diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-12-01 20:23:43 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-12-02 00:23:43 +0100 |
commit | cf6cd714884c41e9550757e364c2f4f5b04fc7f3 (patch) | |
tree | bea748b4d1a350e5b8075d63ec9d39d49693829d /Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs | |
parent | 461c24092ae6e148d896c18aa3e86220c89981f8 (diff) |
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel
* Fix for applet transfer memory + some nits
* Keep handles if possible to avoid server handle table exhaustion
* Fix IPC ZeroFill bug
* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer
CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0
* Make it exit properly
* Make ServiceNotImplementedException show the full message again
* Allow yielding execution to avoid starving other threads
* Only wait if active
* Merge IVirtualMemoryManager and IAddressSpaceManager
* Fix Ro loading data from the wrong process
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs')
-rw-r--r-- | Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs index d65f6ced..4b80c93b 100644 --- a/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs +++ b/Ryujinx.Audio.Renderer/Dsp/Command/CommandList.cs @@ -19,7 +19,7 @@ using Ryujinx.Audio.Renderer.Integration; using Ryujinx.Audio.Renderer.Server; using Ryujinx.Common; using Ryujinx.Common.Logging; -using Ryujinx.Cpu; +using Ryujinx.Memory; using System; using System.Collections.Generic; @@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public List<ICommand> Commands { get; } - public MemoryManager MemoryManager { get; } + public IVirtualMemoryManager MemoryManager { get; } public HardwareDevice OutputDevice { get; private set; } @@ -50,7 +50,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command { } - public CommandList(MemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax) + public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax) { SampleCount = sampleCount; SampleRate = sampleRate; |