
/// <param name="workBufferSize">The guest work buffer size.</param>
/// <param name="processHandle">The process handle of the application.</param>
/// <returns>A <see cref="ResultCode"/> reporting an error or a success.</returns>
- public ResultCode OpenAudioRenderer(out AudioRenderSystem renderer, MemoryManager memoryManager, ref AudioRendererConfiguration parameter, ulong appletResourceUserId, ulong workBufferAddress, ulong workBufferSize, uint processHandle)
+ public ResultCode OpenAudioRenderer(out AudioRenderSystem renderer, IVirtualMemoryManager memoryManager, ref AudioRendererConfiguration parameter, ulong appletResourceUserId, ulong workBufferAddress, ulong workBufferSize, uint processHandle)
{
int sessionId = AcquireSessionId();
@@ -321,6 +321,14 @@ namespace Ryujinx.Audio.Renderer.Server
{
if (disposing)
{
+ lock (_audioProcessorLock)
+ {
+ if (_isRunning)
+ {
+ StopLocked();
+ }
+ }
+
Processor.Dispose();
foreach (HardwareDevice device in OutputDevices)