diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
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committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Instructions/InstEmitSimdLogical.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Instructions/InstEmitSimdLogical.cs')
-rw-r--r-- | ARMeilleure/Instructions/InstEmitSimdLogical.cs | 456 |
1 files changed, 456 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/InstEmitSimdLogical.cs b/ARMeilleure/Instructions/InstEmitSimdLogical.cs new file mode 100644 index 00000000..551752d2 --- /dev/null +++ b/ARMeilleure/Instructions/InstEmitSimdLogical.cs @@ -0,0 +1,456 @@ +using ARMeilleure.Decoders; +using ARMeilleure.IntermediateRepresentation; +using ARMeilleure.Translation; + +using static ARMeilleure.Instructions.InstEmitHelper; +using static ARMeilleure.Instructions.InstEmitSimdHelper; +using static ARMeilleure.IntermediateRepresentation.OperandHelper; + +namespace ARMeilleure.Instructions +{ + static partial class InstEmit + { + public static void And_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pand, n, m); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitVectorBinaryOpZx(context, (op1, op2) => context.BitwiseAnd(op1, op2)); + } + } + + public static void Bic_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pandn, m, n); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitVectorBinaryOpZx(context, (op1, op2) => + { + return context.BitwiseAnd(op1, context.BitwiseNot(op2)); + }); + } + } + + public static void Bic_Vi(ArmEmitterContext context) + { + EmitVectorImmBinaryOp(context, (op1, op2) => + { + return context.BitwiseAnd(op1, context.BitwiseNot(op2)); + }); + } + + public static void Bif_V(ArmEmitterContext context) + { + EmitBifBit(context, notRm: true); + } + + public static void Bit_V(ArmEmitterContext context) + { + EmitBifBit(context, notRm: false); + } + + private static void EmitBifBit(ArmEmitterContext context, bool notRm) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + if (Optimizations.UseSse2) + { + Operand d = GetVec(op.Rd); + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pxor, n, d); + + if (notRm) + { + res = context.AddIntrinsic(Intrinsic.X86Pandn, m, res); + } + else + { + res = context.AddIntrinsic(Intrinsic.X86Pand, m, res); + } + + res = context.AddIntrinsic(Intrinsic.X86Pxor, d, res); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + Operand res = context.VectorZero(); + + int elems = op.RegisterSize == RegisterSize.Simd128 ? 2 : 1; + + for (int index = 0; index < elems; index++) + { + Operand d = EmitVectorExtractZx(context, op.Rd, index, 3); + Operand n = EmitVectorExtractZx(context, op.Rn, index, 3); + Operand m = EmitVectorExtractZx(context, op.Rm, index, 3); + + if (notRm) + { + m = context.BitwiseNot(m); + } + + Operand e = context.BitwiseExclusiveOr(d, n); + + e = context.BitwiseAnd(e, m); + e = context.BitwiseExclusiveOr(e, d); + + res = EmitVectorInsert(context, res, e, index, 3); + } + + context.Copy(GetVec(op.Rd), res); + } + } + + public static void Bsl_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + Operand d = GetVec(op.Rd); + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pxor, n, m); + + res = context.AddIntrinsic(Intrinsic.X86Pand, res, d); + res = context.AddIntrinsic(Intrinsic.X86Pxor, res, m); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitVectorTernaryOpZx(context, (op1, op2, op3) => + { + return context.BitwiseExclusiveOr( + context.BitwiseAnd(op1, + context.BitwiseExclusiveOr(op2, op3)), op3); + }); + } + } + + public static void Eor_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pxor, n, m); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitVectorBinaryOpZx(context, (op1, op2) => context.BitwiseExclusiveOr(op1, op2)); + } + } + + public static void Not_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand n = GetVec(op.Rn); + + Operand mask = X86GetAllElements(context, -1L); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pandn, n, mask); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitVectorUnaryOpZx(context, (op1) => context.BitwiseNot(op1)); + } + } + + public static void Orn_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand mask = X86GetAllElements(context, -1L); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pandn, m, mask); + + res = context.AddIntrinsic(Intrinsic.X86Por, res, n); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitVectorBinaryOpZx(context, (op1, op2) => + { + return context.BitwiseOr(op1, context.BitwiseNot(op2)); + }); + } + } + + public static void Orr_V(ArmEmitterContext context) + { + if (Optimizations.UseSse2) + { + OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp; + + Operand n = GetVec(op.Rn); + Operand m = GetVec(op.Rm); + + Operand res = context.AddIntrinsic(Intrinsic.X86Por, n, m); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitVectorBinaryOpZx(context, (op1, op2) => context.BitwiseOr(op1, op2)); + } + } + + public static void Orr_Vi(ArmEmitterContext context) + { + EmitVectorImmBinaryOp(context, (op1, op2) => context.BitwiseOr(op1, op2)); + } + + public static void Rbit_V(ArmEmitterContext context) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand res = context.VectorZero(); + + int elems = op.RegisterSize == RegisterSize.Simd128 ? 16 : 8; + + for (int index = 0; index < elems; index++) + { + Operand ne = EmitVectorExtractZx(context, op.Rn, index, 0); + + ne = context.ConvertI64ToI32(ne); + + Operand de = context.Call(new _U32_U32(SoftFallback.ReverseBits8), ne); + + de = context.ZeroExtend32(OperandType.I64, de); + + res = EmitVectorInsert(context, res, de, index, 0); + } + + context.Copy(GetVec(op.Rd), res); + } + + public static void Rev16_V(ArmEmitterContext context) + { + if (Optimizations.UseSsse3) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand n = GetVec(op.Rn); + + const long maskE0 = 06L << 56 | 07L << 48 | 04L << 40 | 05L << 32 | 02L << 24 | 03L << 16 | 00L << 8 | 01L << 0; + const long maskE1 = 14L << 56 | 15L << 48 | 12L << 40 | 13L << 32 | 10L << 24 | 11L << 16 | 08L << 8 | 09L << 0; + + Operand mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + + Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitRev_V(context, containerSize: 1); + } + } + + public static void Rev32_V(ArmEmitterContext context) + { + if (Optimizations.UseSsse3) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand n = GetVec(op.Rn); + + Operand mask; + + if (op.Size == 0) + { + const long maskE0 = 04L << 56 | 05L << 48 | 06L << 40 | 07L << 32 | 00L << 24 | 01L << 16 | 02L << 8 | 03L << 0; + const long maskE1 = 12L << 56 | 13L << 48 | 14L << 40 | 15L << 32 | 08L << 24 | 09L << 16 | 10L << 8 | 11L << 0; + + mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + } + else /* if (op.Size == 1) */ + { + const long maskE0 = 05L << 56 | 04L << 48 | 07L << 40 | 06L << 32 | 01L << 24 | 00L << 16 | 03L << 8 | 02L << 0; + const long maskE1 = 13L << 56 | 12L << 48 | 15L << 40 | 14L << 32 | 09L << 24 | 08L << 16 | 11L << 8 | 10L << 0; + + mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + } + + Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitRev_V(context, containerSize: 2); + } + } + + public static void Rev64_V(ArmEmitterContext context) + { + if (Optimizations.UseSsse3) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand n = GetVec(op.Rn); + + Operand mask; + + if (op.Size == 0) + { + const long maskE0 = 00L << 56 | 01L << 48 | 02L << 40 | 03L << 32 | 04L << 24 | 05L << 16 | 06L << 8 | 07L << 0; + const long maskE1 = 08L << 56 | 09L << 48 | 10L << 40 | 11L << 32 | 12L << 24 | 13L << 16 | 14L << 8 | 15L << 0; + + mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + } + else if (op.Size == 1) + { + const long maskE0 = 01L << 56 | 00L << 48 | 03L << 40 | 02L << 32 | 05L << 24 | 04L << 16 | 07L << 8 | 06L << 0; + const long maskE1 = 09L << 56 | 08L << 48 | 11L << 40 | 10L << 32 | 13L << 24 | 12L << 16 | 15L << 8 | 14L << 0; + + mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + } + else /* if (op.Size == 2) */ + { + const long maskE0 = 03L << 56 | 02L << 48 | 01L << 40 | 00L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0; + const long maskE1 = 11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 15L << 24 | 14L << 16 | 13L << 8 | 12L << 0; + + mask = X86GetScalar(context, maskE0); + + mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3); + } + + Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask); + + if (op.RegisterSize == RegisterSize.Simd64) + { + res = context.VectorZeroUpper64(res); + } + + context.Copy(GetVec(op.Rd), res); + } + else + { + EmitRev_V(context, containerSize: 3); + } + } + + private static void EmitRev_V(ArmEmitterContext context, int containerSize) + { + OpCodeSimd op = (OpCodeSimd)context.CurrOp; + + Operand res = context.VectorZero(); + + int elems = op.GetBytesCount() >> op.Size; + + int containerMask = (1 << (containerSize - op.Size)) - 1; + + for (int index = 0; index < elems; index++) + { + int revIndex = index ^ containerMask; + + Operand ne = EmitVectorExtractZx(context, op.Rn, revIndex, op.Size); + + res = EmitVectorInsert(context, res, ne, index, op.Size); + } + + context.Copy(GetVec(op.Rd), res); + } + } +} |