diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-12-01 20:23:43 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-12-02 00:23:43 +0100 |
commit | cf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch) | |
tree | bea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs | |
parent | 461c24092ae6e148d896c18aa3e86220c89981f8 (diff) |
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel
* Fix for applet transfer memory + some nits
* Keep handles if possible to avoid server handle table exhaustion
* Fix IPC ZeroFill bug
* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer
CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0
* Make it exit properly
* Make ServiceNotImplementedException show the full message again
* Allow yielding execution to avoid starving other threads
* Only wait if active
* Merge IVirtualMemoryManager and IAddressSpaceManager
* Fix Ro loading data from the wrong process
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs')
-rw-r--r-- | Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs index ccc97b92..6e270df4 100644 --- a/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs +++ b/Ryujinx.Audio.Renderer/Dsp/DataSourceHelper.cs @@ -18,7 +18,7 @@ using Ryujinx.Audio.Renderer.Common; using Ryujinx.Audio.Renderer.Dsp.State; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Buffers; using System.Diagnostics; @@ -63,7 +63,7 @@ namespace Ryujinx.Audio.Renderer.Dsp } } - public static void ProcessWaveBuffers(MemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount) + public static void ProcessWaveBuffers(IVirtualMemoryManager memoryManager, Span<float> outputBuffer, WaveBufferInformation info, uint targetSampleRate, int sampleCount) { const int tempBufferSize = 0x3F00; |