diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
---|---|---|
committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Instructions/InstEmitSimdMove.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Instructions/InstEmitSimdMove.cs')
-rw-r--r-- | ARMeilleure/Instructions/InstEmitSimdMove.cs | 794 |
1 files changed, 794 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/InstEmitSimdMove.cs b/ARMeilleure/Instructions/InstEmitSimdMove.cs new file mode 100644 index 00000000..47359161 --- /dev/null +++ b/ARMeilleure/Instructions/InstEmitSimdMove.cs @@ -0,0 +1,794 @@ +using ARMeilleure.Decoders; +using ARMeilleure.IntermediateRepresentation; +using ARMeilleure.Translation; +using System; + +using static ARMeilleure.Instructions.InstEmitHelper; +using static ARMeilleure.Instructions.InstEmitSimdHelper; +using static ARMeilleure.IntermediateRepresentation.OperandHelper; + +namespace ARMeilleure.Instructions +{ + static partial class InstEmit + { +#region "Masks" + private static readonly long[] _masksE0_TrnUzpXtn = new long[] + { + 14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0, + 13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0, + 11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0 + }; + + private static readonly long[] _masksE1_TrnUzp = new long[] + { + 15L << 56 | 13L << 48 | 11L << 40 | 09L << 32 | 07L << 24 | 05L << 16 | 03L << 8 | 01L << 0, + 15L << 56 | 14L << 48 | 11L << 40 | 10L << 32 | 07L << 24 | 06L << 16 | 03L << 8 | 02L << 0, + 15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0 + }; + + private static readonly long[] _masksE0_Uzp = new long[] + { + 13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0, + 11L << 56 | 10L << 48 | 03L << 40 | 02L << 32 | 09L << 24 | 08L << 16 | 01L << 8 | 00L << 0 + }; + + private static readonly long[] _masksE1_Uzp = new long[] + { + 15L << 56 | 11L << 48 | 07L << 40 | 03L << 32 | 14L << 24 | 10L << 16 | 06L << 8 | 02L << 0, + 15L << 56 | 14L << 48 | 07L << 40 | 06L << 32 | 13L << 24 | 12L << 16 | 05L << 8 | 04L << 0 + }; +#endregion + + public static void Dup_Gp(ArmEmitterContext context) + { + OpCodeSimdIns op = (OpCodeSimdIns)context.CurrOp; + + Operand n = GetIntOrZR(context, op.Rn); + + if (Optimizations.UseSse2) + { + switch (op.Size) + { + case 0: n = context.ZeroExtend8 (n.Type, n); n = context.Multiply(n, Const(n.Type, 0x01010101)); break; + case 1: n = context.ZeroExtend16(n.Type, n); n = context.Multiply(n, Const(n.Type, 0x00010001)); break; + case 2: n = context.ZeroExtend32(n.Type, n); break; + } + + Operand res = context.VectorInsert(context.VectorZero(), n, 0); + + if (op.Size < 3) + { + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.AddIntrinsic(Intrinsic.X86Shufps, res, res, Const(0xf0)); + } + else + { + res = context.AddIntrinsic(Intrinsic.X86Shufps, res, res, Const(0)); + } + } + else + { + res = context.AddIntrinsic(Intrinsic.X86Movlhps, res, res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand res = context.VectorZero(); + + int elems = op.GetBytesCount() >> op.Size; + + for (int index = 0; index < elems; index++) + { + res = EmitVectorInsert(context, res, n, index, op.Size); + } + + context.Copy(GetVec(op.Rd), res); + } + } + + public static void Dup_S(ArmEmitterContext context) + { + OpCodeSimdIns op = (OpCodeSimdIns)context.CurrOp; + + Operand ne = EmitVectorExtractZx(context, op.Rn, op.DstIndex, op.Size); + + context.Copy(GetVec(op.Rd), EmitVectorInsert(context, context.VectorZero(), ne, 0, op.Size)); + } + + public static void Dup_V(ArmEmitterContext context) + { + OpCodeSimdIns op = (OpCodeSimdIns)context.CurrOp; + + if (Optimizations.UseSse2) + { + Operand res = GetVec(op.Rn); + + if (op.Size == 0) + { + if (op.DstIndex != 0) + { + res = context.AddIntrinsic(Intrinsic.X86Psrldq, res, Const(op.DstIndex)); + } + + res = context.AddIntrinsic(Intrinsic.X86Punpcklbw, res, res); + res = context.AddIntrinsic(Intrinsic.X86Punpcklwd, res, res); + res = context.AddIntrinsic(Intrinsic.X86Shufps, res, res, Const(0)); + } + else if (op.Size == 1) + { + if (op.DstIndex != 0) + { + res = context.AddIntrinsic(Intrinsic.X86Psrldq, res, Const(op.DstIndex * 2)); + } + + res = context.AddIntrinsic(Intrinsic.X86Punpcklwd, res, res); + res = context.AddIntrinsic(Intrinsic.X86Shufps, res, res, Const(0)); + } + else if (op.Size == 2) + { + int mask = op.DstIndex * 0b01010101; + + res = context.AddIntrinsic(Intrinsic.X86Shufps, res, res, Const(mask)); + } + else if (op.DstIndex == 0 && op.RegisterSize != RegisterSize.Simd64) + { + res = context.AddIntrinsic(Intrinsic.X86Movlhps, res, res); + } + else if (op.DstIndex == 1) + { + res = context.AddIntrinsic(Intrinsic.X86Movhlps, res, res); + } + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand ne = EmitVectorExtractZx(context, op.Rn, op.DstIndex, op.Size); + + Operand res = context.VectorZero(); + + int elems = op.GetBytesCount() >> op.Size; + + for (int index = 0; index < elems; index++) + { + res = EmitVectorInsert(context, res, ne, index, op.Size); + } + + context.Copy(GetVec(op.Rd), res); + } + } + + public static void Ext_V(ArmEmitterContext context) + { + OpCodeSimdExt op = (OpCodeSimdExt)context.CurrOp; + + if (Optimizations.UseSse2) + { + Operand nShifted = GetVec(op.Rn); + + if (op.RegisterSize == RegisterSize.Simd64) + { + nShifted = context.AddIntrinsic(Intrinsic.X86Movlhps, nShifted, context.VectorZero()); + } + + nShifted = context.AddIntrinsic(Intrinsic.X86Psrldq, nShifted, Const(op.Imm4)); + + Operand mShifted = GetVec(op.Rm); + + mShifted = context.AddIntrinsic(Intrinsic.X86Pslldq, mShifted, Const(op.GetBytesCount() - op.Imm4)); + + if (op.RegisterSize == RegisterSize.Simd64) + { + mShifted = context.AddIntrinsic(Intrinsic.X86Movlhps, mShifted, context.VectorZero()); + } + + Operand res = context.AddIntrinsic(Intrinsic.X86Por, nShifted, mShifted); + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand res = context.VectorZero(); + + int bytes = op.GetBytesCount(); + + int position = op.Imm4 & (bytes - 1); + + for (int index = 0; index < bytes; index++) + { + int reg = op.Imm4 + index < bytes ? op.Rn : op.Rm; + + Operand e = EmitVectorExtractZx(context, reg, position, 0); + + position = (position + 1) & (bytes - 1); + + res = EmitVectorInsert(context, res, e, index, 0); + } + + context.Copy(GetVec(op.Rd), res); + } + } + + public static void Fcsel_S(ArmEmitterContext context) + { + OpCodeSimdFcond op = (OpCodeSimdFcond)context.CurrOp; + + Operand lblTrue = Label(); + Operand lblEnd = Label(); + + Operand isTrue = InstEmitFlowHelper.GetCondTrue(context, op.Cond); + + context.BranchIfTrue(lblTrue, isTrue); + + OperandType type = op.Size == 0 ? OperandType.FP32 : OperandType.FP64; + + Operand me = context.VectorExtract(type, GetVec(op.Rm), 0); + + context.Copy(GetVec(op.Rd), context.VectorInsert(context.VectorZero(), me, 0)); + + context.Branch(lblEnd); + + context.MarkLabel(lblTrue); + + Operand ne = context.VectorExtract(type, GetVec(op.Rn), 0); + + context.Copy(GetVec(op.Rd), context.VectorInsert(context.VectorZero(), ne, 0)); + + context.MarkLabel(lblEnd); + } + + public static void Fmov_Ftoi(ArmEmitterContext context) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand ne = EmitVectorExtractZx(context, op.Rn, 0, op.Size + 2); + + SetIntOrZR(context, op.Rd, ne); + } + + public static void Fmov_Ftoi1(ArmEmitterContext context) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand ne = EmitVectorExtractZx(context, op.Rn, 1, 3); + + SetIntOrZR(context, op.Rd, ne); + } + + public static void Fmov_Itof(ArmEmitterContext context) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand n = GetIntOrZR(context, op.Rn); + + context.Copy(GetVec(op.Rd), EmitVectorInsert(context, context.VectorZero(), n, 0, op.Size + 2)); + } + + public static void Fmov_Itof1(ArmEmitterContext context) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand n = GetIntOrZR(context, op.Rn); + + context.Copy(GetVec(op.Rd), EmitVectorInsert(context, GetVec(op.Rd), n, 1, 3)); + } + + public static void Fmov_S(ArmEmitterContext context) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + OperandType type = op.Size == 0 ? OperandType.FP32 : OperandType.FP64; + + Operand ne = context.VectorExtract(type, GetVec(op.Rn), 0); + + context.Copy(GetVec(op.Rd), context.VectorInsert(context.VectorZero(), ne, 0)); + } + + public static void Fmov_Si(ArmEmitterContext context) + { + OpCodeSimdFmov op = (OpCodeSimdFmov)context.CurrOp; + + if (op.Size == 0) + { + context.Copy(GetVec(op.Rd), X86GetScalar(context, (int)op.Immediate)); + } + else + { + context.Copy(GetVec(op.Rd), X86GetScalar(context, op.Immediate)); + } + } + + public static void Fmov_Vi(ArmEmitterContext context) + { + OpCodeSimdImm op = (OpCodeSimdImm)context.CurrOp; + + Operand e = Const(op.Immediate); + + Operand res = context.VectorZero(); + + int elems = op.RegisterSize == RegisterSize.Simd128 ? 4 : 2; + + for (int index = 0; index < (elems >> op.Size); index++) + { + res = EmitVectorInsert(context, res, e, index, op.Size + 2); + } + + context.Copy(GetVec(op.Rd), res); + } + + public static void Ins_Gp(ArmEmitterContext context) + { + OpCodeSimdIns op = (OpCodeSimdIns)context.CurrOp; + + Operand d = GetVec(op.Rd); + Operand n = GetIntOrZR(context, op.Rn); + + context.Copy(d, EmitVectorInsert(context, d, n, op.DstIndex, op.Size)); + } + + public static void Ins_V(ArmEmitterContext context) + { + OpCodeSimdIns op = (OpCodeSimdIns)context.CurrOp; + + Operand d = GetVec(op.Rd); + Operand ne = EmitVectorExtractZx(context, op.Rn, op.SrcIndex, op.Size); + + context.Copy(d, EmitVectorInsert(context, d, ne, op.DstIndex, op.Size)); + } + + public static void Movi_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + EmitMoviMvni(context, not: false); + } + else + { + EmitVectorImmUnaryOp(context, (op1) => op1); + } + } + + public static void Mvni_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + EmitMoviMvni(context, not: true); + } + else + { + EmitVectorImmUnaryOp(context, (op1) => context.BitwiseNot(op1)); + } + } + + public static void Smov_S(ArmEmitterContext context) + { + OpCodeSimdIns op = (OpCodeSimdIns)context.CurrOp; + + Operand ne = EmitVectorExtractSx(context, op.Rn, op.DstIndex, op.Size); + + if (op.RegisterSize == RegisterSize.Simd64) + { + ne = context.ZeroExtend32(OperandType.I64, ne); + } + + SetIntOrZR(context, op.Rd, ne); + } + + public static void Tbl_V(ArmEmitterContext context) + { + OpCodeSimdTbl op = (OpCodeSimdTbl)context.CurrOp; + + if (Optimizations.UseSsse3) + { + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand mask = X86GetAllElements(context, 0x0F0F0F0F0F0F0F0FL); + + Operand mMask = context.AddIntrinsic(Intrinsic.X86Pcmpgtb, m, mask); + + mMask = context.AddIntrinsic(Intrinsic.X86Por, mMask, m); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mMask); + + for (int index = 1; index < op.Size; index++) + { + Operand ni = GetVec((op.Rn + index) & 0x1f); + + Operand indexMask = X86GetAllElements(context, 0x1010101010101010L * index); + + Operand mMinusMask = context.AddIntrinsic(Intrinsic.X86Psubb, m, indexMask); + + Operand mMask2 = context.AddIntrinsic(Intrinsic.X86Pcmpgtb, mMinusMask, mask); + + mMask2 = context.AddIntrinsic(Intrinsic.X86Por, mMask2, mMinusMask); + + Operand res2 = context.AddIntrinsic(Intrinsic.X86Pshufb, ni, mMask2); + + res = context.AddIntrinsic(Intrinsic.X86Por, res, res2); + } + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand[] args = new Operand[1 + op.Size]; + + args[0] = GetVec(op.Rm); + + for (int index = 0; index < op.Size; index++) + { + args[1 + index] = GetVec((op.Rn + index) & 0x1f); + } + + Delegate dlg = null; + + switch (op.Size) + { + case 1: dlg = op.RegisterSize == RegisterSize.Simd64 + ? (Delegate)new _V128_V128_V128(SoftFallback.Tbl1_V64) + : (Delegate)new _V128_V128_V128(SoftFallback.Tbl1_V128); break; + + case 2: dlg = op.RegisterSize == RegisterSize.Simd64 + ? (Delegate)new _V128_V128_V128_V128(SoftFallback.Tbl2_V64) + : (Delegate)new _V128_V128_V128_V128(SoftFallback.Tbl2_V128); break; + + case 3: dlg = op.RegisterSize == RegisterSize.Simd64 + ? (Delegate)new _V128_V128_V128_V128_V128(SoftFallback.Tbl3_V64) + : (Delegate)new _V128_V128_V128_V128_V128(SoftFallback.Tbl3_V128); break; + + case 4: dlg = op.RegisterSize == RegisterSize.Simd64 + ? (Delegate)new _V128_V128_V128_V128_V128_V128(SoftFallback.Tbl4_V64) + : (Delegate)new _V128_V128_V128_V128_V128_V128(SoftFallback.Tbl4_V128); break; + } + + context.Copy(GetVec(op.Rd), context.Call(dlg, args)); + } + } + + public static void Trn1_V(ArmEmitterContext context) + { + EmitVectorTranspose(context, part: 0); + } + + public static void Trn2_V(ArmEmitterContext context) + { + EmitVectorTranspose(context, part: 1); + } + + public static void Umov_S(ArmEmitterContext context) + { + OpCodeSimdIns op = (OpCodeSimdIns)context.CurrOp; + + Operand ne = EmitVectorExtractZx(context, op.Rn, op.DstIndex, op.Size); + + SetIntOrZR(context, op.Rd, ne); + } + + public static void Uzp1_V(ArmEmitterContext context) + { + EmitVectorUnzip(context, part: 0); + } + + public static void Uzp2_V(ArmEmitterContext context) + { + EmitVectorUnzip(context, part: 1); + } + + public static void Xtn_V(ArmEmitterContext context) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + if (Optimizations.UseSsse3) + { + Operand d = GetVec(op.Rd); + + Operand res = context.AddIntrinsic(Intrinsic.X86Movlhps, d, context.VectorZero()); + + Operand n = GetVec(op.Rn); + + Operand mask = X86GetAllElements(context, _masksE0_TrnUzpXtn[op.Size]); + + Operand res2 = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask); + + Intrinsic movInst = op.RegisterSize == RegisterSize.Simd128 + ? Intrinsic.X86Movlhps + : Intrinsic.X86Movhlps; + + res = context.AddIntrinsic(movInst, res, res2); + + context.Copy(GetVec(op.Rd), res); + } + else + { + int elems = 8 >> op.Size; + + int part = op.RegisterSize == RegisterSize.Simd128 ? elems : 0; + + Operand res = part == 0 ? context.VectorZero() : context.Copy(GetVec(op.Rd)); + + for (int index = 0; index < elems; index++) + { + Operand ne = EmitVectorExtractZx(context, op.Rn, index, op.Size + 1); + + res = EmitVectorInsert(context, res, ne, part + index, op.Size); + } + + context.Copy(GetVec(op.Rd), res); + } + } + + public static void Zip1_V(ArmEmitterContext context) + { + EmitVectorZip(context, part: 0); + } + + public static void Zip2_V(ArmEmitterContext context) + { + EmitVectorZip(context, part: 1); + } + + private static void EmitMoviMvni(ArmEmitterContext context, bool not) + { + OpCodeSimdImm op = (OpCodeSimdImm)context.CurrOp; + + long imm = op.Immediate; + + switch (op.Size) + { + case 0: imm *= 0x01010101; break; + case 1: imm *= 0x00010001; break; + } + + if (not) + { + imm = ~imm; + } + + Operand mask; + + if (op.Size < 3) + { + mask = X86GetAllElements(context, (int)imm); + } + else + { + mask = X86GetAllElements(context, imm); + } + + if (op.RegisterSize == RegisterSize.Simd64) + { + mask = context.VectorZeroUpper64(mask); + } + + context.Copy(GetVec(op.Rd), mask); + } + + private static void EmitVectorTranspose(ArmEmitterContext context, int part) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + if (Optimizations.UseSsse3) + { + Operand mask = null; + + if (op.Size < 3) + { + long maskE0 = _masksE0_TrnUzpXtn[op.Size]; + long maskE1 = _masksE1_TrnUzp [op.Size]; + + mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + } + + Operand n = GetVec(op.Rn); + + if (op.Size < 3) + { + n = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask); + } + + Operand m = GetVec(op.Rm); + + if (op.Size < 3) + { + m = context.AddIntrinsic(Intrinsic.X86Pshufb, m, mask); + } + + Intrinsic punpckInst = part == 0 + ? X86PunpcklInstruction[op.Size] + : X86PunpckhInstruction[op.Size]; + + Operand res = context.AddIntrinsic(punpckInst, n, m); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand res = context.VectorZero(); + + int pairs = op.GetPairsCount() >> op.Size; + + for (int index = 0; index < pairs; index++) + { + int pairIndex = index << 1; + + Operand ne = EmitVectorExtractZx(context, op.Rn, pairIndex + part, op.Size); + Operand me = EmitVectorExtractZx(context, op.Rm, pairIndex + part, op.Size); + + res = EmitVectorInsert(context, res, ne, pairIndex, op.Size); + res = EmitVectorInsert(context, res, me, pairIndex + 1, op.Size); + } + + context.Copy(GetVec(op.Rd), res); + } + } + + private static void EmitVectorUnzip(ArmEmitterContext context, int part) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + if (Optimizations.UseSsse3) + { + if (op.RegisterSize == RegisterSize.Simd128) + { + Operand mask = null; + + if (op.Size < 3) + { + long maskE0 = _masksE0_TrnUzpXtn[op.Size]; + long maskE1 = _masksE1_TrnUzp [op.Size]; + + mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + } + + Operand n = GetVec(op.Rn); + + if (op.Size < 3) + { + n = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask); + } + + Operand m = GetVec(op.Rm); + + if (op.Size < 3) + { + m = context.AddIntrinsic(Intrinsic.X86Pshufb, m, mask); + } + + Intrinsic punpckInst = part == 0 + ? Intrinsic.X86Punpcklqdq + : Intrinsic.X86Punpckhqdq; + + Operand res = context.AddIntrinsic(punpckInst, n, m); + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Intrinsic punpcklInst = X86PunpcklInstruction[op.Size]; + + Operand res = context.AddIntrinsic(punpcklInst, n, m); + + if (op.Size < 2) + { + long maskE0 = _masksE0_Uzp[op.Size]; + long maskE1 = _masksE1_Uzp[op.Size]; + + Operand mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + + res = context.AddIntrinsic(Intrinsic.X86Pshufb, res, mask); + } + + Intrinsic punpckInst = part == 0 + ? Intrinsic.X86Punpcklqdq + : Intrinsic.X86Punpckhqdq; + + res = context.AddIntrinsic(punpckInst, res, context.VectorZero()); + + context.Copy(GetVec(op.Rd), res); + } + } + else + { + Operand res = context.VectorZero(); + + int pairs = op.GetPairsCount() >> op.Size; + + for (int index = 0; index < pairs; index++) + { + int idx = index << 1; + + Operand ne = EmitVectorExtractZx(context, op.Rn, idx + part, op.Size); + Operand me = EmitVectorExtractZx(context, op.Rm, idx + part, op.Size); + + res = EmitVectorInsert(context, res, ne, index, op.Size); + res = EmitVectorInsert(context, res, me, pairs + index, op.Size); + } + + context.Copy(GetVec(op.Rd), res); + } + } + + private static void EmitVectorZip(ArmEmitterContext context, int part) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + if (Optimizations.UseSse2) + { + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + if (op.RegisterSize == RegisterSize.Simd128) + { + Intrinsic punpckInst = part == 0 + ? X86PunpcklInstruction[op.Size] + : X86PunpckhInstruction[op.Size]; + + Operand res = context.AddIntrinsic(punpckInst, n, m); + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand res = context.AddIntrinsic(X86PunpcklInstruction[op.Size], n, m); + + Intrinsic punpckInst = part == 0 + ? Intrinsic.X86Punpcklqdq + : Intrinsic.X86Punpckhqdq; + + res = context.AddIntrinsic(punpckInst, res, context.VectorZero()); + + context.Copy(GetVec(op.Rd), res); + } + } + else + { + Operand res = context.VectorZero(); + + int pairs = op.GetPairsCount() >> op.Size; + + int baseIndex = part != 0 ? pairs : 0; + + for (int index = 0; index < pairs; index++) + { + int pairIndex = index << 1; + + Operand ne = EmitVectorExtractZx(context, op.Rn, baseIndex + index, op.Size); + Operand me = EmitVectorExtractZx(context, op.Rm, baseIndex + index, op.Size); + + res = EmitVectorInsert(context, res, ne, pairIndex, op.Size); + res = EmitVectorInsert(context, res, me, pairIndex + 1, op.Size); + } + + context.Copy(GetVec(op.Rd), res); + } + } + } +}
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