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authorgdkchan <gab.dark.100@gmail.com>2019-08-08 15:56:22 -0300
committeremmauss <emmausssss@gmail.com>2019-08-08 21:56:22 +0300
commita731ab3a2aad56e6ceb8b4e2444a61353246295c (patch)
treec7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Instructions/InstEmitSimdLogical.cs
parent1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff)
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Instructions/InstEmitSimdLogical.cs')
-rw-r--r--ARMeilleure/Instructions/InstEmitSimdLogical.cs456
1 files changed, 456 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/InstEmitSimdLogical.cs b/ARMeilleure/Instructions/InstEmitSimdLogical.cs
new file mode 100644
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+++ b/ARMeilleure/Instructions/InstEmitSimdLogical.cs
@@ -0,0 +1,456 @@
+using ARMeilleure.Decoders;
+using ARMeilleure.IntermediateRepresentation;
+using ARMeilleure.Translation;
+
+using static ARMeilleure.Instructions.InstEmitHelper;
+using static ARMeilleure.Instructions.InstEmitSimdHelper;
+using static ARMeilleure.IntermediateRepresentation.OperandHelper;
+
+namespace ARMeilleure.Instructions
+{
+ static partial class InstEmit
+ {
+ public static void And_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSse2)
+ {
+ OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+ Operand m = GetVec(op.Rm);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pand, n, m);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitVectorBinaryOpZx(context, (op1, op2) => context.BitwiseAnd(op1, op2));
+ }
+ }
+
+ public static void Bic_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSse2)
+ {
+ OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+ Operand m = GetVec(op.Rm);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pandn, m, n);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitVectorBinaryOpZx(context, (op1, op2) =>
+ {
+ return context.BitwiseAnd(op1, context.BitwiseNot(op2));
+ });
+ }
+ }
+
+ public static void Bic_Vi(ArmEmitterContext context)
+ {
+ EmitVectorImmBinaryOp(context, (op1, op2) =>
+ {
+ return context.BitwiseAnd(op1, context.BitwiseNot(op2));
+ });
+ }
+
+ public static void Bif_V(ArmEmitterContext context)
+ {
+ EmitBifBit(context, notRm: true);
+ }
+
+ public static void Bit_V(ArmEmitterContext context)
+ {
+ EmitBifBit(context, notRm: false);
+ }
+
+ private static void EmitBifBit(ArmEmitterContext context, bool notRm)
+ {
+ OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
+
+ if (Optimizations.UseSse2)
+ {
+ Operand d = GetVec(op.Rd);
+ Operand n = GetVec(op.Rn);
+ Operand m = GetVec(op.Rm);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pxor, n, d);
+
+ if (notRm)
+ {
+ res = context.AddIntrinsic(Intrinsic.X86Pandn, m, res);
+ }
+ else
+ {
+ res = context.AddIntrinsic(Intrinsic.X86Pand, m, res);
+ }
+
+ res = context.AddIntrinsic(Intrinsic.X86Pxor, d, res);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ Operand res = context.VectorZero();
+
+ int elems = op.RegisterSize == RegisterSize.Simd128 ? 2 : 1;
+
+ for (int index = 0; index < elems; index++)
+ {
+ Operand d = EmitVectorExtractZx(context, op.Rd, index, 3);
+ Operand n = EmitVectorExtractZx(context, op.Rn, index, 3);
+ Operand m = EmitVectorExtractZx(context, op.Rm, index, 3);
+
+ if (notRm)
+ {
+ m = context.BitwiseNot(m);
+ }
+
+ Operand e = context.BitwiseExclusiveOr(d, n);
+
+ e = context.BitwiseAnd(e, m);
+ e = context.BitwiseExclusiveOr(e, d);
+
+ res = EmitVectorInsert(context, res, e, index, 3);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ }
+
+ public static void Bsl_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSse2)
+ {
+ OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
+
+ Operand d = GetVec(op.Rd);
+ Operand n = GetVec(op.Rn);
+ Operand m = GetVec(op.Rm);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pxor, n, m);
+
+ res = context.AddIntrinsic(Intrinsic.X86Pand, res, d);
+ res = context.AddIntrinsic(Intrinsic.X86Pxor, res, m);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitVectorTernaryOpZx(context, (op1, op2, op3) =>
+ {
+ return context.BitwiseExclusiveOr(
+ context.BitwiseAnd(op1,
+ context.BitwiseExclusiveOr(op2, op3)), op3);
+ });
+ }
+ }
+
+ public static void Eor_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSse2)
+ {
+ OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+ Operand m = GetVec(op.Rm);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pxor, n, m);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitVectorBinaryOpZx(context, (op1, op2) => context.BitwiseExclusiveOr(op1, op2));
+ }
+ }
+
+ public static void Not_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSse2)
+ {
+ OpCodeSimd op = (OpCodeSimd)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+
+ Operand mask = X86GetAllElements(context, -1L);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pandn, n, mask);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitVectorUnaryOpZx(context, (op1) => context.BitwiseNot(op1));
+ }
+ }
+
+ public static void Orn_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSse2)
+ {
+ OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+ Operand m = GetVec(op.Rm);
+
+ Operand mask = X86GetAllElements(context, -1L);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pandn, m, mask);
+
+ res = context.AddIntrinsic(Intrinsic.X86Por, res, n);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitVectorBinaryOpZx(context, (op1, op2) =>
+ {
+ return context.BitwiseOr(op1, context.BitwiseNot(op2));
+ });
+ }
+ }
+
+ public static void Orr_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSse2)
+ {
+ OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+ Operand m = GetVec(op.Rm);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Por, n, m);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitVectorBinaryOpZx(context, (op1, op2) => context.BitwiseOr(op1, op2));
+ }
+ }
+
+ public static void Orr_Vi(ArmEmitterContext context)
+ {
+ EmitVectorImmBinaryOp(context, (op1, op2) => context.BitwiseOr(op1, op2));
+ }
+
+ public static void Rbit_V(ArmEmitterContext context)
+ {
+ OpCodeSimd op = (OpCodeSimd)context.CurrOp;
+
+ Operand res = context.VectorZero();
+
+ int elems = op.RegisterSize == RegisterSize.Simd128 ? 16 : 8;
+
+ for (int index = 0; index < elems; index++)
+ {
+ Operand ne = EmitVectorExtractZx(context, op.Rn, index, 0);
+
+ ne = context.ConvertI64ToI32(ne);
+
+ Operand de = context.Call(new _U32_U32(SoftFallback.ReverseBits8), ne);
+
+ de = context.ZeroExtend32(OperandType.I64, de);
+
+ res = EmitVectorInsert(context, res, de, index, 0);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+
+ public static void Rev16_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSsse3)
+ {
+ OpCodeSimd op = (OpCodeSimd)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+
+ const long maskE0 = 06L << 56 | 07L << 48 | 04L << 40 | 05L << 32 | 02L << 24 | 03L << 16 | 00L << 8 | 01L << 0;
+ const long maskE1 = 14L << 56 | 15L << 48 | 12L << 40 | 13L << 32 | 10L << 24 | 11L << 16 | 08L << 8 | 09L << 0;
+
+ Operand mask = X86GetScalar(context, maskE0);
+
+ mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitRev_V(context, containerSize: 1);
+ }
+ }
+
+ public static void Rev32_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSsse3)
+ {
+ OpCodeSimd op = (OpCodeSimd)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+
+ Operand mask;
+
+ if (op.Size == 0)
+ {
+ const long maskE0 = 04L << 56 | 05L << 48 | 06L << 40 | 07L << 32 | 00L << 24 | 01L << 16 | 02L << 8 | 03L << 0;
+ const long maskE1 = 12L << 56 | 13L << 48 | 14L << 40 | 15L << 32 | 08L << 24 | 09L << 16 | 10L << 8 | 11L << 0;
+
+ mask = X86GetScalar(context, maskE0);
+
+ mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
+ }
+ else /* if (op.Size == 1) */
+ {
+ const long maskE0 = 05L << 56 | 04L << 48 | 07L << 40 | 06L << 32 | 01L << 24 | 00L << 16 | 03L << 8 | 02L << 0;
+ const long maskE1 = 13L << 56 | 12L << 48 | 15L << 40 | 14L << 32 | 09L << 24 | 08L << 16 | 11L << 8 | 10L << 0;
+
+ mask = X86GetScalar(context, maskE0);
+
+ mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
+ }
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitRev_V(context, containerSize: 2);
+ }
+ }
+
+ public static void Rev64_V(ArmEmitterContext context)
+ {
+ if (Optimizations.UseSsse3)
+ {
+ OpCodeSimd op = (OpCodeSimd)context.CurrOp;
+
+ Operand n = GetVec(op.Rn);
+
+ Operand mask;
+
+ if (op.Size == 0)
+ {
+ const long maskE0 = 00L << 56 | 01L << 48 | 02L << 40 | 03L << 32 | 04L << 24 | 05L << 16 | 06L << 8 | 07L << 0;
+ const long maskE1 = 08L << 56 | 09L << 48 | 10L << 40 | 11L << 32 | 12L << 24 | 13L << 16 | 14L << 8 | 15L << 0;
+
+ mask = X86GetScalar(context, maskE0);
+
+ mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
+ }
+ else if (op.Size == 1)
+ {
+ const long maskE0 = 01L << 56 | 00L << 48 | 03L << 40 | 02L << 32 | 05L << 24 | 04L << 16 | 07L << 8 | 06L << 0;
+ const long maskE1 = 09L << 56 | 08L << 48 | 11L << 40 | 10L << 32 | 13L << 24 | 12L << 16 | 15L << 8 | 14L << 0;
+
+ mask = X86GetScalar(context, maskE0);
+
+ mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
+ }
+ else /* if (op.Size == 2) */
+ {
+ const long maskE0 = 03L << 56 | 02L << 48 | 01L << 40 | 00L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0;
+ const long maskE1 = 11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 15L << 24 | 14L << 16 | 13L << 8 | 12L << 0;
+
+ mask = X86GetScalar(context, maskE0);
+
+ mask = EmitVectorInsert(context, mask, Const(maskE1), 1, 3);
+ }
+
+ Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, n, mask);
+
+ if (op.RegisterSize == RegisterSize.Simd64)
+ {
+ res = context.VectorZeroUpper64(res);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ else
+ {
+ EmitRev_V(context, containerSize: 3);
+ }
+ }
+
+ private static void EmitRev_V(ArmEmitterContext context, int containerSize)
+ {
+ OpCodeSimd op = (OpCodeSimd)context.CurrOp;
+
+ Operand res = context.VectorZero();
+
+ int elems = op.GetBytesCount() >> op.Size;
+
+ int containerMask = (1 << (containerSize - op.Size)) - 1;
+
+ for (int index = 0; index < elems; index++)
+ {
+ int revIndex = index ^ containerMask;
+
+ Operand ne = EmitVectorExtractZx(context, op.Rn, revIndex, op.Size);
+
+ res = EmitVectorInsert(context, res, ne, index, op.Size);
+ }
+
+ context.Copy(GetVec(op.Rd), res);
+ }
+ }
+}