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authorgdkchan <gab.dark.100@gmail.com>2019-08-08 15:56:22 -0300
committeremmauss <emmausssss@gmail.com>2019-08-08 21:56:22 +0300
commita731ab3a2aad56e6ceb8b4e2444a61353246295c (patch)
treec7f13f51bfec6b19431e62167811ae31e9d2fea9 /ChocolArm64/Instructions/SoftFloat.cs
parent1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff)
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ChocolArm64/Instructions/SoftFloat.cs')
-rw-r--r--ChocolArm64/Instructions/SoftFloat.cs112
1 files changed, 56 insertions, 56 deletions
diff --git a/ChocolArm64/Instructions/SoftFloat.cs b/ChocolArm64/Instructions/SoftFloat.cs
index 3521ad15..e78932cc 100644
--- a/ChocolArm64/Instructions/SoftFloat.cs
+++ b/ChocolArm64/Instructions/SoftFloat.cs
@@ -82,7 +82,7 @@ namespace ChocolArm64.Instructions
{
public static float FPConvert(ushort valueBits, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat16_32.FPConvert: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat16_32.FPConvert: state.Fpcr = 0x{state.CFpcr:X8}");
double real = valueBits.FPUnpackCv(out FpType type, out bool sign, state);
@@ -322,13 +322,13 @@ namespace ChocolArm64.Instructions
{
int enable = (int)exc + 8;
- if ((state.Fpcr & (1 << enable)) != 0)
+ if ((state.CFpcr & (1 << enable)) != 0)
{
throw new NotImplementedException("Floating-point trap handling.");
}
else
{
- state.Fpsr |= 1 << (int)exc;
+ state.CFpsr |= 1 << (int)exc;
}
}
}
@@ -337,7 +337,7 @@ namespace ChocolArm64.Instructions
{
public static ushort FPConvert(float value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32_16.FPConvert: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32_16.FPConvert: state.Fpcr = 0x{state.CFpcr:X8}");
double real = value.FPUnpackCv(out FpType type, out bool sign, out uint valueBits, state);
@@ -609,13 +609,13 @@ namespace ChocolArm64.Instructions
{
int enable = (int)exc + 8;
- if ((state.Fpcr & (1 << enable)) != 0)
+ if ((state.CFpcr & (1 << enable)) != 0)
{
throw new NotImplementedException("Floating-point trap handling.");
}
else
{
- state.Fpsr |= 1 << (int)exc;
+ state.CFpsr |= 1 << (int)exc;
}
}
}
@@ -624,7 +624,7 @@ namespace ChocolArm64.Instructions
{
public static float FPAdd(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPAdd: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPAdd: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state);
@@ -672,7 +672,7 @@ namespace ChocolArm64.Instructions
public static int FPCompare(float value1, float value2, bool signalNaNs, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompare: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompare: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out _, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out _, state);
@@ -709,7 +709,7 @@ namespace ChocolArm64.Instructions
public static float FPCompareEQ(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareEQ: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareEQ: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out _, out _, state);
value2 = value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -735,7 +735,7 @@ namespace ChocolArm64.Instructions
public static float FPCompareGE(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareGE: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareGE: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out _, out _, state);
value2 = value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -758,7 +758,7 @@ namespace ChocolArm64.Instructions
public static float FPCompareGT(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareGT: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareGT: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out _, out _, state);
value2 = value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -782,7 +782,7 @@ namespace ChocolArm64.Instructions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float FPCompareLE(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareLE: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareLE: state.Fpcr = 0x{state.CFpcr:X8}");
return FPCompareGE(value2, value1, state);
}
@@ -790,14 +790,14 @@ namespace ChocolArm64.Instructions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float FPCompareLT(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareLT: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareLT: state.Fpcr = 0x{state.CFpcr:X8}");
return FPCompareGT(value2, value1, state);
}
public static float FPDiv(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPDiv: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPDiv: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state);
@@ -846,7 +846,7 @@ namespace ChocolArm64.Instructions
public static float FPMax(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMax: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMax: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state);
@@ -899,7 +899,7 @@ namespace ChocolArm64.Instructions
public static float FPMaxNum(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMaxNum: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMaxNum: state.Fpcr = 0x{state.CFpcr:X8}");
value1.FPUnpack(out FpType type1, out _, out _, state);
value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -918,7 +918,7 @@ namespace ChocolArm64.Instructions
public static float FPMin(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMin: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMin: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state);
@@ -971,7 +971,7 @@ namespace ChocolArm64.Instructions
public static float FPMinNum(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMinNum: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMinNum: state.Fpcr = 0x{state.CFpcr:X8}");
value1.FPUnpack(out FpType type1, out _, out _, state);
value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -990,7 +990,7 @@ namespace ChocolArm64.Instructions
public static float FPMul(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMul: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMul: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state);
@@ -1038,7 +1038,7 @@ namespace ChocolArm64.Instructions
float value2,
CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMulAdd: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMulAdd: state.Fpcr = 0x{state.CFpcr:X8}");
valueA = valueA.FPUnpack(out FpType typeA, out bool signA, out uint addend, state);
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
@@ -1108,7 +1108,7 @@ namespace ChocolArm64.Instructions
float value2,
CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMulSub: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMulSub: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPNeg();
@@ -1117,7 +1117,7 @@ namespace ChocolArm64.Instructions
public static float FPMulX(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMulX: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMulX: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state);
@@ -1159,7 +1159,7 @@ namespace ChocolArm64.Instructions
public static float FPRecipEstimate(float value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRecipEstimate: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRecipEstimate: state.Fpcr = 0x{state.CFpcr:X8}");
value.FPUnpack(out FpType type, out bool sign, out uint op, state);
@@ -1248,7 +1248,7 @@ namespace ChocolArm64.Instructions
public static float FPRecipStepFused(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRecipStepFused: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRecipStepFused: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPNeg();
@@ -1291,7 +1291,7 @@ namespace ChocolArm64.Instructions
public static float FPRecpX(float value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRecpX: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRecpX: state.Fpcr = 0x{state.CFpcr:X8}");
value.FPUnpack(out FpType type, out bool sign, out uint op, state);
@@ -1315,7 +1315,7 @@ namespace ChocolArm64.Instructions
public static float FPRSqrtEstimate(float value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRSqrtEstimate: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRSqrtEstimate: state.Fpcr = 0x{state.CFpcr:X8}");
value.FPUnpack(out FpType type, out bool sign, out uint op, state);
@@ -1380,7 +1380,7 @@ namespace ChocolArm64.Instructions
public static float FPRSqrtStepFused(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRSqrtStepFused: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRSqrtStepFused: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPNeg();
@@ -1423,7 +1423,7 @@ namespace ChocolArm64.Instructions
public static float FPSqrt(float value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPSqrt: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPSqrt: state.Fpcr = 0x{state.CFpcr:X8}");
value = value.FPUnpack(out FpType type, out bool sign, out uint op, state);
@@ -1464,7 +1464,7 @@ namespace ChocolArm64.Instructions
public static float FPSub(float value1, float value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPSub: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPSub: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state);
@@ -1693,13 +1693,13 @@ namespace ChocolArm64.Instructions
{
int enable = (int)exc + 8;
- if ((state.Fpcr & (1 << enable)) != 0)
+ if ((state.CFpcr & (1 << enable)) != 0)
{
throw new NotImplementedException("Floating-point trap handling.");
}
else
{
- state.Fpsr |= 1 << (int)exc;
+ state.CFpsr |= 1 << (int)exc;
}
}
}
@@ -1708,7 +1708,7 @@ namespace ChocolArm64.Instructions
{
public static double FPAdd(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPAdd: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPAdd: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state);
@@ -1756,7 +1756,7 @@ namespace ChocolArm64.Instructions
public static int FPCompare(double value1, double value2, bool signalNaNs, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompare: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompare: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out _, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out _, state);
@@ -1793,7 +1793,7 @@ namespace ChocolArm64.Instructions
public static double FPCompareEQ(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareEQ: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareEQ: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out _, out _, state);
value2 = value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -1819,7 +1819,7 @@ namespace ChocolArm64.Instructions
public static double FPCompareGE(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareGE: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareGE: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out _, out _, state);
value2 = value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -1842,7 +1842,7 @@ namespace ChocolArm64.Instructions
public static double FPCompareGT(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareGT: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareGT: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out _, out _, state);
value2 = value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -1866,7 +1866,7 @@ namespace ChocolArm64.Instructions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static double FPCompareLE(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareLE: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareLE: state.Fpcr = 0x{state.CFpcr:X8}");
return FPCompareGE(value2, value1, state);
}
@@ -1874,14 +1874,14 @@ namespace ChocolArm64.Instructions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static double FPCompareLT(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareLT: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareLT: state.Fpcr = 0x{state.CFpcr:X8}");
return FPCompareGT(value2, value1, state);
}
public static double FPDiv(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPDiv: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPDiv: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state);
@@ -1930,7 +1930,7 @@ namespace ChocolArm64.Instructions
public static double FPMax(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMax: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMax: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state);
@@ -1983,7 +1983,7 @@ namespace ChocolArm64.Instructions
public static double FPMaxNum(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMaxNum: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMaxNum: state.Fpcr = 0x{state.CFpcr:X8}");
value1.FPUnpack(out FpType type1, out _, out _, state);
value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -2002,7 +2002,7 @@ namespace ChocolArm64.Instructions
public static double FPMin(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMin: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMin: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state);
@@ -2055,7 +2055,7 @@ namespace ChocolArm64.Instructions
public static double FPMinNum(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMinNum: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMinNum: state.Fpcr = 0x{state.CFpcr:X8}");
value1.FPUnpack(out FpType type1, out _, out _, state);
value2.FPUnpack(out FpType type2, out _, out _, state);
@@ -2074,7 +2074,7 @@ namespace ChocolArm64.Instructions
public static double FPMul(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMul: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMul: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state);
@@ -2122,7 +2122,7 @@ namespace ChocolArm64.Instructions
double value2,
CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMulAdd: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMulAdd: state.Fpcr = 0x{state.CFpcr:X8}");
valueA = valueA.FPUnpack(out FpType typeA, out bool signA, out ulong addend, state);
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
@@ -2192,7 +2192,7 @@ namespace ChocolArm64.Instructions
double value2,
CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMulSub: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMulSub: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPNeg();
@@ -2201,7 +2201,7 @@ namespace ChocolArm64.Instructions
public static double FPMulX(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMulX: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMulX: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state);
@@ -2243,7 +2243,7 @@ namespace ChocolArm64.Instructions
public static double FPRecipEstimate(double value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRecipEstimate: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRecipEstimate: state.Fpcr = 0x{state.CFpcr:X8}");
value.FPUnpack(out FpType type, out bool sign, out ulong op, state);
@@ -2332,7 +2332,7 @@ namespace ChocolArm64.Instructions
public static double FPRecipStepFused(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRecipStepFused: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRecipStepFused: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPNeg();
@@ -2375,7 +2375,7 @@ namespace ChocolArm64.Instructions
public static double FPRecpX(double value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRecpX: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRecpX: state.Fpcr = 0x{state.CFpcr:X8}");
value.FPUnpack(out FpType type, out bool sign, out ulong op, state);
@@ -2399,7 +2399,7 @@ namespace ChocolArm64.Instructions
public static double FPRSqrtEstimate(double value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRSqrtEstimate: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRSqrtEstimate: state.Fpcr = 0x{state.CFpcr:X8}");
value.FPUnpack(out FpType type, out bool sign, out ulong op, state);
@@ -2464,7 +2464,7 @@ namespace ChocolArm64.Instructions
public static double FPRSqrtStepFused(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRSqrtStepFused: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRSqrtStepFused: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPNeg();
@@ -2507,7 +2507,7 @@ namespace ChocolArm64.Instructions
public static double FPSqrt(double value, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPSqrt: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPSqrt: state.Fpcr = 0x{state.CFpcr:X8}");
value = value.FPUnpack(out FpType type, out bool sign, out ulong op, state);
@@ -2548,7 +2548,7 @@ namespace ChocolArm64.Instructions
public static double FPSub(double value1, double value2, CpuThreadState state)
{
- Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPSub: state.Fpcr = 0x{state.Fpcr:X8}");
+ Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPSub: state.Fpcr = 0x{state.CFpcr:X8}");
value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state);
value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state);
@@ -2777,13 +2777,13 @@ namespace ChocolArm64.Instructions
{
int enable = (int)exc + 8;
- if ((state.Fpcr & (1 << enable)) != 0)
+ if ((state.CFpcr & (1 << enable)) != 0)
{
throw new NotImplementedException("Floating-point trap handling.");
}
else
{
- state.Fpsr |= 1 << (int)exc;
+ state.CFpsr |= 1 << (int)exc;
}
}
}