diff options
author | FICTURE7 <FICTURE7@gmail.com> | 2021-09-14 03:23:37 +0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-09-14 01:23:37 +0200 |
commit | a9343c9364246d3288b4e7f20919ca1ad2e1fd3e (patch) | |
tree | ba8ada2c2f5d2b4b0c92fbc5258bc43ad4809913 /ARMeilleure/Signal/NativeSignalHandler.cs | |
parent | ac4ec1a0151fd958d7ec58146169763b446836fe (diff) |
Refactor `PtcInfo` (#2625)
* Refactor `PtcInfo`
This change reduces the coupling of `PtcInfo` by moving relocation
tracking to the backend. `RelocEntry`s remains as `RelocEntry`s through
out the pipeline until it actually needs to be written to the PTC
streams. Keeping this representation makes inspecting and manipulating
relocations after compilations less painful. This is something I needed
to do to patch relocations to 0 to diff dumps.
Contributes to #1125.
* Turn `Symbol` & `RelocInfo` into readonly structs
* Add documentation to `CompiledFunction`
* Remove `Compiler.Compile<T>`
Remove `Compiler.Compile<T>` and replace it by `Map<T>` of the
`CompiledFunction` returned.
Diffstat (limited to 'ARMeilleure/Signal/NativeSignalHandler.cs')
-rw-r--r-- | ARMeilleure/Signal/NativeSignalHandler.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ARMeilleure/Signal/NativeSignalHandler.cs b/ARMeilleure/Signal/NativeSignalHandler.cs index 18d19b82..27168969 100644 --- a/ARMeilleure/Signal/NativeSignalHandler.cs +++ b/ARMeilleure/Signal/NativeSignalHandler.cs @@ -261,7 +261,7 @@ namespace ARMeilleure.Signal OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 }; - return Compiler.Compile<UnixExceptionHandler>(cfg, argTypes, OperandType.None, CompilerOptions.HighCq); + return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq).Map<UnixExceptionHandler>(); } private static VectoredExceptionHandler GenerateWindowsSignalHandler(IntPtr signalStructPtr) @@ -315,7 +315,7 @@ namespace ARMeilleure.Signal OperandType[] argTypes = new OperandType[] { OperandType.I64 }; - return Compiler.Compile<VectoredExceptionHandler>(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq); + return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq).Map<VectoredExceptionHandler>(); } } } |