diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
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committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Translation/JitCache.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Translation/JitCache.cs')
-rw-r--r-- | ARMeilleure/Translation/JitCache.cs | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/ARMeilleure/Translation/JitCache.cs b/ARMeilleure/Translation/JitCache.cs new file mode 100644 index 00000000..73f04a96 --- /dev/null +++ b/ARMeilleure/Translation/JitCache.cs @@ -0,0 +1,135 @@ +using ARMeilleure.CodeGen; +using ARMeilleure.Memory; +using System; +using System.Collections.Generic; +using System.Runtime.InteropServices; + +namespace ARMeilleure.Translation +{ + static class JitCache + { + private const int PageSize = 4 * 1024; + private const int PageMask = PageSize - 1; + + private const int CodeAlignment = 4; // Bytes + + private const int CacheSize = 512 * 1024 * 1024; + + private static IntPtr _basePointer; + + private static int _offset; + + private static List<JitCacheEntry> _cacheEntries; + + private static object _lock; + + static JitCache() + { + _basePointer = MemoryManagement.Allocate(CacheSize); + + if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) + { + JitUnwindWindows.InstallFunctionTableHandler(_basePointer, CacheSize); + + // The first page is used for the table based SEH structs. + _offset = PageSize; + } + + _cacheEntries = new List<JitCacheEntry>(); + + _lock = new object(); + } + + public static IntPtr Map(CompiledFunction func) + { + byte[] code = func.Code; + + lock (_lock) + { + int funcOffset = Allocate(code.Length); + + IntPtr funcPtr = _basePointer + funcOffset; + + Marshal.Copy(code, 0, funcPtr, code.Length); + + ReprotectRange(funcOffset, code.Length); + + Add(new JitCacheEntry(funcOffset, code.Length, func.UnwindInfo)); + + return funcPtr; + } + } + + private static void ReprotectRange(int offset, int size) + { + // Map pages that are already full as RX. + // Map pages that are not full yet as RWX. + // On unix, the address must be page aligned. + int endOffs = offset + size; + + int pageStart = offset & ~PageMask; + int pageEnd = endOffs & ~PageMask; + + int fullPagesSize = pageEnd - pageStart; + + if (fullPagesSize != 0) + { + IntPtr funcPtr = _basePointer + pageStart; + + MemoryManagement.Reprotect(funcPtr, (ulong)fullPagesSize, MemoryProtection.ReadAndExecute); + } + + int remaining = endOffs - pageEnd; + + if (remaining != 0) + { + IntPtr funcPtr = _basePointer + pageEnd; + + MemoryManagement.Reprotect(funcPtr, (ulong)remaining, MemoryProtection.ReadWriteExecute); + } + } + + private static int Allocate(int codeSize) + { + codeSize = checked(codeSize + (CodeAlignment - 1)) & ~(CodeAlignment - 1); + + int allocOffset = _offset; + + _offset += codeSize; + + if ((ulong)(uint)_offset > CacheSize) + { + throw new OutOfMemoryException(); + } + + return allocOffset; + } + + private static void Add(JitCacheEntry entry) + { + _cacheEntries.Add(entry); + } + + public static bool TryFind(int offset, out JitCacheEntry entry) + { + lock (_lock) + { + foreach (JitCacheEntry cacheEntry in _cacheEntries) + { + int endOffset = cacheEntry.Offset + cacheEntry.Size; + + if (offset >= cacheEntry.Offset && offset < endOffset) + { + entry = cacheEntry; + + return true; + } + } + } + + entry = default(JitCacheEntry); + + return false; + } + } +}
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