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authorgdkchan <gab.dark.100@gmail.com>2019-08-08 15:56:22 -0300
committeremmauss <emmausssss@gmail.com>2019-08-08 21:56:22 +0300
commita731ab3a2aad56e6ceb8b4e2444a61353246295c (patch)
treec7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Instructions/InstEmitMemoryHelper.cs
parent1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff)
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Instructions/InstEmitMemoryHelper.cs')
-rw-r--r--ARMeilleure/Instructions/InstEmitMemoryHelper.cs512
1 files changed, 512 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/InstEmitMemoryHelper.cs b/ARMeilleure/Instructions/InstEmitMemoryHelper.cs
new file mode 100644
index 00000000..0ae5e3f2
--- /dev/null
+++ b/ARMeilleure/Instructions/InstEmitMemoryHelper.cs
@@ -0,0 +1,512 @@
+using ARMeilleure.Decoders;
+using ARMeilleure.IntermediateRepresentation;
+using ARMeilleure.Memory;
+using ARMeilleure.Translation;
+using System;
+
+using static ARMeilleure.Instructions.InstEmitHelper;
+using static ARMeilleure.IntermediateRepresentation.OperandHelper;
+
+namespace ARMeilleure.Instructions
+{
+ static class InstEmitMemoryHelper
+ {
+ private enum Extension
+ {
+ Zx,
+ Sx32,
+ Sx64
+ }
+
+ public static void EmitLoadZx(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ EmitLoad(context, address, Extension.Zx, rt, size);
+ }
+
+ public static void EmitLoadSx32(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ EmitLoad(context, address, Extension.Sx32, rt, size);
+ }
+
+ public static void EmitLoadSx64(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ EmitLoad(context, address, Extension.Sx64, rt, size);
+ }
+
+ private static void EmitLoad(ArmEmitterContext context, Operand address, Extension ext, int rt, int size)
+ {
+ bool isSimd = IsSimd(context);
+
+ if ((uint)size > (isSimd ? 4 : 3))
+ {
+ throw new ArgumentOutOfRangeException(nameof(size));
+ }
+
+ if (isSimd)
+ {
+ EmitReadVector(context, address, context.VectorZero(), rt, 0, size);
+ }
+ else
+ {
+ EmitReadInt(context, address, rt, size);
+ }
+
+ if (!isSimd)
+ {
+ Operand value = GetIntOrZR(context, rt);
+
+ if (ext == Extension.Sx32 || ext == Extension.Sx64)
+ {
+ OperandType destType = ext == Extension.Sx64 ? OperandType.I64 : OperandType.I32;
+
+ switch (size)
+ {
+ case 0: value = context.SignExtend8 (destType, value); break;
+ case 1: value = context.SignExtend16(destType, value); break;
+ case 2: value = context.SignExtend32(destType, value); break;
+ }
+ }
+
+ SetIntOrZR(context, rt, value);
+ }
+ }
+
+ public static void EmitLoadSimd(
+ ArmEmitterContext context,
+ Operand address,
+ Operand vector,
+ int rt,
+ int elem,
+ int size)
+ {
+ EmitReadVector(context, address, vector, rt, elem, size);
+ }
+
+ public static void EmitStore(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ bool isSimd = IsSimd(context);
+
+ if ((uint)size > (isSimd ? 4 : 3))
+ {
+ throw new ArgumentOutOfRangeException(nameof(size));
+ }
+
+ if (isSimd)
+ {
+ EmitWriteVector(context, address, rt, 0, size);
+ }
+ else
+ {
+ EmitWriteInt(context, address, rt, size);
+ }
+ }
+
+ public static void EmitStoreSimd(
+ ArmEmitterContext context,
+ Operand address,
+ int rt,
+ int elem,
+ int size)
+ {
+ EmitWriteVector(context, address, rt, elem, size);
+ }
+
+ private static bool IsSimd(ArmEmitterContext context)
+ {
+ return context.CurrOp is IOpCodeSimd &&
+ !(context.CurrOp is OpCodeSimdMemMs ||
+ context.CurrOp is OpCodeSimdMemSs);
+ }
+
+ private static void EmitReadInt(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ Operand isUnalignedAddr = EmitAddressCheck(context, address, size);
+
+ Operand lblFastPath = Label();
+ Operand lblSlowPath = Label();
+ Operand lblEnd = Label();
+
+ context.BranchIfFalse(lblFastPath, isUnalignedAddr);
+
+ context.MarkLabel(lblSlowPath);
+
+ EmitReadIntFallback(context, address, rt, size);
+
+ context.Branch(lblEnd);
+
+ context.MarkLabel(lblFastPath);
+
+ Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath);
+
+ Operand value = null;
+
+ switch (size)
+ {
+ case 0:
+ value = context.Load8(physAddr);
+ break;
+
+ case 1:
+ value = context.Load16(physAddr);
+ break;
+
+ case 2:
+ value = context.Load(OperandType.I32, physAddr);
+ break;
+
+ case 3:
+ value = context.Load(OperandType.I64, physAddr);
+ break;
+ }
+
+ SetInt(context, rt, value);
+
+ context.MarkLabel(lblEnd);
+ }
+
+ private static void EmitReadVector(
+ ArmEmitterContext context,
+ Operand address,
+ Operand vector,
+ int rt,
+ int elem,
+ int size)
+ {
+ Operand isUnalignedAddr = EmitAddressCheck(context, address, size);
+
+ Operand lblFastPath = Label();
+ Operand lblSlowPath = Label();
+ Operand lblEnd = Label();
+
+ context.BranchIfFalse(lblFastPath, isUnalignedAddr);
+
+ context.MarkLabel(lblSlowPath);
+
+ EmitReadVectorFallback(context, address, vector, rt, elem, size);
+
+ context.Branch(lblEnd);
+
+ context.MarkLabel(lblFastPath);
+
+ Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath);
+
+ Operand value = null;
+
+ switch (size)
+ {
+ case 0:
+ value = context.VectorInsert8(vector, context.Load8(physAddr), elem);
+ break;
+
+ case 1:
+ value = context.VectorInsert16(vector, context.Load16(physAddr), elem);
+ break;
+
+ case 2:
+ value = context.VectorInsert(vector, context.Load(OperandType.I32, physAddr), elem);
+ break;
+
+ case 3:
+ value = context.VectorInsert(vector, context.Load(OperandType.I64, physAddr), elem);
+ break;
+
+ case 4:
+ value = context.Load(OperandType.V128, physAddr);
+ break;
+ }
+
+ context.Copy(GetVec(rt), value);
+
+ context.MarkLabel(lblEnd);
+ }
+
+ private static Operand VectorCreate(ArmEmitterContext context, Operand value)
+ {
+ return context.VectorInsert(context.VectorZero(), value, 0);
+ }
+
+ private static void EmitWriteInt(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ Operand isUnalignedAddr = EmitAddressCheck(context, address, size);
+
+ Operand lblFastPath = Label();
+ Operand lblSlowPath = Label();
+ Operand lblEnd = Label();
+
+ context.BranchIfFalse(lblFastPath, isUnalignedAddr);
+
+ context.MarkLabel(lblSlowPath);
+
+ EmitWriteIntFallback(context, address, rt, size);
+
+ context.Branch(lblEnd);
+
+ context.MarkLabel(lblFastPath);
+
+ Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath);
+
+ Operand value = GetInt(context, rt);
+
+ if (size < 3 && value.Type == OperandType.I64)
+ {
+ value = context.ConvertI64ToI32(value);
+ }
+
+ switch (size)
+ {
+ case 0: context.Store8 (physAddr, value); break;
+ case 1: context.Store16(physAddr, value); break;
+ case 2: context.Store (physAddr, value); break;
+ case 3: context.Store (physAddr, value); break;
+ }
+
+ context.MarkLabel(lblEnd);
+ }
+
+ private static void EmitWriteVector(
+ ArmEmitterContext context,
+ Operand address,
+ int rt,
+ int elem,
+ int size)
+ {
+ Operand isUnalignedAddr = EmitAddressCheck(context, address, size);
+
+ Operand lblFastPath = Label();
+ Operand lblSlowPath = Label();
+ Operand lblEnd = Label();
+
+ context.BranchIfFalse(lblFastPath, isUnalignedAddr);
+
+ context.MarkLabel(lblSlowPath);
+
+ EmitWriteVectorFallback(context, address, rt, elem, size);
+
+ context.Branch(lblEnd);
+
+ context.MarkLabel(lblFastPath);
+
+ Operand physAddr = EmitPtPointerLoad(context, address, lblSlowPath);
+
+ Operand value = GetVec(rt);
+
+ switch (size)
+ {
+ case 0:
+ context.Store8(physAddr, context.VectorExtract8(value, elem));
+ break;
+
+ case 1:
+ context.Store16(physAddr, context.VectorExtract16(value, elem));
+ break;
+
+ case 2:
+ context.Store(physAddr, context.VectorExtract(OperandType.FP32, value, elem));
+ break;
+
+ case 3:
+ context.Store(physAddr, context.VectorExtract(OperandType.FP64, value, elem));
+ break;
+
+ case 4:
+ context.Store(physAddr, value);
+ break;
+ }
+
+ context.MarkLabel(lblEnd);
+ }
+
+ private static Operand EmitAddressCheck(ArmEmitterContext context, Operand address, int size)
+ {
+ long addressCheckMask = ~(context.Memory.AddressSpaceSize - 1);
+
+ addressCheckMask |= (1u << size) - 1;
+
+ return context.BitwiseAnd(address, Const(address.Type, addressCheckMask));
+ }
+
+ private static Operand EmitPtPointerLoad(ArmEmitterContext context, Operand address, Operand lblFallbackPath)
+ {
+ Operand pte = Const(context.Memory.PageTable.ToInt64());
+
+ int bit = MemoryManager.PageBits;
+
+ do
+ {
+ Operand addrPart = context.ShiftRightUI(address, Const(bit));
+
+ bit += context.Memory.PtLevelBits;
+
+ if (bit < context.Memory.AddressSpaceBits)
+ {
+ addrPart = context.BitwiseAnd(addrPart, Const(addrPart.Type, context.Memory.PtLevelMask));
+ }
+
+ Operand pteOffset = context.ShiftLeft(addrPart, Const(3));
+
+ if (pteOffset.Type == OperandType.I32)
+ {
+ pteOffset = context.ZeroExtend32(OperandType.I64, pteOffset);
+ }
+
+ Operand pteAddress = context.Add(pte, pteOffset);
+
+ pte = context.Load(OperandType.I64, pteAddress);
+ }
+ while (bit < context.Memory.AddressSpaceBits);
+
+ if (!context.Memory.HasWriteWatchSupport)
+ {
+ Operand hasFlagSet = context.BitwiseAnd(pte, Const((long)MemoryManager.PteFlagsMask));
+
+ context.BranchIfTrue(lblFallbackPath, hasFlagSet);
+ }
+
+ Operand pageOffset = context.BitwiseAnd(address, Const(address.Type, MemoryManager.PageMask));
+
+ if (pageOffset.Type == OperandType.I32)
+ {
+ pageOffset = context.ZeroExtend32(OperandType.I64, pageOffset);
+ }
+
+ Operand physAddr = context.Add(pte, pageOffset);
+
+ return physAddr;
+ }
+
+ private static void EmitReadIntFallback(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ Delegate fallbackMethodDlg = null;
+
+ switch (size)
+ {
+ case 0: fallbackMethodDlg = new _U8_U64 (NativeInterface.ReadByte); break;
+ case 1: fallbackMethodDlg = new _U16_U64(NativeInterface.ReadUInt16); break;
+ case 2: fallbackMethodDlg = new _U32_U64(NativeInterface.ReadUInt32); break;
+ case 3: fallbackMethodDlg = new _U64_U64(NativeInterface.ReadUInt64); break;
+ }
+
+ SetInt(context, rt, context.Call(fallbackMethodDlg, address));
+ }
+
+ private static void EmitReadVectorFallback(
+ ArmEmitterContext context,
+ Operand address,
+ Operand vector,
+ int rt,
+ int elem,
+ int size)
+ {
+ Delegate fallbackMethodDlg = null;
+
+ switch (size)
+ {
+ case 0: fallbackMethodDlg = new _U8_U64 (NativeInterface.ReadByte); break;
+ case 1: fallbackMethodDlg = new _U16_U64 (NativeInterface.ReadUInt16); break;
+ case 2: fallbackMethodDlg = new _U32_U64 (NativeInterface.ReadUInt32); break;
+ case 3: fallbackMethodDlg = new _U64_U64 (NativeInterface.ReadUInt64); break;
+ case 4: fallbackMethodDlg = new _V128_U64(NativeInterface.ReadVector128); break;
+ }
+
+ Operand value = context.Call(fallbackMethodDlg, address);
+
+ switch (size)
+ {
+ case 0: value = context.VectorInsert8 (vector, value, elem); break;
+ case 1: value = context.VectorInsert16(vector, value, elem); break;
+ case 2: value = context.VectorInsert (vector, value, elem); break;
+ case 3: value = context.VectorInsert (vector, value, elem); break;
+ }
+
+ context.Copy(GetVec(rt), value);
+ }
+
+ private static void EmitWriteIntFallback(ArmEmitterContext context, Operand address, int rt, int size)
+ {
+ Delegate fallbackMethodDlg = null;
+
+ switch (size)
+ {
+ case 0: fallbackMethodDlg = new _Void_U64_U8 (NativeInterface.WriteByte); break;
+ case 1: fallbackMethodDlg = new _Void_U64_U16(NativeInterface.WriteUInt16); break;
+ case 2: fallbackMethodDlg = new _Void_U64_U32(NativeInterface.WriteUInt32); break;
+ case 3: fallbackMethodDlg = new _Void_U64_U64(NativeInterface.WriteUInt64); break;
+ }
+
+ Operand value = GetInt(context, rt);
+
+ if (size < 3 && value.Type == OperandType.I64)
+ {
+ value = context.ConvertI64ToI32(value);
+ }
+
+ context.Call(fallbackMethodDlg, address, value);
+ }
+
+ private static void EmitWriteVectorFallback(
+ ArmEmitterContext context,
+ Operand address,
+ int rt,
+ int elem,
+ int size)
+ {
+ Delegate fallbackMethodDlg = null;
+
+ switch (size)
+ {
+ case 0: fallbackMethodDlg = new _Void_U64_U8 (NativeInterface.WriteByte); break;
+ case 1: fallbackMethodDlg = new _Void_U64_U16 (NativeInterface.WriteUInt16); break;
+ case 2: fallbackMethodDlg = new _Void_U64_U32 (NativeInterface.WriteUInt32); break;
+ case 3: fallbackMethodDlg = new _Void_U64_U64 (NativeInterface.WriteUInt64); break;
+ case 4: fallbackMethodDlg = new _Void_U64_V128(NativeInterface.WriteVector128); break;
+ }
+
+ Operand value = null;
+
+ if (size < 4)
+ {
+ switch (size)
+ {
+ case 0:
+ value = context.VectorExtract8(GetVec(rt), elem);
+ break;
+
+ case 1:
+ value = context.VectorExtract16(GetVec(rt), elem);
+ break;
+
+ case 2:
+ value = context.VectorExtract(OperandType.I32, GetVec(rt), elem);
+ break;
+
+ case 3:
+ value = context.VectorExtract(OperandType.I64, GetVec(rt), elem);
+ break;
+ }
+ }
+ else
+ {
+ value = GetVec(rt);
+ }
+
+ context.Call(fallbackMethodDlg, address, value);
+ }
+
+ private static Operand GetInt(ArmEmitterContext context, int rt)
+ {
+ return context.CurrOp is OpCode32 ? GetIntA32(context, rt) : GetIntOrZR(context, rt);
+ }
+
+ private static void SetInt(ArmEmitterContext context, int rt, Operand value)
+ {
+ if (context.CurrOp is OpCode32)
+ {
+ SetIntA32(context, rt, value);
+ }
+ else
+ {
+ SetIntOrZR(context, rt, value);
+ }
+ }
+ }
+} \ No newline at end of file