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authorgdkchan <gab.dark.100@gmail.com>2022-02-17 22:53:18 -0300
committerGitHub <noreply@github.com>2022-02-18 02:53:18 +0100
commit92d166ecb7e5b29a27bffd77754d8e592435ee6b (patch)
tree0c3d078c1487d6d596ed45deacca29c7d2d7d300 /ARMeilleure/Translation/IntervalTree.cs
parent72e543e946610dc80e3d52290e4bea837097a070 (diff)
Enable CPU JIT cache invalidation (#2965)1.1.44
* Enable CPU JIT cache invalidation * Invalidate cache on IC IVAU
Diffstat (limited to 'ARMeilleure/Translation/IntervalTree.cs')
-rw-r--r--ARMeilleure/Translation/IntervalTree.cs756
1 files changed, 756 insertions, 0 deletions
diff --git a/ARMeilleure/Translation/IntervalTree.cs b/ARMeilleure/Translation/IntervalTree.cs
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+++ b/ARMeilleure/Translation/IntervalTree.cs
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+using System;
+using System.Collections.Generic;
+
+namespace ARMeilleure.Translation
+{
+ /// <summary>
+ /// An Augmented Interval Tree based off of the "TreeDictionary"'s Red-Black Tree. Allows fast overlap checking of ranges.
+ /// </summary>
+ /// <typeparam name="K">Key</typeparam>
+ /// <typeparam name="V">Value</typeparam>
+ public class IntervalTree<K, V> where K : IComparable<K>
+ {
+ private const int ArrayGrowthSize = 32;
+
+ private const bool Black = true;
+ private const bool Red = false;
+ private IntervalTreeNode<K, V> _root = null;
+ private int _count = 0;
+
+ public int Count => _count;
+
+ public IntervalTree() { }
+
+ #region Public Methods
+
+ /// <summary>
+ /// Gets the values of the interval whose key is <paramref name="key"/>.
+ /// </summary>
+ /// <param name="key">Key of the node value to get</param>
+ /// <param name="value">Value with the given <paramref name="key"/></param>
+ /// <returns>True if the key is on the dictionary, false otherwise</returns>
+ public bool TryGet(K key, out V value)
+ {
+ IntervalTreeNode<K, V> node = GetNode(key);
+
+ if (node == null)
+ {
+ value = default;
+ return false;
+ }
+
+ value = node.Value;
+ return true;
+ }
+
+ /// <summary>
+ /// Returns the start addresses of the intervals whose start and end keys overlap the given range.
+ /// </summary>
+ /// <param name="start">Start of the range</param>
+ /// <param name="end">End of the range</param>
+ /// <param name="overlaps">Overlaps array to place results in</param>
+ /// <param name="overlapCount">Index to start writing results into the array. Defaults to 0</param>
+ /// <returns>Number of intervals found</returns>
+ public int Get(K start, K end, ref K[] overlaps, int overlapCount = 0)
+ {
+ GetValues(_root, start, end, ref overlaps, ref overlapCount);
+
+ return overlapCount;
+ }
+
+ /// <summary>
+ /// Adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>.
+ /// </summary>
+ /// <param name="start">Start of the range to add</param>
+ /// <param name="end">End of the range to insert</param>
+ /// <param name="value">Value to add</param>
+ /// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param>
+ /// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception>
+ /// <returns>True if the value was added, false if the start key was already in the dictionary</returns>
+ public bool AddOrUpdate(K start, K end, V value, Func<K, V, V> updateFactoryCallback)
+ {
+ if (value == null)
+ {
+ throw new ArgumentNullException(nameof(value));
+ }
+
+ return BSTInsert(start, end, value, updateFactoryCallback, out IntervalTreeNode<K, V> node);
+ }
+
+ /// <summary>
+ /// Gets an existing or adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>.
+ /// </summary>
+ /// <param name="start">Start of the range to add</param>
+ /// <param name="end">End of the range to insert</param>
+ /// <param name="value">Value to add</param>
+ /// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception>
+ /// <returns><paramref name="value"/> if <paramref name="start"/> is not yet on the tree, or the existing value otherwise</returns>
+ public V GetOrAdd(K start, K end, V value)
+ {
+ if (value == null)
+ {
+ throw new ArgumentNullException(nameof(value));
+ }
+
+ BSTInsert(start, end, value, null, out IntervalTreeNode<K, V> node);
+ return node.Value;
+ }
+
+ /// <summary>
+ /// Removes a value from the tree, searching for it with <paramref name="key"/>.
+ /// </summary>
+ /// <param name="key">Key of the node to remove</param>
+ /// <returns>Number of deleted values</returns>
+ public int Remove(K key)
+ {
+ int removed = Delete(key);
+
+ _count -= removed;
+
+ return removed;
+ }
+
+ /// <summary>
+ /// Adds all the nodes in the dictionary into <paramref name="list"/>.
+ /// </summary>
+ /// <returns>A list of all values sorted by Key Order</returns>
+ public List<V> AsList()
+ {
+ List<V> list = new List<V>();
+
+ AddToList(_root, list);
+
+ return list;
+ }
+
+ #endregion
+
+ #region Private Methods (BST)
+
+ /// <summary>
+ /// Adds all values that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order.
+ /// </summary>
+ /// <param name="node">The node to search for values within</param>
+ /// <param name="list">The list to add values to</param>
+ private void AddToList(IntervalTreeNode<K, V> node, List<V> list)
+ {
+ if (node == null)
+ {
+ return;
+ }
+
+ AddToList(node.Left, list);
+
+ list.Add(node.Value);
+
+ AddToList(node.Right, list);
+ }
+
+ /// <summary>
+ /// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists.
+ /// </summary>
+ /// <param name="key">Key of the node to get</param>
+ /// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
+ /// <returns>Node reference in the tree</returns>
+ private IntervalTreeNode<K, V> GetNode(K key)
+ {
+ if (key == null)
+ {
+ throw new ArgumentNullException(nameof(key));
+ }
+
+ IntervalTreeNode<K, V> node = _root;
+ while (node != null)
+ {
+ int cmp = key.CompareTo(node.Start);
+ if (cmp < 0)
+ {
+ node = node.Left;
+ }
+ else if (cmp > 0)
+ {
+ node = node.Right;
+ }
+ else
+ {
+ return node;
+ }
+ }
+ return null;
+ }
+
+ /// <summary>
+ /// Retrieve all values that overlap the given start and end keys.
+ /// </summary>
+ /// <param name="start">Start of the range</param>
+ /// <param name="end">End of the range</param>
+ /// <param name="overlaps">Overlaps array to place results in</param>
+ /// <param name="overlapCount">Overlaps count to update</param>
+ private void GetValues(IntervalTreeNode<K, V> node, K start, K end, ref K[] overlaps, ref int overlapCount)
+ {
+ if (node == null || start.CompareTo(node.Max) >= 0)
+ {
+ return;
+ }
+
+ GetValues(node.Left, start, end, ref overlaps, ref overlapCount);
+
+ bool endsOnRight = end.CompareTo(node.Start) > 0;
+ if (endsOnRight)
+ {
+ if (start.CompareTo(node.End) < 0)
+ {
+ if (overlaps.Length >= overlapCount)
+ {
+ Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
+ }
+
+ overlaps[overlapCount++] = node.Start;
+ }
+
+ GetValues(node.Right, start, end, ref overlaps, ref overlapCount);
+ }
+ }
+
+ /// <summary>
+ /// Propagate an increase in max value starting at the given node, heading up the tree.
+ /// This should only be called if the max increases - not for rebalancing or removals.
+ /// </summary>
+ /// <param name="node">The node to start propagating from</param>
+ private void PropagateIncrease(IntervalTreeNode<K, V> node)
+ {
+ K max = node.Max;
+ IntervalTreeNode<K, V> ptr = node;
+
+ while ((ptr = ptr.Parent) != null)
+ {
+ if (max.CompareTo(ptr.Max) > 0)
+ {
+ ptr.Max = max;
+ }
+ else
+ {
+ break;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Propagate recalculating max value starting at the given node, heading up the tree.
+ /// This fully recalculates the max value from all children when there is potential for it to decrease.
+ /// </summary>
+ /// <param name="node">The node to start propagating from</param>
+ private void PropagateFull(IntervalTreeNode<K, V> node)
+ {
+ IntervalTreeNode<K, V> ptr = node;
+
+ do
+ {
+ K max = ptr.End;
+
+ if (ptr.Left != null && ptr.Left.Max.CompareTo(max) > 0)
+ {
+ max = ptr.Left.Max;
+ }
+
+ if (ptr.Right != null && ptr.Right.Max.CompareTo(max) > 0)
+ {
+ max = ptr.Right.Max;
+ }
+
+ ptr.Max = max;
+ } while ((ptr = ptr.Parent) != null);
+ }
+
+ /// <summary>
+ /// Insertion Mechanism for the interval tree. Similar to a BST insert, with the start of the range as the key.
+ /// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="start"/>, and all children in the right subtree are greater than <paramref name="start"/>.
+ /// Each node can contain multiple values, and has an end address which is the maximum of all those values.
+ /// Post insertion, the "max" value of the node and all parents are updated.
+ /// </summary>
+ /// <param name="start">Start of the range to insert</param>
+ /// <param name="end">End of the range to insert</param>
+ /// <param name="value">Value to insert</param>
+ /// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param>
+ /// <param name="outNode">Node that was inserted or modified</param>
+ /// <returns>True if <paramref name="start"/> was not yet on the tree, false otherwise</returns>
+ private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode)
+ {
+ IntervalTreeNode<K, V> parent = null;
+ IntervalTreeNode<K, V> node = _root;
+
+ while (node != null)
+ {
+ parent = node;
+ int cmp = start.CompareTo(node.Start);
+ if (cmp < 0)
+ {
+ node = node.Left;
+ }
+ else if (cmp > 0)
+ {
+ node = node.Right;
+ }
+ else
+ {
+ outNode = node;
+
+ if (updateFactoryCallback != null)
+ {
+ // Replace
+ node.Value = updateFactoryCallback(start, node.Value);
+
+ int endCmp = end.CompareTo(node.End);
+
+ if (endCmp > 0)
+ {
+ node.End = end;
+ if (end.CompareTo(node.Max) > 0)
+ {
+ node.Max = end;
+ PropagateIncrease(node);
+ RestoreBalanceAfterInsertion(node);
+ }
+ }
+ else if (endCmp < 0)
+ {
+ node.End = end;
+ PropagateFull(node);
+ }
+ }
+
+ return false;
+ }
+ }
+ IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
+ if (newNode.Parent == null)
+ {
+ _root = newNode;
+ }
+ else if (start.CompareTo(parent.Start) < 0)
+ {
+ parent.Left = newNode;
+ }
+ else
+ {
+ parent.Right = newNode;
+ }
+
+ PropagateIncrease(newNode);
+ _count++;
+ RestoreBalanceAfterInsertion(newNode);
+ outNode = newNode;
+ return true;
+ }
+
+ /// <summary>
+ /// Removes the value from the dictionary after searching for it with <paramref name="key">.
+ /// </summary>
+ /// <param name="key">Key to search for</param>
+ /// <returns>Number of deleted values</returns>
+ private int Delete(K key)
+ {
+ IntervalTreeNode<K, V> nodeToDelete = GetNode(key);
+
+ if (nodeToDelete == null)
+ {
+ return 0;
+ }
+
+ IntervalTreeNode<K, V> replacementNode;
+
+ if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
+ {
+ replacementNode = nodeToDelete;
+ }
+ else
+ {
+ replacementNode = PredecessorOf(nodeToDelete);
+ }
+
+ IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
+
+ if (tmp != null)
+ {
+ tmp.Parent = ParentOf(replacementNode);
+ }
+
+ if (ParentOf(replacementNode) == null)
+ {
+ _root = tmp;
+ }
+ else if (replacementNode == LeftOf(ParentOf(replacementNode)))
+ {
+ ParentOf(replacementNode).Left = tmp;
+ }
+ else
+ {
+ ParentOf(replacementNode).Right = tmp;
+ }
+
+ if (replacementNode != nodeToDelete)
+ {
+ nodeToDelete.Start = replacementNode.Start;
+ nodeToDelete.Value = replacementNode.Value;
+ nodeToDelete.End = replacementNode.End;
+ nodeToDelete.Max = replacementNode.Max;
+ }
+
+ PropagateFull(replacementNode);
+
+ if (tmp != null && ColorOf(replacementNode) == Black)
+ {
+ RestoreBalanceAfterRemoval(tmp);
+ }
+
+ return 1;
+ }
+
+ /// <summary>
+ /// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
+ /// </summary>
+ /// <param name="node">Root Node</param>
+ /// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
+ private static IntervalTreeNode<K, V> Maximum(IntervalTreeNode<K, V> node)
+ {
+ IntervalTreeNode<K, V> tmp = node;
+ while (tmp.Right != null)
+ {
+ tmp = tmp.Right;
+ }
+
+ return tmp;
+ }
+
+ /// <summary>
+ /// Finds the node whose key is immediately less than <paramref name="node"/>.
+ /// </summary>
+ /// <param name="node">Node to find the predecessor of</param>
+ /// <returns>Predecessor of <paramref name="node"/></returns>
+ private static IntervalTreeNode<K, V> PredecessorOf(IntervalTreeNode<K, V> node)
+ {
+ if (node.Left != null)
+ {
+ return Maximum(node.Left);
+ }
+ IntervalTreeNode<K, V> parent = node.Parent;
+ while (parent != null && node == parent.Left)
+ {
+ node = parent;
+ parent = parent.Parent;
+ }
+ return parent;
+ }
+
+ #endregion
+
+ #region Private Methods (RBL)
+
+ private void RestoreBalanceAfterRemoval(IntervalTreeNode<K, V> balanceNode)
+ {
+ IntervalTreeNode<K, V> ptr = balanceNode;
+
+ while (ptr != _root && ColorOf(ptr) == Black)
+ {
+ if (ptr == LeftOf(ParentOf(ptr)))
+ {
+ IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ptr));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ptr), Red);
+ RotateLeft(ParentOf(ptr));
+ sibling = RightOf(ParentOf(ptr));
+ }
+ if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
+ {
+ SetColor(sibling, Red);
+ ptr = ParentOf(ptr);
+ }
+ else
+ {
+ if (ColorOf(RightOf(sibling)) == Black)
+ {
+ SetColor(LeftOf(sibling), Black);
+ SetColor(sibling, Red);
+ RotateRight(sibling);
+ sibling = RightOf(ParentOf(ptr));
+ }
+ SetColor(sibling, ColorOf(ParentOf(ptr)));
+ SetColor(ParentOf(ptr), Black);
+ SetColor(RightOf(sibling), Black);
+ RotateLeft(ParentOf(ptr));
+ ptr = _root;
+ }
+ }
+ else
+ {
+ IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ptr));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ptr), Red);
+ RotateRight(ParentOf(ptr));
+ sibling = LeftOf(ParentOf(ptr));
+ }
+ if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
+ {
+ SetColor(sibling, Red);
+ ptr = ParentOf(ptr);
+ }
+ else
+ {
+ if (ColorOf(LeftOf(sibling)) == Black)
+ {
+ SetColor(RightOf(sibling), Black);
+ SetColor(sibling, Red);
+ RotateLeft(sibling);
+ sibling = LeftOf(ParentOf(ptr));
+ }
+ SetColor(sibling, ColorOf(ParentOf(ptr)));
+ SetColor(ParentOf(ptr), Black);
+ SetColor(LeftOf(sibling), Black);
+ RotateRight(ParentOf(ptr));
+ ptr = _root;
+ }
+ }
+ }
+ SetColor(ptr, Black);
+ }
+
+ private void RestoreBalanceAfterInsertion(IntervalTreeNode<K, V> balanceNode)
+ {
+ SetColor(balanceNode, Red);
+ while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red)
+ {
+ if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
+ {
+ IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode)));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ balanceNode = ParentOf(ParentOf(balanceNode));
+ }
+ else
+ {
+ if (balanceNode == RightOf(ParentOf(balanceNode)))
+ {
+ balanceNode = ParentOf(balanceNode);
+ RotateLeft(balanceNode);
+ }
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ RotateRight(ParentOf(ParentOf(balanceNode)));
+ }
+ }
+ else
+ {
+ IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
+
+ if (ColorOf(sibling) == Red)
+ {
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(sibling, Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ balanceNode = ParentOf(ParentOf(balanceNode));
+ }
+ else
+ {
+ if (balanceNode == LeftOf(ParentOf(balanceNode)))
+ {
+ balanceNode = ParentOf(balanceNode);
+ RotateRight(balanceNode);
+ }
+ SetColor(ParentOf(balanceNode), Black);
+ SetColor(ParentOf(ParentOf(balanceNode)), Red);
+ RotateLeft(ParentOf(ParentOf(balanceNode)));
+ }
+ }
+ }
+ SetColor(_root, Black);
+ }
+
+ private void RotateLeft(IntervalTreeNode<K, V> node)
+ {
+ if (node != null)
+ {
+ IntervalTreeNode<K, V> right = RightOf(node);
+ node.Right = LeftOf(right);
+ if (node.Right != null)
+ {
+ node.Right.Parent = node;
+ }
+ IntervalTreeNode<K, V> nodeParent = ParentOf(node);
+ right.Parent = nodeParent;
+ if (nodeParent == null)
+ {
+ _root = right;
+ }
+ else if (node == LeftOf(nodeParent))
+ {
+ nodeParent.Left = right;
+ }
+ else
+ {
+ nodeParent.Right = right;
+ }
+ right.Left = node;
+ node.Parent = right;
+
+ PropagateFull(node);
+ }
+ }
+
+ private void RotateRight(IntervalTreeNode<K, V> node)
+ {
+ if (node != null)
+ {
+ IntervalTreeNode<K, V> left = LeftOf(node);
+ node.Left = RightOf(left);
+ if (node.Left != null)
+ {
+ node.Left.Parent = node;
+ }
+ IntervalTreeNode<K, V> nodeParent = ParentOf(node);
+ left.Parent = nodeParent;
+ if (nodeParent == null)
+ {
+ _root = left;
+ }
+ else if (node == RightOf(nodeParent))
+ {
+ nodeParent.Right = left;
+ }
+ else
+ {
+ nodeParent.Left = left;
+ }
+ left.Right = node;
+ node.Parent = left;
+
+ PropagateFull(node);
+ }
+ }
+
+ #endregion
+
+ #region Safety-Methods
+
+ // These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
+
+ /// <summary>
+ /// Returns the color of <paramref name="node"/>, or Black if it is null.
+ /// </summary>
+ /// <param name="node">Node</param>
+ /// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
+ private static bool ColorOf(IntervalTreeNode<K, V> node)
+ {
+ return node == null || node.Color;
+ }
+
+ /// <summary>
+ /// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
+ /// <br></br>
+ /// This method does nothing if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to set the color of</param>
+ /// <param name="color">Color (Boolean)</param>
+ private static void SetColor(IntervalTreeNode<K, V> node, bool color)
+ {
+ if (node != null)
+ {
+ node.Color = color;
+ }
+ }
+
+ /// <summary>
+ /// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to retrieve the left child from</param>
+ /// <returns>Left child of <paramref name="node"/></returns>
+ private static IntervalTreeNode<K, V> LeftOf(IntervalTreeNode<K, V> node)
+ {
+ return node?.Left;
+ }
+
+ /// <summary>
+ /// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to retrieve the right child from</param>
+ /// <returns>Right child of <paramref name="node"/></returns>
+ private static IntervalTreeNode<K, V> RightOf(IntervalTreeNode<K, V> node)
+ {
+ return node?.Right;
+ }
+
+ /// <summary>
+ /// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
+ /// </summary>
+ /// <param name="node">Node to retrieve the parent from</param>
+ /// <returns>Parent of <paramref name="node"/></returns>
+ private static IntervalTreeNode<K, V> ParentOf(IntervalTreeNode<K, V> node)
+ {
+ return node?.Parent;
+ }
+
+ #endregion
+
+ public bool ContainsKey(K key)
+ {
+ return GetNode(key) != null;
+ }
+
+ public void Clear()
+ {
+ _root = null;
+ _count = 0;
+ }
+ }
+
+ /// <summary>
+ /// Represents a node in the IntervalTree which contains start and end keys of type K, and a value of generic type V.
+ /// </summary>
+ /// <typeparam name="K">Key type of the node</typeparam>
+ /// <typeparam name="V">Value type of the node</typeparam>
+ internal class IntervalTreeNode<K, V>
+ {
+ internal bool Color = true;
+ internal IntervalTreeNode<K, V> Left = null;
+ internal IntervalTreeNode<K, V> Right = null;
+ internal IntervalTreeNode<K, V> Parent = null;
+
+ /// <summary>
+ /// The start of the range.
+ /// </summary>
+ internal K Start;
+
+ /// <summary>
+ /// The end of the range.
+ /// </summary>
+ internal K End;
+
+ /// <summary>
+ /// The maximum end value of this node and all its children.
+ /// </summary>
+ internal K Max;
+
+ /// <summary>
+ /// Value stored on this node.
+ /// </summary>
+ internal V Value;
+
+ public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
+ {
+ this.Start = start;
+ this.End = end;
+ this.Max = end;
+ this.Value = value;
+ this.Parent = parent;
+ }
+ }
+}