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authorAndrey Sukharev <SukharevAndrey@users.noreply.github.com>2022-12-05 16:47:39 +0300
committerGitHub <noreply@github.com>2022-12-05 14:47:39 +0100
commit4da44e09cb2a32f69b4a6b47221117b78e4618dc (patch)
treec3648a09202374dabff6fac472fe341bf9e1f0ee /ARMeilleure/Translation/Cache/CacheEntry.cs
parentae13f0ab4da5b371bba746c1bd6598baaa44585d (diff)
Make structs readonly when applicable (#4002)1.1.426
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
Diffstat (limited to 'ARMeilleure/Translation/Cache/CacheEntry.cs')
-rw-r--r--ARMeilleure/Translation/Cache/CacheEntry.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/ARMeilleure/Translation/Cache/CacheEntry.cs b/ARMeilleure/Translation/Cache/CacheEntry.cs
index fce984c3..dc5503b1 100644
--- a/ARMeilleure/Translation/Cache/CacheEntry.cs
+++ b/ARMeilleure/Translation/Cache/CacheEntry.cs
@@ -4,7 +4,7 @@ using System.Diagnostics.CodeAnalysis;
namespace ARMeilleure.Translation.Cache
{
- struct CacheEntry : IComparable<CacheEntry>
+ readonly struct CacheEntry : IComparable<CacheEntry>
{
public int Offset { get; }
public int Size { get; }