diff options
author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
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committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Instructions/InstEmitMemoryHelper.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Instructions/InstEmitMemoryHelper.cs')
-rw-r--r-- | ARMeilleure/Instructions/InstEmitMemoryHelper.cs | 512 |
1 files changed, 512 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/InstEmitMemoryHelper.cs b/ARMeilleure/Instructions/InstEmitMemoryHelper.cs new file mode 100644 index 00000000..0ae5e3f2 --- /dev/null +++ b/ARMeilleure/Instructions/InstEmitMemoryHelper.cs @@ -0,0 +1,512 @@ +using ARMeilleure.Decoders; +using ARMeilleure.IntermediateRepresentation; +using ARMeilleure.Memory; +using ARMeilleure.Translation; +using System; + +using static ARMeilleure.Instructions.InstEmitHelper; +using static ARMeilleure.IntermediateRepresentation.OperandHelper; + +namespace ARMeilleure.Instructions +{ + static class InstEmitMemoryHelper + { + private enum Extension + { + Zx, + Sx32, + Sx64 + } + + public static void EmitLoadZx(ArmEmitterContext context, Operand address, int rt, int size) + { + EmitLoad(context, address, Extension.Zx, rt, size); + } + + public static void EmitLoadSx32(ArmEmitterContext context, Operand address, int rt, int size) + { + EmitLoad(context, address, Extension.Sx32, rt, size); + } + + public static void EmitLoadSx64(ArmEmitterContext context, Operand address, int rt, int size) + { + EmitLoad(context, address, Extension.Sx64, rt, size); + } + + private static void EmitLoad(ArmEmitterContext context, Operand address, Extension ext, int rt, int size) + { + bool isSimd = IsSimd(context); + + if ((uint)size > (isSimd ? 4 : 3)) + { + throw new ArgumentOutOfRangeException(nameof(size)); + } + + if (isSimd) + { + EmitReadVector(context, address, context.VectorZero(), rt, 0, size); + } + else + { + EmitReadInt(context, address, rt, size); + } + + if (!isSimd) + { + Operand value = GetIntOrZR(context, rt); + + if (ext == Extension.Sx32 || ext == Extension.Sx64) + { + OperandType destType = ext == Extension.Sx64 ? OperandType.I64 : OperandType.I32; + + switch (size) + { + case 0: value = context.SignExtend8 (destType, value); break; + case 1: value = context.SignExtend16(destType, value); break; + case 2: value = context.SignExtend32(destType, value); break; + } + } + + SetIntOrZR(context, rt, value); + } + } + + public static void EmitLoadSimd( + ArmEmitterContext context, + Operand address, + Operand vector, + int rt, + int elem, + int size) + { + EmitReadVector(context, address, vector, rt, elem, size); + } + + public static void EmitStore(ArmEmitterContext context, Operand address, int rt, int size) + { + bool isSimd = IsSimd(context); + + if ((uint)size > (isSimd ? 4 : 3)) + { + throw new ArgumentOutOfRangeException(nameof(size)); + } + + if (isSimd) + { + EmitWriteVector(context, address, rt, 0, size); + } + else + { + EmitWriteInt(context, address, rt, size); + } + } + + public static void EmitStoreSimd( + ArmEmitterContext context, + Operand address, + int rt, + int elem, + int size) + { + EmitWriteVector(context, address, rt, elem, size); + } + + private static bool IsSimd(ArmEmitterContext context) + { + return context.CurrOp is IOpCodeSimd && + !(context.CurrOp is OpCodeSimdMemMs || + context.CurrOp is OpCodeSimdMemSs); + } + + private static void EmitReadInt(ArmEmitterContext context, Operand address, int rt, int size) + { + Operand isUnalignedAddr = EmitAddressCheck(context, address, size); + + Operand lblFastPath = Label(); + Operand lblSlowPath = Label(); + Operand lblEnd = Label(); + + context.BranchIfFalse(lblFastPath, isUnalignedAddr); + + context.MarkLabel(lblSlowPath); + + EmitReadIntFallback(context, address, rt, size); + + context.Branch(lblEnd); + + context.MarkLabel(lblFastPath); + + Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath); + + Operand value = null; + + switch (size) + { + case 0: + value = context.Load8(physAddr); + break; + + case 1: + value = context.Load16(physAddr); + break; + + case 2: + value = context.Load(OperandType.I32, physAddr); + break; + + case 3: + value = context.Load(OperandType.I64, physAddr); + break; + } + + SetInt(context, rt, value); + + context.MarkLabel(lblEnd); + } + + private static void EmitReadVector( + ArmEmitterContext context, + Operand address, + Operand vector, + int rt, + int elem, + int size) + { + Operand isUnalignedAddr = EmitAddressCheck(context, address, size); + + Operand lblFastPath = Label(); + Operand lblSlowPath = Label(); + Operand lblEnd = Label(); + + context.BranchIfFalse(lblFastPath, isUnalignedAddr); + + context.MarkLabel(lblSlowPath); + + EmitReadVectorFallback(context, address, vector, rt, elem, size); + + context.Branch(lblEnd); + + context.MarkLabel(lblFastPath); + + Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath); + + Operand value = null; + + switch (size) + { + case 0: + value = context.VectorInsert8(vector, context.Load8(physAddr), elem); + break; + + case 1: + value = context.VectorInsert16(vector, context.Load16(physAddr), elem); + break; + + case 2: + value = context.VectorInsert(vector, context.Load(OperandType.I32, physAddr), elem); + break; + + case 3: + value = context.VectorInsert(vector, context.Load(OperandType.I64, physAddr), elem); + break; + + case 4: + value = context.Load(OperandType.V128, physAddr); + break; + } + + context.Copy(GetVec(rt), value); + + context.MarkLabel(lblEnd); + } + + private static Operand VectorCreate(ArmEmitterContext context, Operand value) + { + return context.VectorInsert(context.VectorZero(), value, 0); + } + + private static void EmitWriteInt(ArmEmitterContext context, Operand address, int rt, int size) + { + Operand isUnalignedAddr = EmitAddressCheck(context, address, size); + + Operand lblFastPath = Label(); + Operand lblSlowPath = Label(); + Operand lblEnd = Label(); + + context.BranchIfFalse(lblFastPath, isUnalignedAddr); + + context.MarkLabel(lblSlowPath); + + EmitWriteIntFallback(context, address, rt, size); + + context.Branch(lblEnd); + + context.MarkLabel(lblFastPath); + + Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath); + + Operand value = GetInt(context, rt); + + if (size < 3 && value.Type == OperandType.I64) + { + value = context.ConvertI64ToI32(value); + } + + switch (size) + { + case 0: context.Store8 (physAddr, value); break; + case 1: context.Store16(physAddr, value); break; + case 2: context.Store (physAddr, value); break; + case 3: context.Store (physAddr, value); break; + } + + context.MarkLabel(lblEnd); + } + + private static void EmitWriteVector( + ArmEmitterContext context, + Operand address, + int rt, + int elem, + int size) + { + Operand isUnalignedAddr = EmitAddressCheck(context, address, size); + + Operand lblFastPath = Label(); + Operand lblSlowPath = Label(); + Operand lblEnd = Label(); + + context.BranchIfFalse(lblFastPath, isUnalignedAddr); + + context.MarkLabel(lblSlowPath); + + EmitWriteVectorFallback(context, address, rt, elem, size); + + context.Branch(lblEnd); + + context.MarkLabel(lblFastPath); + + Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath); + + Operand value = GetVec(rt); + + switch (size) + { + case 0: + context.Store8(physAddr, context.VectorExtract8(value, elem)); + break; + + case 1: + context.Store16(physAddr, context.VectorExtract16(value, elem)); + break; + + case 2: + context.Store(physAddr, context.VectorExtract(OperandType.FP32, value, elem)); + break; + + case 3: + context.Store(physAddr, context.VectorExtract(OperandType.FP64, value, elem)); + break; + + case 4: + context.Store(physAddr, value); + break; + } + + context.MarkLabel(lblEnd); + } + + private static Operand EmitAddressCheck(ArmEmitterContext context, Operand address, int size) + { + long addressCheckMask = ~(context.Memory.AddressSpaceSize - 1); + + addressCheckMask |= (1u << size) - 1; + + return context.BitwiseAnd(address, Const(address.Type, addressCheckMask)); + } + + private static Operand EmitPtPointerLoad(ArmEmitterContext context, Operand address, Operand lblFallbackPath) + { + Operand pte = Const(context.Memory.PageTable.ToInt64()); + + int bit = MemoryManager.PageBits; + + do + { + Operand addrPart = context.ShiftRightUI(address, Const(bit)); + + bit += context.Memory.PtLevelBits; + + if (bit < context.Memory.AddressSpaceBits) + { + addrPart = context.BitwiseAnd(addrPart, Const(addrPart.Type, context.Memory.PtLevelMask)); + } + + Operand pteOffset = context.ShiftLeft(addrPart, Const(3)); + + if (pteOffset.Type == OperandType.I32) + { + pteOffset = context.ZeroExtend32(OperandType.I64, pteOffset); + } + + Operand pteAddress = context.Add(pte, pteOffset); + + pte = context.Load(OperandType.I64, pteAddress); + } + while (bit < context.Memory.AddressSpaceBits); + + if (!context.Memory.HasWriteWatchSupport) + { + Operand hasFlagSet = context.BitwiseAnd(pte, Const((long)MemoryManager.PteFlagsMask)); + + context.BranchIfTrue(lblFallbackPath, hasFlagSet); + } + + Operand pageOffset = context.BitwiseAnd(address, Const(address.Type, MemoryManager.PageMask)); + + if (pageOffset.Type == OperandType.I32) + { + pageOffset = context.ZeroExtend32(OperandType.I64, pageOffset); + } + + Operand physAddr = context.Add(pte, pageOffset); + + return physAddr; + } + + private static void EmitReadIntFallback(ArmEmitterContext context, Operand address, int rt, int size) + { + Delegate fallbackMethodDlg = null; + + switch (size) + { + case 0: fallbackMethodDlg = new _U8_U64 (NativeInterface.ReadByte); break; + case 1: fallbackMethodDlg = new _U16_U64(NativeInterface.ReadUInt16); break; + case 2: fallbackMethodDlg = new _U32_U64(NativeInterface.ReadUInt32); break; + case 3: fallbackMethodDlg = new _U64_U64(NativeInterface.ReadUInt64); break; + } + + SetInt(context, rt, context.Call(fallbackMethodDlg, address)); + } + + private static void EmitReadVectorFallback( + ArmEmitterContext context, + Operand address, + Operand vector, + int rt, + int elem, + int size) + { + Delegate fallbackMethodDlg = null; + + switch (size) + { + case 0: fallbackMethodDlg = new _U8_U64 (NativeInterface.ReadByte); break; + case 1: fallbackMethodDlg = new _U16_U64 (NativeInterface.ReadUInt16); break; + case 2: fallbackMethodDlg = new _U32_U64 (NativeInterface.ReadUInt32); break; + case 3: fallbackMethodDlg = new _U64_U64 (NativeInterface.ReadUInt64); break; + case 4: fallbackMethodDlg = new _V128_U64(NativeInterface.ReadVector128); break; + } + + Operand value = context.Call(fallbackMethodDlg, address); + + switch (size) + { + case 0: value = context.VectorInsert8 (vector, value, elem); break; + case 1: value = context.VectorInsert16(vector, value, elem); break; + case 2: value = context.VectorInsert (vector, value, elem); break; + case 3: value = context.VectorInsert (vector, value, elem); break; + } + + context.Copy(GetVec(rt), value); + } + + private static void EmitWriteIntFallback(ArmEmitterContext context, Operand address, int rt, int size) + { + Delegate fallbackMethodDlg = null; + + switch (size) + { + case 0: fallbackMethodDlg = new _Void_U64_U8 (NativeInterface.WriteByte); break; + case 1: fallbackMethodDlg = new _Void_U64_U16(NativeInterface.WriteUInt16); break; + case 2: fallbackMethodDlg = new _Void_U64_U32(NativeInterface.WriteUInt32); break; + case 3: fallbackMethodDlg = new _Void_U64_U64(NativeInterface.WriteUInt64); break; + } + + Operand value = GetInt(context, rt); + + if (size < 3 && value.Type == OperandType.I64) + { + value = context.ConvertI64ToI32(value); + } + + context.Call(fallbackMethodDlg, address, value); + } + + private static void EmitWriteVectorFallback( + ArmEmitterContext context, + Operand address, + int rt, + int elem, + int size) + { + Delegate fallbackMethodDlg = null; + + switch (size) + { + case 0: fallbackMethodDlg = new _Void_U64_U8 (NativeInterface.WriteByte); break; + case 1: fallbackMethodDlg = new _Void_U64_U16 (NativeInterface.WriteUInt16); break; + case 2: fallbackMethodDlg = new _Void_U64_U32 (NativeInterface.WriteUInt32); break; + case 3: fallbackMethodDlg = new _Void_U64_U64 (NativeInterface.WriteUInt64); break; + case 4: fallbackMethodDlg = new _Void_U64_V128(NativeInterface.WriteVector128); break; + } + + Operand value = null; + + if (size < 4) + { + switch (size) + { + case 0: + value = context.VectorExtract8(GetVec(rt), elem); + break; + + case 1: + value = context.VectorExtract16(GetVec(rt), elem); + break; + + case 2: + value = context.VectorExtract(OperandType.I32, GetVec(rt), elem); + break; + + case 3: + value = context.VectorExtract(OperandType.I64, GetVec(rt), elem); + break; + } + } + else + { + value = GetVec(rt); + } + + context.Call(fallbackMethodDlg, address, value); + } + + private static Operand GetInt(ArmEmitterContext context, int rt) + { + return context.CurrOp is OpCode32 ? GetIntA32(context, rt) : GetIntOrZR(context, rt); + } + + private static void SetInt(ArmEmitterContext context, int rt, Operand value) + { + if (context.CurrOp is OpCode32) + { + SetIntA32(context, rt, value); + } + else + { + SetIntOrZR(context, rt, value); + } + } + } +}
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