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authorFICTURE7 <FICTURE7@gmail.com>2021-09-14 03:23:37 +0400
committerGitHub <noreply@github.com>2021-09-14 01:23:37 +0200
commita9343c9364246d3288b4e7f20919ca1ad2e1fd3e (patch)
treeba8ada2c2f5d2b4b0c92fbc5258bc43ad4809913 /ARMeilleure/Signal/NativeSignalHandler.cs
parentac4ec1a0151fd958d7ec58146169763b446836fe (diff)
Refactor `PtcInfo` (#2625)
* Refactor `PtcInfo` This change reduces the coupling of `PtcInfo` by moving relocation tracking to the backend. `RelocEntry`s remains as `RelocEntry`s through out the pipeline until it actually needs to be written to the PTC streams. Keeping this representation makes inspecting and manipulating relocations after compilations less painful. This is something I needed to do to patch relocations to 0 to diff dumps. Contributes to #1125. * Turn `Symbol` & `RelocInfo` into readonly structs * Add documentation to `CompiledFunction` * Remove `Compiler.Compile<T>` Remove `Compiler.Compile<T>` and replace it by `Map<T>` of the `CompiledFunction` returned.
Diffstat (limited to 'ARMeilleure/Signal/NativeSignalHandler.cs')
-rw-r--r--ARMeilleure/Signal/NativeSignalHandler.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/ARMeilleure/Signal/NativeSignalHandler.cs b/ARMeilleure/Signal/NativeSignalHandler.cs
index 18d19b82..27168969 100644
--- a/ARMeilleure/Signal/NativeSignalHandler.cs
+++ b/ARMeilleure/Signal/NativeSignalHandler.cs
@@ -261,7 +261,7 @@ namespace ARMeilleure.Signal
OperandType[] argTypes = new OperandType[] { OperandType.I32, OperandType.I64, OperandType.I64 };
- return Compiler.Compile<UnixExceptionHandler>(cfg, argTypes, OperandType.None, CompilerOptions.HighCq);
+ return Compiler.Compile(cfg, argTypes, OperandType.None, CompilerOptions.HighCq).Map<UnixExceptionHandler>();
}
private static VectoredExceptionHandler GenerateWindowsSignalHandler(IntPtr signalStructPtr)
@@ -315,7 +315,7 @@ namespace ARMeilleure.Signal
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
- return Compiler.Compile<VectoredExceptionHandler>(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq);
+ return Compiler.Compile(cfg, argTypes, OperandType.I32, CompilerOptions.HighCq).Map<VectoredExceptionHandler>();
}
}
}