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author | gdkchan <gab.dark.100@gmail.com> | 2022-08-02 03:44:30 -0300 |
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committer | GitHub <noreply@github.com> | 2022-08-02 08:44:30 +0200 |
commit | ed0b10c81f1e9133c8e24beb5efd824c6bce4470 (patch) | |
tree | 3b1c8440cb5c4995c40d6bc75904632975e07596 /ARMeilleure/Decoders/OpCode32Sat16.cs | |
parent | f92650fcffa69cc45899b73e14d3dc7316b05d44 (diff) |
Fix geometry shader passthrough fallback being used when feature is supported (#3525)1.1.203
* Fix geometry shader passthrough fallback being used when feature is supported
* Shader cache version bump
Diffstat (limited to 'ARMeilleure/Decoders/OpCode32Sat16.cs')
0 files changed, 0 insertions, 0 deletions