diff options
author | gdkchan <gab.dark.100@gmail.com> | 2021-12-27 18:25:21 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-27 18:25:21 -0300 |
commit | f65d01b5d35b2339d2b5afaa0f85cdcf832b4636 (patch) | |
tree | bd020cfebd1a5d52a9db16ec611d489ec8f32bbc /Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs | |
parent | ac57dd5d75bd59b73471685c1f76c61f5ad5eae8 (diff) |
Use minimum stream sample count on SDL2 audio backend (#2948)
Diffstat (limited to 'Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs')
-rw-r--r-- | Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs b/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs index 33e1632d..b39f196a 100644 --- a/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs +++ b/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs @@ -42,11 +42,13 @@ namespace Ryujinx.Audio.Backends.SDL2 private void EnsureAudioStreamSetup(AudioBuffer buffer) { - bool needAudioSetup = _outputStream == 0 || ((uint)GetSampleCount(buffer) % _sampleCount) != 0; + uint bufferSampleCount = (uint)GetSampleCount(buffer); + bool needAudioSetup = _outputStream == 0 || + (bufferSampleCount >= Constants.TargetSampleCount && bufferSampleCount < _sampleCount); if (needAudioSetup) { - _sampleCount = Math.Max(Constants.TargetSampleCount, (uint)GetSampleCount(buffer)); + _sampleCount = Math.Max(Constants.TargetSampleCount, bufferSampleCount); uint newOutputStream = SDL2HardwareDeviceDriver.OpenStream(RequestedSampleFormat, RequestedSampleRate, RequestedChannelCount, _sampleCount, _callbackDelegate); |