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authorgdkchan <gab.dark.100@gmail.com>2022-06-11 14:31:17 -0300
committerGitHub <noreply@github.com>2022-06-11 14:31:17 -0300
commit830cbf91bb8766e6347291bdff765a8a4e8c95b8 (patch)
tree6d2cfd16c81a88646a18cad225b8d14f6c136286
parent9a9349f0f4e3c6e80bacc782a8d4a4766f89ea74 (diff)
Ignore ClipControl on draw texture fallback (#3388)1.1.144
-rw-r--r--Ryujinx.Graphics.OpenGL/Pipeline.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs
index ced41d48..637e4606 100644
--- a/Ryujinx.Graphics.OpenGL/Pipeline.cs
+++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs
@@ -597,6 +597,8 @@ namespace Ryujinx.Graphics.OpenGL
GL.EndTransformFeedback();
}
+ GL.ClipControl(ClipOrigin.UpperLeft, ClipDepthMode.NegativeOneToOne);
+
_drawTexture.Draw(
view,
samp,
@@ -627,6 +629,8 @@ namespace Ryujinx.Graphics.OpenGL
{
GL.BeginTransformFeedback(_tfTopology);
}
+
+ RestoreClipControl();
}
}
}