diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
---|---|---|
committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /ChocolArm64/Instructions/SoftFloat.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ChocolArm64/Instructions/SoftFloat.cs')
-rw-r--r-- | ChocolArm64/Instructions/SoftFloat.cs | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/ChocolArm64/Instructions/SoftFloat.cs b/ChocolArm64/Instructions/SoftFloat.cs index 3521ad15..e78932cc 100644 --- a/ChocolArm64/Instructions/SoftFloat.cs +++ b/ChocolArm64/Instructions/SoftFloat.cs @@ -82,7 +82,7 @@ namespace ChocolArm64.Instructions { public static float FPConvert(ushort valueBits, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat16_32.FPConvert: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat16_32.FPConvert: state.Fpcr = 0x{state.CFpcr:X8}"); double real = valueBits.FPUnpackCv(out FpType type, out bool sign, state); @@ -322,13 +322,13 @@ namespace ChocolArm64.Instructions { int enable = (int)exc + 8; - if ((state.Fpcr & (1 << enable)) != 0) + if ((state.CFpcr & (1 << enable)) != 0) { throw new NotImplementedException("Floating-point trap handling."); } else { - state.Fpsr |= 1 << (int)exc; + state.CFpsr |= 1 << (int)exc; } } } @@ -337,7 +337,7 @@ namespace ChocolArm64.Instructions { public static ushort FPConvert(float value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32_16.FPConvert: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32_16.FPConvert: state.Fpcr = 0x{state.CFpcr:X8}"); double real = value.FPUnpackCv(out FpType type, out bool sign, out uint valueBits, state); @@ -609,13 +609,13 @@ namespace ChocolArm64.Instructions { int enable = (int)exc + 8; - if ((state.Fpcr & (1 << enable)) != 0) + if ((state.CFpcr & (1 << enable)) != 0) { throw new NotImplementedException("Floating-point trap handling."); } else { - state.Fpsr |= 1 << (int)exc; + state.CFpsr |= 1 << (int)exc; } } } @@ -624,7 +624,7 @@ namespace ChocolArm64.Instructions { public static float FPAdd(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPAdd: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPAdd: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state); @@ -672,7 +672,7 @@ namespace ChocolArm64.Instructions public static int FPCompare(float value1, float value2, bool signalNaNs, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompare: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompare: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out _, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out _, state); @@ -709,7 +709,7 @@ namespace ChocolArm64.Instructions public static float FPCompareEQ(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareEQ: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareEQ: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out _, out _, state); value2 = value2.FPUnpack(out FpType type2, out _, out _, state); @@ -735,7 +735,7 @@ namespace ChocolArm64.Instructions public static float FPCompareGE(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareGE: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareGE: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out _, out _, state); value2 = value2.FPUnpack(out FpType type2, out _, out _, state); @@ -758,7 +758,7 @@ namespace ChocolArm64.Instructions public static float FPCompareGT(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareGT: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareGT: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out _, out _, state); value2 = value2.FPUnpack(out FpType type2, out _, out _, state); @@ -782,7 +782,7 @@ namespace ChocolArm64.Instructions [MethodImpl(MethodImplOptions.AggressiveInlining)] public static float FPCompareLE(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareLE: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareLE: state.Fpcr = 0x{state.CFpcr:X8}"); return FPCompareGE(value2, value1, state); } @@ -790,14 +790,14 @@ namespace ChocolArm64.Instructions [MethodImpl(MethodImplOptions.AggressiveInlining)] public static float FPCompareLT(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPCompareLT: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPCompareLT: state.Fpcr = 0x{state.CFpcr:X8}"); return FPCompareGT(value2, value1, state); } public static float FPDiv(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPDiv: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPDiv: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state); @@ -846,7 +846,7 @@ namespace ChocolArm64.Instructions public static float FPMax(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMax: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMax: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state); @@ -899,7 +899,7 @@ namespace ChocolArm64.Instructions public static float FPMaxNum(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMaxNum: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMaxNum: state.Fpcr = 0x{state.CFpcr:X8}"); value1.FPUnpack(out FpType type1, out _, out _, state); value2.FPUnpack(out FpType type2, out _, out _, state); @@ -918,7 +918,7 @@ namespace ChocolArm64.Instructions public static float FPMin(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMin: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMin: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state); @@ -971,7 +971,7 @@ namespace ChocolArm64.Instructions public static float FPMinNum(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMinNum: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMinNum: state.Fpcr = 0x{state.CFpcr:X8}"); value1.FPUnpack(out FpType type1, out _, out _, state); value2.FPUnpack(out FpType type2, out _, out _, state); @@ -990,7 +990,7 @@ namespace ChocolArm64.Instructions public static float FPMul(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMul: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMul: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state); @@ -1038,7 +1038,7 @@ namespace ChocolArm64.Instructions float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMulAdd: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMulAdd: state.Fpcr = 0x{state.CFpcr:X8}"); valueA = valueA.FPUnpack(out FpType typeA, out bool signA, out uint addend, state); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); @@ -1108,7 +1108,7 @@ namespace ChocolArm64.Instructions float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMulSub: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMulSub: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPNeg(); @@ -1117,7 +1117,7 @@ namespace ChocolArm64.Instructions public static float FPMulX(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPMulX: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPMulX: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state); @@ -1159,7 +1159,7 @@ namespace ChocolArm64.Instructions public static float FPRecipEstimate(float value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRecipEstimate: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRecipEstimate: state.Fpcr = 0x{state.CFpcr:X8}"); value.FPUnpack(out FpType type, out bool sign, out uint op, state); @@ -1248,7 +1248,7 @@ namespace ChocolArm64.Instructions public static float FPRecipStepFused(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRecipStepFused: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRecipStepFused: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPNeg(); @@ -1291,7 +1291,7 @@ namespace ChocolArm64.Instructions public static float FPRecpX(float value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRecpX: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRecpX: state.Fpcr = 0x{state.CFpcr:X8}"); value.FPUnpack(out FpType type, out bool sign, out uint op, state); @@ -1315,7 +1315,7 @@ namespace ChocolArm64.Instructions public static float FPRSqrtEstimate(float value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRSqrtEstimate: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRSqrtEstimate: state.Fpcr = 0x{state.CFpcr:X8}"); value.FPUnpack(out FpType type, out bool sign, out uint op, state); @@ -1380,7 +1380,7 @@ namespace ChocolArm64.Instructions public static float FPRSqrtStepFused(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPRSqrtStepFused: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPRSqrtStepFused: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPNeg(); @@ -1423,7 +1423,7 @@ namespace ChocolArm64.Instructions public static float FPSqrt(float value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPSqrt: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPSqrt: state.Fpcr = 0x{state.CFpcr:X8}"); value = value.FPUnpack(out FpType type, out bool sign, out uint op, state); @@ -1464,7 +1464,7 @@ namespace ChocolArm64.Instructions public static float FPSub(float value1, float value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat32.FPSub: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat32.FPSub: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out uint op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out uint op2, state); @@ -1693,13 +1693,13 @@ namespace ChocolArm64.Instructions { int enable = (int)exc + 8; - if ((state.Fpcr & (1 << enable)) != 0) + if ((state.CFpcr & (1 << enable)) != 0) { throw new NotImplementedException("Floating-point trap handling."); } else { - state.Fpsr |= 1 << (int)exc; + state.CFpsr |= 1 << (int)exc; } } } @@ -1708,7 +1708,7 @@ namespace ChocolArm64.Instructions { public static double FPAdd(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPAdd: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPAdd: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state); @@ -1756,7 +1756,7 @@ namespace ChocolArm64.Instructions public static int FPCompare(double value1, double value2, bool signalNaNs, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompare: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompare: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out _, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out _, state); @@ -1793,7 +1793,7 @@ namespace ChocolArm64.Instructions public static double FPCompareEQ(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareEQ: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareEQ: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out _, out _, state); value2 = value2.FPUnpack(out FpType type2, out _, out _, state); @@ -1819,7 +1819,7 @@ namespace ChocolArm64.Instructions public static double FPCompareGE(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareGE: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareGE: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out _, out _, state); value2 = value2.FPUnpack(out FpType type2, out _, out _, state); @@ -1842,7 +1842,7 @@ namespace ChocolArm64.Instructions public static double FPCompareGT(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareGT: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareGT: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out _, out _, state); value2 = value2.FPUnpack(out FpType type2, out _, out _, state); @@ -1866,7 +1866,7 @@ namespace ChocolArm64.Instructions [MethodImpl(MethodImplOptions.AggressiveInlining)] public static double FPCompareLE(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareLE: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareLE: state.Fpcr = 0x{state.CFpcr:X8}"); return FPCompareGE(value2, value1, state); } @@ -1874,14 +1874,14 @@ namespace ChocolArm64.Instructions [MethodImpl(MethodImplOptions.AggressiveInlining)] public static double FPCompareLT(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPCompareLT: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPCompareLT: state.Fpcr = 0x{state.CFpcr:X8}"); return FPCompareGT(value2, value1, state); } public static double FPDiv(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPDiv: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPDiv: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state); @@ -1930,7 +1930,7 @@ namespace ChocolArm64.Instructions public static double FPMax(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMax: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMax: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state); @@ -1983,7 +1983,7 @@ namespace ChocolArm64.Instructions public static double FPMaxNum(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMaxNum: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMaxNum: state.Fpcr = 0x{state.CFpcr:X8}"); value1.FPUnpack(out FpType type1, out _, out _, state); value2.FPUnpack(out FpType type2, out _, out _, state); @@ -2002,7 +2002,7 @@ namespace ChocolArm64.Instructions public static double FPMin(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMin: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMin: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state); @@ -2055,7 +2055,7 @@ namespace ChocolArm64.Instructions public static double FPMinNum(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMinNum: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMinNum: state.Fpcr = 0x{state.CFpcr:X8}"); value1.FPUnpack(out FpType type1, out _, out _, state); value2.FPUnpack(out FpType type2, out _, out _, state); @@ -2074,7 +2074,7 @@ namespace ChocolArm64.Instructions public static double FPMul(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMul: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMul: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state); @@ -2122,7 +2122,7 @@ namespace ChocolArm64.Instructions double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMulAdd: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMulAdd: state.Fpcr = 0x{state.CFpcr:X8}"); valueA = valueA.FPUnpack(out FpType typeA, out bool signA, out ulong addend, state); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); @@ -2192,7 +2192,7 @@ namespace ChocolArm64.Instructions double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMulSub: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMulSub: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPNeg(); @@ -2201,7 +2201,7 @@ namespace ChocolArm64.Instructions public static double FPMulX(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPMulX: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPMulX: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state); @@ -2243,7 +2243,7 @@ namespace ChocolArm64.Instructions public static double FPRecipEstimate(double value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRecipEstimate: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRecipEstimate: state.Fpcr = 0x{state.CFpcr:X8}"); value.FPUnpack(out FpType type, out bool sign, out ulong op, state); @@ -2332,7 +2332,7 @@ namespace ChocolArm64.Instructions public static double FPRecipStepFused(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRecipStepFused: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRecipStepFused: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPNeg(); @@ -2375,7 +2375,7 @@ namespace ChocolArm64.Instructions public static double FPRecpX(double value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRecpX: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRecpX: state.Fpcr = 0x{state.CFpcr:X8}"); value.FPUnpack(out FpType type, out bool sign, out ulong op, state); @@ -2399,7 +2399,7 @@ namespace ChocolArm64.Instructions public static double FPRSqrtEstimate(double value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRSqrtEstimate: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRSqrtEstimate: state.Fpcr = 0x{state.CFpcr:X8}"); value.FPUnpack(out FpType type, out bool sign, out ulong op, state); @@ -2464,7 +2464,7 @@ namespace ChocolArm64.Instructions public static double FPRSqrtStepFused(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPRSqrtStepFused: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPRSqrtStepFused: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPNeg(); @@ -2507,7 +2507,7 @@ namespace ChocolArm64.Instructions public static double FPSqrt(double value, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPSqrt: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPSqrt: state.Fpcr = 0x{state.CFpcr:X8}"); value = value.FPUnpack(out FpType type, out bool sign, out ulong op, state); @@ -2548,7 +2548,7 @@ namespace ChocolArm64.Instructions public static double FPSub(double value1, double value2, CpuThreadState state) { - Debug.WriteLineIf(state.Fpcr != 0, $"SoftFloat64.FPSub: state.Fpcr = 0x{state.Fpcr:X8}"); + Debug.WriteLineIf(state.CFpcr != 0, $"SoftFloat64.FPSub: state.Fpcr = 0x{state.CFpcr:X8}"); value1 = value1.FPUnpack(out FpType type1, out bool sign1, out ulong op1, state); value2 = value2.FPUnpack(out FpType type2, out bool sign2, out ulong op2, state); @@ -2777,13 +2777,13 @@ namespace ChocolArm64.Instructions { int enable = (int)exc + 8; - if ((state.Fpcr & (1 << enable)) != 0) + if ((state.CFpcr & (1 << enable)) != 0) { throw new NotImplementedException("Floating-point trap handling."); } else { - state.Fpsr |= 1 << (int)exc; + state.CFpsr |= 1 << (int)exc; } } } |