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authorstandstaff <163401255+standstaff@users.noreply.github.com>2024-03-17 02:49:54 +0800
committerGitHub <noreply@github.com>2024-03-16 19:49:54 +0100
commite19e7622a34d7ef0dc39b36ad41297003fcb8be4 (patch)
treefb58c57ca57e226d3b6e4f43b725f9ee0f64d125
parent26026d1357f29df6a938e1e13d5b84d4cf890891 (diff)
chore: remove repetitive words (#6500)1.1.1234
Signed-off-by: standstaff <zhengxingru@yeah.net>
-rw-r--r--src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs2
-rw-r--r--src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs2
-rw-r--r--src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs2
-rw-r--r--src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs4
-rw-r--r--src/Ryujinx.Memory/MemoryBlock.cs8
5 files changed, 9 insertions, 9 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs b/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs
index 889f5c9c..964507a2 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/VirtualRangeCache.cs
@@ -173,7 +173,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
ShrinkOverlapsBufferIfNeeded();
- // If the the range is not properly aligned for sparse mapping,
+ // If the range is not properly aligned for sparse mapping,
// let's just force it to a single range.
// This might cause issues in some applications that uses sparse
// mappings.
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
index 17427a5f..ea06691b 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
@@ -322,7 +322,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand lhs = operation.GetSource(0);
Operand rhs = operation.GetSource(1);
- // Check LHS of the the main multiplication operation. We expect an input being multiplied by gl_FragCoord.w.
+ // Check LHS of the main multiplication operation. We expect an input being multiplied by gl_FragCoord.w.
if (lhs.AsgOp is not Operation attrMulOp || attrMulOp.Inst != (Instruction.FP32 | Instruction.Multiply))
{
return;
diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs b/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
index 3b1321c5..d59ca7e0 100644
--- a/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
+++ b/src/Ryujinx.Graphics.Vulkan/VulkanInitialization.cs
@@ -136,7 +136,7 @@ namespace Ryujinx.Graphics.Vulkan
{
instance.EnumeratePhysicalDevices(out var physicalDevices).ThrowOnError();
- // First we try to pick the the user preferred GPU.
+ // First we try to pick the user preferred GPU.
for (int i = 0; i < physicalDevices.Length; i++)
{
if (IsPreferredAndSuitableDevice(api, physicalDevices[i], surface, preferredGpuId))
diff --git a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
index 0b87f87a..9e48568e 100644
--- a/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
+++ b/src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
@@ -466,7 +466,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private void DrawPadButton(IImageProcessingContext context, PointF point, Image icon, string label, bool pressed, bool enabled)
{
- // Use relative positions so we can center the the entire drawing later.
+ // Use relative positions so we can center the entire drawing later.
float iconX = 0;
float iconY = 0;
@@ -522,7 +522,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
var labelRectangle = MeasureString(ControllerToggleText, _labelsTextFont);
- // Use relative positions so we can center the the entire drawing later.
+ // Use relative positions so we can center the entire drawing later.
float keyWidth = _keyModeIcon.Width;
float keyHeight = _keyModeIcon.Height;
diff --git a/src/Ryujinx.Memory/MemoryBlock.cs b/src/Ryujinx.Memory/MemoryBlock.cs
index 7fe7862a..59ee269b 100644
--- a/src/Ryujinx.Memory/MemoryBlock.cs
+++ b/src/Ryujinx.Memory/MemoryBlock.cs
@@ -174,7 +174,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Starting offset of the range being read</param>
/// <param name="data">Span where the bytes being read will be copied to</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
- /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+ /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Read(ulong offset, Span<byte> data)
{
@@ -188,7 +188,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Offset where the data is located</param>
/// <returns>Data at the specified address</returns>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
- /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+ /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public T Read<T>(ulong offset) where T : unmanaged
{
@@ -201,7 +201,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Starting offset of the range being written</param>
/// <param name="data">Span where the bytes being written will be copied from</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
- /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+ /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Write(ulong offset, ReadOnlySpan<byte> data)
{
@@ -215,7 +215,7 @@ namespace Ryujinx.Memory
/// <param name="offset">Offset to write the data into</param>
/// <param name="data">Data to be written</param>
/// <exception cref="ObjectDisposedException">Throw when the memory block has already been disposed</exception>
- /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the the data is out of range</exception>
+ /// <exception cref="InvalidMemoryRegionException">Throw when the memory region specified for the data is out of range</exception>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Write<T>(ulong offset, T data) where T : unmanaged
{