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author | gdkchan <gab.dark.100@gmail.com> | 2019-08-08 15:56:22 -0300 |
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committer | emmauss <emmausssss@gmail.com> | 2019-08-08 21:56:22 +0300 |
commit | a731ab3a2aad56e6ceb8b4e2444a61353246295c (patch) | |
tree | c7f13f51bfec6b19431e62167811ae31e9d2fea9 /ARMeilleure/Instructions/InstEmitFlow.cs | |
parent | 1ba58e9942e54175e3f3a0e1d57a48537f4888b1 (diff) |
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
Diffstat (limited to 'ARMeilleure/Instructions/InstEmitFlow.cs')
-rw-r--r-- | ARMeilleure/Instructions/InstEmitFlow.cs | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/ARMeilleure/Instructions/InstEmitFlow.cs b/ARMeilleure/Instructions/InstEmitFlow.cs new file mode 100644 index 00000000..93d36e1b --- /dev/null +++ b/ARMeilleure/Instructions/InstEmitFlow.cs @@ -0,0 +1,159 @@ +using ARMeilleure.Decoders; +using ARMeilleure.IntermediateRepresentation; +using ARMeilleure.State; +using ARMeilleure.Translation; + +using static ARMeilleure.Instructions.InstEmitFlowHelper; +using static ARMeilleure.Instructions.InstEmitHelper; +using static ARMeilleure.IntermediateRepresentation.OperandHelper; + +namespace ARMeilleure.Instructions +{ + static partial class InstEmit + { + public static void B(ArmEmitterContext context) + { + OpCodeBImmAl op = (OpCodeBImmAl)context.CurrOp; + + if (context.CurrBlock.Branch != null) + { + context.Branch(context.GetLabel((ulong)op.Immediate)); + } + else + { + context.Return(Const(op.Immediate)); + } + } + + public static void B_Cond(ArmEmitterContext context) + { + OpCodeBImmCond op = (OpCodeBImmCond)context.CurrOp; + + EmitBranch(context, op.Cond); + } + + public static void Bl(ArmEmitterContext context) + { + OpCodeBImmAl op = (OpCodeBImmAl)context.CurrOp; + + context.Copy(GetIntOrZR(context, RegisterAlias.Lr), Const(op.Address + 4)); + + EmitCall(context, (ulong)op.Immediate); + } + + public static void Blr(ArmEmitterContext context) + { + OpCodeBReg op = (OpCodeBReg)context.CurrOp; + + Operand n = context.Copy(GetIntOrZR(context, op.Rn)); + + context.Copy(GetIntOrZR(context, RegisterAlias.Lr), Const(op.Address + 4)); + + EmitVirtualCall(context, n); + } + + public static void Br(ArmEmitterContext context) + { + OpCodeBReg op = (OpCodeBReg)context.CurrOp; + + EmitVirtualJump(context, GetIntOrZR(context, op.Rn)); + } + + public static void Cbnz(ArmEmitterContext context) => EmitCb(context, onNotZero: true); + public static void Cbz(ArmEmitterContext context) => EmitCb(context, onNotZero: false); + + private static void EmitCb(ArmEmitterContext context, bool onNotZero) + { + OpCodeBImmCmp op = (OpCodeBImmCmp)context.CurrOp; + + EmitBranch(context, GetIntOrZR(context, op.Rt), onNotZero); + } + + public static void Ret(ArmEmitterContext context) + { + context.Return(context.BitwiseOr(GetIntOrZR(context, RegisterAlias.Lr), Const(CallFlag))); + } + + public static void Tbnz(ArmEmitterContext context) => EmitTb(context, onNotZero: true); + public static void Tbz(ArmEmitterContext context) => EmitTb(context, onNotZero: false); + + private static void EmitTb(ArmEmitterContext context, bool onNotZero) + { + OpCodeBImmTest op = (OpCodeBImmTest)context.CurrOp; + + Operand value = context.BitwiseAnd(GetIntOrZR(context, op.Rt), Const(1L << op.Bit)); + + EmitBranch(context, value, onNotZero); + } + + private static void EmitBranch(ArmEmitterContext context, Condition cond) + { + OpCodeBImm op = (OpCodeBImm)context.CurrOp; + + if (context.CurrBlock.Branch != null) + { + EmitCondBranch(context, context.GetLabel((ulong)op.Immediate), cond); + + if (context.CurrBlock.Next == null) + { + context.Return(Const(op.Address + 4)); + } + } + else + { + Operand lblTaken = Label(); + + EmitCondBranch(context, lblTaken, cond); + + context.Return(Const(op.Address + 4)); + + context.MarkLabel(lblTaken); + + context.Return(Const(op.Immediate)); + } + } + + private static void EmitBranch(ArmEmitterContext context, Operand value, bool onNotZero) + { + OpCodeBImm op = (OpCodeBImm)context.CurrOp; + + if (context.CurrBlock.Branch != null) + { + Operand lblTarget = context.GetLabel((ulong)op.Immediate); + + if (onNotZero) + { + context.BranchIfTrue(lblTarget, value); + } + else + { + context.BranchIfFalse(lblTarget, value); + } + + if (context.CurrBlock.Next == null) + { + context.Return(Const(op.Address + 4)); + } + } + else + { + Operand lblTaken = Label(); + + if (onNotZero) + { + context.BranchIfTrue(lblTaken, value); + } + else + { + context.BranchIfFalse(lblTaken, value); + } + + context.Return(Const(op.Address + 4)); + + context.MarkLabel(lblTaken); + + context.Return(Const(op.Immediate)); + } + } + } +}
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