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authorgdkchan <gab.dark.100@gmail.com>2019-08-08 15:56:22 -0300
committeremmauss <emmausssss@gmail.com>2019-08-08 21:56:22 +0300
commita731ab3a2aad56e6ceb8b4e2444a61353246295c (patch)
treec7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Instructions/NativeInterface.cs
parent1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff)
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Instructions/NativeInterface.cs')
-rw-r--r--ARMeilleure/Instructions/NativeInterface.cs367
1 files changed, 367 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/NativeInterface.cs b/ARMeilleure/Instructions/NativeInterface.cs
new file mode 100644
index 00000000..3a1e91c8
--- /dev/null
+++ b/ARMeilleure/Instructions/NativeInterface.cs
@@ -0,0 +1,367 @@
+using ARMeilleure.Memory;
+using ARMeilleure.State;
+using System;
+
+namespace ARMeilleure.Instructions
+{
+ static class NativeInterface
+ {
+ private const int ErgSizeLog2 = 4;
+
+ private class ThreadContext
+ {
+ public ExecutionContext Context { get; }
+ public MemoryManager Memory { get; }
+
+ public ulong ExclusiveAddress { get; set; }
+ public ulong ExclusiveValueLow { get; set; }
+ public ulong ExclusiveValueHigh { get; set; }
+
+ public ThreadContext(ExecutionContext context, MemoryManager memory)
+ {
+ Context = context;
+ Memory = memory;
+
+ ExclusiveAddress = ulong.MaxValue;
+ }
+ }
+
+ [ThreadStatic]
+ private static ThreadContext _context;
+
+ public static void RegisterThread(ExecutionContext context, MemoryManager memory)
+ {
+ _context = new ThreadContext(context, memory);
+ }
+
+ public static void UnregisterThread()
+ {
+ _context = null;
+ }
+
+ public static void Break(ulong address, int imm)
+ {
+ Statistics.PauseTimer();
+
+ GetContext().OnBreak(address, imm);
+
+ Statistics.ResumeTimer();
+ }
+
+ public static void SupervisorCall(ulong address, int imm)
+ {
+ Statistics.PauseTimer();
+
+ GetContext().OnSupervisorCall(address, imm);
+
+ Statistics.ResumeTimer();
+ }
+
+ public static void Undefined(ulong address, int opCode)
+ {
+ Statistics.PauseTimer();
+
+ GetContext().OnUndefined(address, opCode);
+
+ Statistics.ResumeTimer();
+ }
+
+#region "System registers"
+ public static ulong GetCtrEl0()
+ {
+ return (ulong)GetContext().CtrEl0;
+ }
+
+ public static ulong GetDczidEl0()
+ {
+ return (ulong)GetContext().DczidEl0;
+ }
+
+ public static ulong GetFpcr()
+ {
+ return (ulong)GetContext().Fpcr;
+ }
+
+ public static ulong GetFpsr()
+ {
+ return (ulong)GetContext().Fpsr;
+ }
+
+ public static ulong GetTpidrEl0()
+ {
+ return (ulong)GetContext().TpidrEl0;
+ }
+
+ public static ulong GetTpidr()
+ {
+ return (ulong)GetContext().Tpidr;
+ }
+
+ public static ulong GetCntfrqEl0()
+ {
+ return GetContext().CntfrqEl0;
+ }
+
+ public static ulong GetCntpctEl0()
+ {
+ return GetContext().CntpctEl0;
+ }
+
+ public static void SetFpcr(ulong value)
+ {
+ GetContext().Fpcr = (FPCR)value;
+ }
+
+ public static void SetFpsr(ulong value)
+ {
+ GetContext().Fpsr = (FPSR)value;
+ }
+
+ public static void SetTpidrEl0(ulong value)
+ {
+ GetContext().TpidrEl0 = (long)value;
+ }
+#endregion
+
+#region "Read"
+ public static byte ReadByte(ulong address)
+ {
+ return GetMemoryManager().ReadByte((long)address);
+ }
+
+ public static ushort ReadUInt16(ulong address)
+ {
+ return GetMemoryManager().ReadUInt16((long)address);
+ }
+
+ public static uint ReadUInt32(ulong address)
+ {
+ return GetMemoryManager().ReadUInt32((long)address);
+ }
+
+ public static ulong ReadUInt64(ulong address)
+ {
+ return GetMemoryManager().ReadUInt64((long)address);
+ }
+
+ public static V128 ReadVector128(ulong address)
+ {
+ return GetMemoryManager().ReadVector128((long)address);
+ }
+#endregion
+
+#region "Read exclusive"
+ public static byte ReadByteExclusive(ulong address)
+ {
+ byte value = _context.Memory.ReadByte((long)address);
+
+ _context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
+ _context.ExclusiveValueLow = value;
+ _context.ExclusiveValueHigh = 0;
+
+ return value;
+ }
+
+ public static ushort ReadUInt16Exclusive(ulong address)
+ {
+ ushort value = _context.Memory.ReadUInt16((long)address);
+
+ _context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
+ _context.ExclusiveValueLow = value;
+ _context.ExclusiveValueHigh = 0;
+
+ return value;
+ }
+
+ public static uint ReadUInt32Exclusive(ulong address)
+ {
+ uint value = _context.Memory.ReadUInt32((long)address);
+
+ _context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
+ _context.ExclusiveValueLow = value;
+ _context.ExclusiveValueHigh = 0;
+
+ return value;
+ }
+
+ public static ulong ReadUInt64Exclusive(ulong address)
+ {
+ ulong value = _context.Memory.ReadUInt64((long)address);
+
+ _context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
+ _context.ExclusiveValueLow = value;
+ _context.ExclusiveValueHigh = 0;
+
+ return value;
+ }
+
+ public static V128 ReadVector128Exclusive(ulong address)
+ {
+ V128 value = _context.Memory.AtomicLoadInt128((long)address);
+
+ _context.ExclusiveAddress = GetMaskedExclusiveAddress(address);
+ _context.ExclusiveValueLow = value.GetUInt64(0);
+ _context.ExclusiveValueHigh = value.GetUInt64(1);
+
+ return value;
+ }
+#endregion
+
+#region "Write"
+ public static void WriteByte(ulong address, byte value)
+ {
+ GetMemoryManager().WriteByte((long)address, value);
+ }
+
+ public static void WriteUInt16(ulong address, ushort value)
+ {
+ GetMemoryManager().WriteUInt16((long)address, value);
+ }
+
+ public static void WriteUInt32(ulong address, uint value)
+ {
+ GetMemoryManager().WriteUInt32((long)address, value);
+ }
+
+ public static void WriteUInt64(ulong address, ulong value)
+ {
+ GetMemoryManager().WriteUInt64((long)address, value);
+ }
+
+ public static void WriteVector128(ulong address, V128 value)
+ {
+ GetMemoryManager().WriteVector128((long)address, value);
+ }
+#endregion
+
+#region "Write exclusive"
+ public static int WriteByteExclusive(ulong address, byte value)
+ {
+ bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
+
+ if (success)
+ {
+ success = _context.Memory.AtomicCompareExchangeByte(
+ (long)address,
+ (byte)_context.ExclusiveValueLow,
+ (byte)value);
+
+ if (success)
+ {
+ ClearExclusive();
+ }
+ }
+
+ return success ? 0 : 1;
+ }
+
+ public static int WriteUInt16Exclusive(ulong address, ushort value)
+ {
+ bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
+
+ if (success)
+ {
+ success = _context.Memory.AtomicCompareExchangeInt16(
+ (long)address,
+ (short)_context.ExclusiveValueLow,
+ (short)value);
+
+ if (success)
+ {
+ ClearExclusive();
+ }
+ }
+
+ return success ? 0 : 1;
+ }
+
+ public static int WriteUInt32Exclusive(ulong address, uint value)
+ {
+ bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
+
+ if (success)
+ {
+ success = _context.Memory.AtomicCompareExchangeInt32(
+ (long)address,
+ (int)_context.ExclusiveValueLow,
+ (int)value);
+
+ if (success)
+ {
+ ClearExclusive();
+ }
+ }
+
+ return success ? 0 : 1;
+ }
+
+ public static int WriteUInt64Exclusive(ulong address, ulong value)
+ {
+ bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
+
+ if (success)
+ {
+ success = _context.Memory.AtomicCompareExchangeInt64(
+ (long)address,
+ (long)_context.ExclusiveValueLow,
+ (long)value);
+
+ if (success)
+ {
+ ClearExclusive();
+ }
+ }
+
+ return success ? 0 : 1;
+ }
+
+ public static int WriteVector128Exclusive(ulong address, V128 value)
+ {
+ bool success = _context.ExclusiveAddress == GetMaskedExclusiveAddress(address);
+
+ if (success)
+ {
+ V128 expected = new V128(_context.ExclusiveValueLow, _context.ExclusiveValueHigh);
+
+ success = _context.Memory.AtomicCompareExchangeInt128((long)address, expected, value);
+
+ if (success)
+ {
+ ClearExclusive();
+ }
+ }
+
+ return success ? 0 : 1;
+ }
+#endregion
+
+ private static ulong GetMaskedExclusiveAddress(ulong address)
+ {
+ return address & ~((4UL << ErgSizeLog2) - 1);
+ }
+
+ public static void ClearExclusive()
+ {
+ _context.ExclusiveAddress = ulong.MaxValue;
+ }
+
+ public static void CheckSynchronization()
+ {
+ Statistics.PauseTimer();
+
+ GetContext().CheckInterrupt();
+
+ Statistics.ResumeTimer();
+ }
+
+ public static ExecutionContext GetContext()
+ {
+ return _context.Context;
+ }
+
+ public static MemoryManager GetMemoryManager()
+ {
+ return _context.Memory;
+ }
+ }
+} \ No newline at end of file