diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-02-17 22:53:18 -0300 |
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committer | GitHub <noreply@github.com> | 2022-02-18 02:53:18 +0100 |
commit | 92d166ecb7e5b29a27bffd77754d8e592435ee6b (patch) | |
tree | 0c3d078c1487d6d596ed45deacca29c7d2d7d300 /ARMeilleure/Translation/IntervalTree.cs | |
parent | 72e543e946610dc80e3d52290e4bea837097a070 (diff) |
Enable CPU JIT cache invalidation (#2965)1.1.44
* Enable CPU JIT cache invalidation
* Invalidate cache on IC IVAU
Diffstat (limited to 'ARMeilleure/Translation/IntervalTree.cs')
-rw-r--r-- | ARMeilleure/Translation/IntervalTree.cs | 756 |
1 files changed, 756 insertions, 0 deletions
diff --git a/ARMeilleure/Translation/IntervalTree.cs b/ARMeilleure/Translation/IntervalTree.cs new file mode 100644 index 00000000..0f7b6485 --- /dev/null +++ b/ARMeilleure/Translation/IntervalTree.cs @@ -0,0 +1,756 @@ +using System; +using System.Collections.Generic; + +namespace ARMeilleure.Translation +{ + /// <summary> + /// An Augmented Interval Tree based off of the "TreeDictionary"'s Red-Black Tree. Allows fast overlap checking of ranges. + /// </summary> + /// <typeparam name="K">Key</typeparam> + /// <typeparam name="V">Value</typeparam> + public class IntervalTree<K, V> where K : IComparable<K> + { + private const int ArrayGrowthSize = 32; + + private const bool Black = true; + private const bool Red = false; + private IntervalTreeNode<K, V> _root = null; + private int _count = 0; + + public int Count => _count; + + public IntervalTree() { } + + #region Public Methods + + /// <summary> + /// Gets the values of the interval whose key is <paramref name="key"/>. + /// </summary> + /// <param name="key">Key of the node value to get</param> + /// <param name="value">Value with the given <paramref name="key"/></param> + /// <returns>True if the key is on the dictionary, false otherwise</returns> + public bool TryGet(K key, out V value) + { + IntervalTreeNode<K, V> node = GetNode(key); + + if (node == null) + { + value = default; + return false; + } + + value = node.Value; + return true; + } + + /// <summary> + /// Returns the start addresses of the intervals whose start and end keys overlap the given range. + /// </summary> + /// <param name="start">Start of the range</param> + /// <param name="end">End of the range</param> + /// <param name="overlaps">Overlaps array to place results in</param> + /// <param name="overlapCount">Index to start writing results into the array. Defaults to 0</param> + /// <returns>Number of intervals found</returns> + public int Get(K start, K end, ref K[] overlaps, int overlapCount = 0) + { + GetValues(_root, start, end, ref overlaps, ref overlapCount); + + return overlapCount; + } + + /// <summary> + /// Adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>. + /// </summary> + /// <param name="start">Start of the range to add</param> + /// <param name="end">End of the range to insert</param> + /// <param name="value">Value to add</param> + /// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param> + /// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception> + /// <returns>True if the value was added, false if the start key was already in the dictionary</returns> + public bool AddOrUpdate(K start, K end, V value, Func<K, V, V> updateFactoryCallback) + { + if (value == null) + { + throw new ArgumentNullException(nameof(value)); + } + + return BSTInsert(start, end, value, updateFactoryCallback, out IntervalTreeNode<K, V> node); + } + + /// <summary> + /// Gets an existing or adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>. + /// </summary> + /// <param name="start">Start of the range to add</param> + /// <param name="end">End of the range to insert</param> + /// <param name="value">Value to add</param> + /// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception> + /// <returns><paramref name="value"/> if <paramref name="start"/> is not yet on the tree, or the existing value otherwise</returns> + public V GetOrAdd(K start, K end, V value) + { + if (value == null) + { + throw new ArgumentNullException(nameof(value)); + } + + BSTInsert(start, end, value, null, out IntervalTreeNode<K, V> node); + return node.Value; + } + + /// <summary> + /// Removes a value from the tree, searching for it with <paramref name="key"/>. + /// </summary> + /// <param name="key">Key of the node to remove</param> + /// <returns>Number of deleted values</returns> + public int Remove(K key) + { + int removed = Delete(key); + + _count -= removed; + + return removed; + } + + /// <summary> + /// Adds all the nodes in the dictionary into <paramref name="list"/>. + /// </summary> + /// <returns>A list of all values sorted by Key Order</returns> + public List<V> AsList() + { + List<V> list = new List<V>(); + + AddToList(_root, list); + + return list; + } + + #endregion + + #region Private Methods (BST) + + /// <summary> + /// Adds all values that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order. + /// </summary> + /// <param name="node">The node to search for values within</param> + /// <param name="list">The list to add values to</param> + private void AddToList(IntervalTreeNode<K, V> node, List<V> list) + { + if (node == null) + { + return; + } + + AddToList(node.Left, list); + + list.Add(node.Value); + + AddToList(node.Right, list); + } + + /// <summary> + /// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists. + /// </summary> + /// <param name="key">Key of the node to get</param> + /// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception> + /// <returns>Node reference in the tree</returns> + private IntervalTreeNode<K, V> GetNode(K key) + { + if (key == null) + { + throw new ArgumentNullException(nameof(key)); + } + + IntervalTreeNode<K, V> node = _root; + while (node != null) + { + int cmp = key.CompareTo(node.Start); + if (cmp < 0) + { + node = node.Left; + } + else if (cmp > 0) + { + node = node.Right; + } + else + { + return node; + } + } + return null; + } + + /// <summary> + /// Retrieve all values that overlap the given start and end keys. + /// </summary> + /// <param name="start">Start of the range</param> + /// <param name="end">End of the range</param> + /// <param name="overlaps">Overlaps array to place results in</param> + /// <param name="overlapCount">Overlaps count to update</param> + private void GetValues(IntervalTreeNode<K, V> node, K start, K end, ref K[] overlaps, ref int overlapCount) + { + if (node == null || start.CompareTo(node.Max) >= 0) + { + return; + } + + GetValues(node.Left, start, end, ref overlaps, ref overlapCount); + + bool endsOnRight = end.CompareTo(node.Start) > 0; + if (endsOnRight) + { + if (start.CompareTo(node.End) < 0) + { + if (overlaps.Length >= overlapCount) + { + Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize); + } + + overlaps[overlapCount++] = node.Start; + } + + GetValues(node.Right, start, end, ref overlaps, ref overlapCount); + } + } + + /// <summary> + /// Propagate an increase in max value starting at the given node, heading up the tree. + /// This should only be called if the max increases - not for rebalancing or removals. + /// </summary> + /// <param name="node">The node to start propagating from</param> + private void PropagateIncrease(IntervalTreeNode<K, V> node) + { + K max = node.Max; + IntervalTreeNode<K, V> ptr = node; + + while ((ptr = ptr.Parent) != null) + { + if (max.CompareTo(ptr.Max) > 0) + { + ptr.Max = max; + } + else + { + break; + } + } + } + + /// <summary> + /// Propagate recalculating max value starting at the given node, heading up the tree. + /// This fully recalculates the max value from all children when there is potential for it to decrease. + /// </summary> + /// <param name="node">The node to start propagating from</param> + private void PropagateFull(IntervalTreeNode<K, V> node) + { + IntervalTreeNode<K, V> ptr = node; + + do + { + K max = ptr.End; + + if (ptr.Left != null && ptr.Left.Max.CompareTo(max) > 0) + { + max = ptr.Left.Max; + } + + if (ptr.Right != null && ptr.Right.Max.CompareTo(max) > 0) + { + max = ptr.Right.Max; + } + + ptr.Max = max; + } while ((ptr = ptr.Parent) != null); + } + + /// <summary> + /// Insertion Mechanism for the interval tree. Similar to a BST insert, with the start of the range as the key. + /// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="start"/>, and all children in the right subtree are greater than <paramref name="start"/>. + /// Each node can contain multiple values, and has an end address which is the maximum of all those values. + /// Post insertion, the "max" value of the node and all parents are updated. + /// </summary> + /// <param name="start">Start of the range to insert</param> + /// <param name="end">End of the range to insert</param> + /// <param name="value">Value to insert</param> + /// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param> + /// <param name="outNode">Node that was inserted or modified</param> + /// <returns>True if <paramref name="start"/> was not yet on the tree, false otherwise</returns> + private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode) + { + IntervalTreeNode<K, V> parent = null; + IntervalTreeNode<K, V> node = _root; + + while (node != null) + { + parent = node; + int cmp = start.CompareTo(node.Start); + if (cmp < 0) + { + node = node.Left; + } + else if (cmp > 0) + { + node = node.Right; + } + else + { + outNode = node; + + if (updateFactoryCallback != null) + { + // Replace + node.Value = updateFactoryCallback(start, node.Value); + + int endCmp = end.CompareTo(node.End); + + if (endCmp > 0) + { + node.End = end; + if (end.CompareTo(node.Max) > 0) + { + node.Max = end; + PropagateIncrease(node); + RestoreBalanceAfterInsertion(node); + } + } + else if (endCmp < 0) + { + node.End = end; + PropagateFull(node); + } + } + + return false; + } + } + IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent); + if (newNode.Parent == null) + { + _root = newNode; + } + else if (start.CompareTo(parent.Start) < 0) + { + parent.Left = newNode; + } + else + { + parent.Right = newNode; + } + + PropagateIncrease(newNode); + _count++; + RestoreBalanceAfterInsertion(newNode); + outNode = newNode; + return true; + } + + /// <summary> + /// Removes the value from the dictionary after searching for it with <paramref name="key">. + /// </summary> + /// <param name="key">Key to search for</param> + /// <returns>Number of deleted values</returns> + private int Delete(K key) + { + IntervalTreeNode<K, V> nodeToDelete = GetNode(key); + + if (nodeToDelete == null) + { + return 0; + } + + IntervalTreeNode<K, V> replacementNode; + + if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null) + { + replacementNode = nodeToDelete; + } + else + { + replacementNode = PredecessorOf(nodeToDelete); + } + + IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode); + + if (tmp != null) + { + tmp.Parent = ParentOf(replacementNode); + } + + if (ParentOf(replacementNode) == null) + { + _root = tmp; + } + else if (replacementNode == LeftOf(ParentOf(replacementNode))) + { + ParentOf(replacementNode).Left = tmp; + } + else + { + ParentOf(replacementNode).Right = tmp; + } + + if (replacementNode != nodeToDelete) + { + nodeToDelete.Start = replacementNode.Start; + nodeToDelete.Value = replacementNode.Value; + nodeToDelete.End = replacementNode.End; + nodeToDelete.Max = replacementNode.Max; + } + + PropagateFull(replacementNode); + + if (tmp != null && ColorOf(replacementNode) == Black) + { + RestoreBalanceAfterRemoval(tmp); + } + + return 1; + } + + /// <summary> + /// Returns the node with the largest key where <paramref name="node"/> is considered the root node. + /// </summary> + /// <param name="node">Root Node</param> + /// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns> + private static IntervalTreeNode<K, V> Maximum(IntervalTreeNode<K, V> node) + { + IntervalTreeNode<K, V> tmp = node; + while (tmp.Right != null) + { + tmp = tmp.Right; + } + + return tmp; + } + + /// <summary> + /// Finds the node whose key is immediately less than <paramref name="node"/>. + /// </summary> + /// <param name="node">Node to find the predecessor of</param> + /// <returns>Predecessor of <paramref name="node"/></returns> + private static IntervalTreeNode<K, V> PredecessorOf(IntervalTreeNode<K, V> node) + { + if (node.Left != null) + { + return Maximum(node.Left); + } + IntervalTreeNode<K, V> parent = node.Parent; + while (parent != null && node == parent.Left) + { + node = parent; + parent = parent.Parent; + } + return parent; + } + + #endregion + + #region Private Methods (RBL) + + private void RestoreBalanceAfterRemoval(IntervalTreeNode<K, V> balanceNode) + { + IntervalTreeNode<K, V> ptr = balanceNode; + + while (ptr != _root && ColorOf(ptr) == Black) + { + if (ptr == LeftOf(ParentOf(ptr))) + { + IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ptr)); + + if (ColorOf(sibling) == Red) + { + SetColor(sibling, Black); + SetColor(ParentOf(ptr), Red); + RotateLeft(ParentOf(ptr)); + sibling = RightOf(ParentOf(ptr)); + } + if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black) + { + SetColor(sibling, Red); + ptr = ParentOf(ptr); + } + else + { + if (ColorOf(RightOf(sibling)) == Black) + { + SetColor(LeftOf(sibling), Black); + SetColor(sibling, Red); + RotateRight(sibling); + sibling = RightOf(ParentOf(ptr)); + } + SetColor(sibling, ColorOf(ParentOf(ptr))); + SetColor(ParentOf(ptr), Black); + SetColor(RightOf(sibling), Black); + RotateLeft(ParentOf(ptr)); + ptr = _root; + } + } + else + { + IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ptr)); + + if (ColorOf(sibling) == Red) + { + SetColor(sibling, Black); + SetColor(ParentOf(ptr), Red); + RotateRight(ParentOf(ptr)); + sibling = LeftOf(ParentOf(ptr)); + } + if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black) + { + SetColor(sibling, Red); + ptr = ParentOf(ptr); + } + else + { + if (ColorOf(LeftOf(sibling)) == Black) + { + SetColor(RightOf(sibling), Black); + SetColor(sibling, Red); + RotateLeft(sibling); + sibling = LeftOf(ParentOf(ptr)); + } + SetColor(sibling, ColorOf(ParentOf(ptr))); + SetColor(ParentOf(ptr), Black); + SetColor(LeftOf(sibling), Black); + RotateRight(ParentOf(ptr)); + ptr = _root; + } + } + } + SetColor(ptr, Black); + } + + private void RestoreBalanceAfterInsertion(IntervalTreeNode<K, V> balanceNode) + { + SetColor(balanceNode, Red); + while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red) + { + if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode)))) + { + IntervalTreeNode<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode))); + + if (ColorOf(sibling) == Red) + { + SetColor(ParentOf(balanceNode), Black); + SetColor(sibling, Black); + SetColor(ParentOf(ParentOf(balanceNode)), Red); + balanceNode = ParentOf(ParentOf(balanceNode)); + } + else + { + if (balanceNode == RightOf(ParentOf(balanceNode))) + { + balanceNode = ParentOf(balanceNode); + RotateLeft(balanceNode); + } + SetColor(ParentOf(balanceNode), Black); + SetColor(ParentOf(ParentOf(balanceNode)), Red); + RotateRight(ParentOf(ParentOf(balanceNode))); + } + } + else + { + IntervalTreeNode<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode))); + + if (ColorOf(sibling) == Red) + { + SetColor(ParentOf(balanceNode), Black); + SetColor(sibling, Black); + SetColor(ParentOf(ParentOf(balanceNode)), Red); + balanceNode = ParentOf(ParentOf(balanceNode)); + } + else + { + if (balanceNode == LeftOf(ParentOf(balanceNode))) + { + balanceNode = ParentOf(balanceNode); + RotateRight(balanceNode); + } + SetColor(ParentOf(balanceNode), Black); + SetColor(ParentOf(ParentOf(balanceNode)), Red); + RotateLeft(ParentOf(ParentOf(balanceNode))); + } + } + } + SetColor(_root, Black); + } + + private void RotateLeft(IntervalTreeNode<K, V> node) + { + if (node != null) + { + IntervalTreeNode<K, V> right = RightOf(node); + node.Right = LeftOf(right); + if (node.Right != null) + { + node.Right.Parent = node; + } + IntervalTreeNode<K, V> nodeParent = ParentOf(node); + right.Parent = nodeParent; + if (nodeParent == null) + { + _root = right; + } + else if (node == LeftOf(nodeParent)) + { + nodeParent.Left = right; + } + else + { + nodeParent.Right = right; + } + right.Left = node; + node.Parent = right; + + PropagateFull(node); + } + } + + private void RotateRight(IntervalTreeNode<K, V> node) + { + if (node != null) + { + IntervalTreeNode<K, V> left = LeftOf(node); + node.Left = RightOf(left); + if (node.Left != null) + { + node.Left.Parent = node; + } + IntervalTreeNode<K, V> nodeParent = ParentOf(node); + left.Parent = nodeParent; + if (nodeParent == null) + { + _root = left; + } + else if (node == RightOf(nodeParent)) + { + nodeParent.Right = left; + } + else + { + nodeParent.Left = left; + } + left.Right = node; + node.Parent = left; + + PropagateFull(node); + } + } + + #endregion + + #region Safety-Methods + + // These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions. + + /// <summary> + /// Returns the color of <paramref name="node"/>, or Black if it is null. + /// </summary> + /// <param name="node">Node</param> + /// <returns>The boolean color of <paramref name="node"/>, or black if null</returns> + private static bool ColorOf(IntervalTreeNode<K, V> node) + { + return node == null || node.Color; + } + + /// <summary> + /// Sets the color of <paramref name="node"/> node to <paramref name="color"/>. + /// <br></br> + /// This method does nothing if <paramref name="node"/> is null. + /// </summary> + /// <param name="node">Node to set the color of</param> + /// <param name="color">Color (Boolean)</param> + private static void SetColor(IntervalTreeNode<K, V> node, bool color) + { + if (node != null) + { + node.Color = color; + } + } + + /// <summary> + /// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null. + /// </summary> + /// <param name="node">Node to retrieve the left child from</param> + /// <returns>Left child of <paramref name="node"/></returns> + private static IntervalTreeNode<K, V> LeftOf(IntervalTreeNode<K, V> node) + { + return node?.Left; + } + + /// <summary> + /// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null. + /// </summary> + /// <param name="node">Node to retrieve the right child from</param> + /// <returns>Right child of <paramref name="node"/></returns> + private static IntervalTreeNode<K, V> RightOf(IntervalTreeNode<K, V> node) + { + return node?.Right; + } + + /// <summary> + /// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null. + /// </summary> + /// <param name="node">Node to retrieve the parent from</param> + /// <returns>Parent of <paramref name="node"/></returns> + private static IntervalTreeNode<K, V> ParentOf(IntervalTreeNode<K, V> node) + { + return node?.Parent; + } + + #endregion + + public bool ContainsKey(K key) + { + return GetNode(key) != null; + } + + public void Clear() + { + _root = null; + _count = 0; + } + } + + /// <summary> + /// Represents a node in the IntervalTree which contains start and end keys of type K, and a value of generic type V. + /// </summary> + /// <typeparam name="K">Key type of the node</typeparam> + /// <typeparam name="V">Value type of the node</typeparam> + internal class IntervalTreeNode<K, V> + { + internal bool Color = true; + internal IntervalTreeNode<K, V> Left = null; + internal IntervalTreeNode<K, V> Right = null; + internal IntervalTreeNode<K, V> Parent = null; + + /// <summary> + /// The start of the range. + /// </summary> + internal K Start; + + /// <summary> + /// The end of the range. + /// </summary> + internal K End; + + /// <summary> + /// The maximum end value of this node and all its children. + /// </summary> + internal K Max; + + /// <summary> + /// Value stored on this node. + /// </summary> + internal V Value; + + public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent) + { + this.Start = start; + this.End = end; + this.Max = end; + this.Value = value; + this.Parent = parent; + } + } +} |