diff options
author | Ac_K <Acoustik666@gmail.com> | 2023-01-11 05:39:25 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-01-11 05:39:25 +0100 |
commit | cee667b491f87c48546f348bad8c6f16cdf6d628 (patch) | |
tree | a607d0a0f77f9245d9a8812c0a0b62c49df61cd7 | |
parent | 94a64f2aea3225d83a2aa1e61ed8d4bf8be49e5c (diff) |
Ava: Fixes Update count in heading (#4265)1.1.539
-rw-r--r-- | Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs b/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs index 29dc5351..848c5587 100644 --- a/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs +++ b/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs @@ -81,7 +81,7 @@ namespace Ryujinx.Ava.UI.Windows private void PrintHeading() { - Heading.Text = string.Format(LocaleManager.Instance[LocaleKeys.GameUpdateWindowHeading], _titleUpdates.Count, _titleName, _titleId.ToString("X16")); + Heading.Text = string.Format(LocaleManager.Instance[LocaleKeys.GameUpdateWindowHeading], _titleUpdates.Count - 1, _titleName, _titleId.ToString("X16")); } private void LoadUpdates() |