aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2023-01-21 21:07:43 -0300
committerGitHub <noreply@github.com>2023-01-22 01:07:43 +0100
commit7fea26e97e74e7ec0a5fa27921aa40c31b2c1dd9 (patch)
tree6c9022221b0a0849126ee2f362f18ee27aa25626
parent7b7f62c776361d83bdb0a4035b7ebdce832941be (diff)
Remove use of reflection on GAL multithreading (#4287)1.1.586
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs306
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/BarrierCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/BeginTransformFeedbackCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferDisposeCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferSetDataCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/ClearBufferCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetColorCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/CommandBufferBarrierCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/CopyBufferCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventDisposeCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventFlushCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DispatchComputeCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DrawCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/DrawTextureCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/EndHostConditionalRenderingCommand.cs4
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/EndTransformFeedbackCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/IGALCommand.cs5
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramCheckLinkCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramDisposeCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramGetBinaryCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ActionCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateProgramCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSamplerCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSyncCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/GetCapabilitiesCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/PreFrameCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ResetCounterCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/UpdateCountersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Sampler/SamplerDisposeCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetAlphaTestCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetBlendStateCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthBiasCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthClampCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthModeCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthTestCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetFaceCullingCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetFrontFaceCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetIndexBufferCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetLineParametersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetPatchParametersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetPointParametersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetPolygonModeCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveRestartCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveTopologyCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetProgramCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetRasterizerDiscardCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetColorMasksCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetStencilTestCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetStorageBuffersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetTransformFeedbackBuffersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetUniformBuffersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetUserClipDistanceCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexAttribsCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexBuffersCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierTiledCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingFlushCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs2
-rw-r--r--Ryujinx.Graphics.GAL/Multithreading/Commands/Window/WindowPresentCommand.cs2
89 files changed, 199 insertions, 288 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs
index 49769329..48873491 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/CommandHelper.cs
@@ -7,9 +7,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Commands.Sampler;
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
using Ryujinx.Graphics.GAL.Multithreading.Commands.Window;
using System;
-using System.Collections.Generic;
using System.Linq;
-using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -30,207 +28,115 @@ namespace Ryujinx.Graphics.GAL.Multithreading
public static int GetMaxCommandSize()
{
- Assembly assembly = typeof(CommandHelper).Assembly;
-
- IEnumerable<Type> commands = assembly.GetTypes().Where(type => typeof(IGALCommand).IsAssignableFrom(type) && type.IsValueType);
-
- int maxSize = commands.Max(command =>
- {
- MethodInfo method = typeof(Unsafe).GetMethod(nameof(Unsafe.SizeOf));
- MethodInfo generic = method.MakeGenericMethod(command);
- int size = (int)generic.Invoke(null, null);
-
- return size;
- });
-
- InitLookup();
-
- return maxSize + 1; // 1 byte reserved for command size.
+ return InitLookup() + 1; // 1 byte reserved for command size.
}
- private static void InitLookup()
+ private static int InitLookup()
{
- _lookup[(int)CommandType.Action] = (memory, threaded, renderer) =>
- ActionCommand.Run(ref GetCommand<ActionCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CreateBuffer] = (memory, threaded, renderer) =>
- CreateBufferCommand.Run(ref GetCommand<CreateBufferCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CreateProgram] = (memory, threaded, renderer) =>
- CreateProgramCommand.Run(ref GetCommand<CreateProgramCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CreateSampler] = (memory, threaded, renderer) =>
- CreateSamplerCommand.Run(ref GetCommand<CreateSamplerCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CreateSync] = (memory, threaded, renderer) =>
- CreateSyncCommand.Run(ref GetCommand<CreateSyncCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CreateTexture] = (memory, threaded, renderer) =>
- CreateTextureCommand.Run(ref GetCommand<CreateTextureCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.GetCapabilities] = (memory, threaded, renderer) =>
- GetCapabilitiesCommand.Run(ref GetCommand<GetCapabilitiesCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.PreFrame] = (memory, threaded, renderer) =>
- PreFrameCommand.Run(ref GetCommand<PreFrameCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.ReportCounter] = (memory, threaded, renderer) =>
- ReportCounterCommand.Run(ref GetCommand<ReportCounterCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.ResetCounter] = (memory, threaded, renderer) =>
- ResetCounterCommand.Run(ref GetCommand<ResetCounterCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.UpdateCounters] = (memory, threaded, renderer) =>
- UpdateCountersCommand.Run(ref GetCommand<UpdateCountersCommand>(memory), threaded, renderer);
-
- _lookup[(int)CommandType.BufferDispose] = (memory, threaded, renderer) =>
- BufferDisposeCommand.Run(ref GetCommand<BufferDisposeCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.BufferGetData] = (memory, threaded, renderer) =>
- BufferGetDataCommand.Run(ref GetCommand<BufferGetDataCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.BufferSetData] = (memory, threaded, renderer) =>
- BufferSetDataCommand.Run(ref GetCommand<BufferSetDataCommand>(memory), threaded, renderer);
-
- _lookup[(int)CommandType.CounterEventDispose] = (memory, threaded, renderer) =>
- CounterEventDisposeCommand.Run(ref GetCommand<CounterEventDisposeCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CounterEventFlush] = (memory, threaded, renderer) =>
- CounterEventFlushCommand.Run(ref GetCommand<CounterEventFlushCommand>(memory), threaded, renderer);
-
- _lookup[(int)CommandType.ProgramDispose] = (memory, threaded, renderer) =>
- ProgramDisposeCommand.Run(ref GetCommand<ProgramDisposeCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.ProgramGetBinary] = (memory, threaded, renderer) =>
- ProgramGetBinaryCommand.Run(ref GetCommand<ProgramGetBinaryCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.ProgramCheckLink] = (memory, threaded, renderer) =>
- ProgramCheckLinkCommand.Run(ref GetCommand<ProgramCheckLinkCommand>(memory), threaded, renderer);
-
- _lookup[(int)CommandType.SamplerDispose] = (memory, threaded, renderer) =>
- SamplerDisposeCommand.Run(ref GetCommand<SamplerDisposeCommand>(memory), threaded, renderer);
-
- _lookup[(int)CommandType.TextureCopyTo] = (memory, threaded, renderer) =>
- TextureCopyToCommand.Run(ref GetCommand<TextureCopyToCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureCopyToScaled] = (memory, threaded, renderer) =>
- TextureCopyToScaledCommand.Run(ref GetCommand<TextureCopyToScaledCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureCopyToSlice] = (memory, threaded, renderer) =>
- TextureCopyToSliceCommand.Run(ref GetCommand<TextureCopyToSliceCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureCreateView] = (memory, threaded, renderer) =>
- TextureCreateViewCommand.Run(ref GetCommand<TextureCreateViewCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureGetData] = (memory, threaded, renderer) =>
- TextureGetDataCommand.Run(ref GetCommand<TextureGetDataCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureGetDataSlice] = (memory, threaded, renderer) =>
- TextureGetDataSliceCommand.Run(ref GetCommand<TextureGetDataSliceCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureRelease] = (memory, threaded, renderer) =>
- TextureReleaseCommand.Run(ref GetCommand<TextureReleaseCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureSetData] = (memory, threaded, renderer) =>
- TextureSetDataCommand.Run(ref GetCommand<TextureSetDataCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureSetDataSlice] = (memory, threaded, renderer) =>
- TextureSetDataSliceCommand.Run(ref GetCommand<TextureSetDataSliceCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureSetDataSliceRegion] = (memory, threaded, renderer) =>
- TextureSetDataSliceRegionCommand.Run(ref GetCommand<TextureSetDataSliceRegionCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureSetStorage] = (memory, threaded, renderer) =>
- TextureSetStorageCommand.Run(ref GetCommand<TextureSetStorageCommand>(memory), threaded, renderer);
-
- _lookup[(int)CommandType.WindowPresent] = (memory, threaded, renderer) =>
- WindowPresentCommand.Run(ref GetCommand<WindowPresentCommand>(memory), threaded, renderer);
-
- _lookup[(int)CommandType.Barrier] = (memory, threaded, renderer) =>
- BarrierCommand.Run(ref GetCommand<BarrierCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.BeginTransformFeedback] = (memory, threaded, renderer) =>
- BeginTransformFeedbackCommand.Run(ref GetCommand<BeginTransformFeedbackCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.ClearBuffer] = (memory, threaded, renderer) =>
- ClearBufferCommand.Run(ref GetCommand<ClearBufferCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.ClearRenderTargetColor] = (memory, threaded, renderer) =>
- ClearRenderTargetColorCommand.Run(ref GetCommand<ClearRenderTargetColorCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.ClearRenderTargetDepthStencil] = (memory, threaded, renderer) =>
- ClearRenderTargetDepthStencilCommand.Run(ref GetCommand<ClearRenderTargetDepthStencilCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CommandBufferBarrier] = (memory, threaded, renderer) =>
- CommandBufferBarrierCommand.Run(ref GetCommand<CommandBufferBarrierCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.CopyBuffer] = (memory, threaded, renderer) =>
- CopyBufferCommand.Run(ref GetCommand<CopyBufferCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.DispatchCompute] = (memory, threaded, renderer) =>
- DispatchComputeCommand.Run(ref GetCommand<DispatchComputeCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.Draw] = (memory, threaded, renderer) =>
- DrawCommand.Run(ref GetCommand<DrawCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.DrawIndexed] = (memory, threaded, renderer) =>
- DrawIndexedCommand.Run(ref GetCommand<DrawIndexedCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.DrawIndexedIndirect] = (memory, threaded, renderer) =>
- DrawIndexedIndirectCommand.Run(ref GetCommand<DrawIndexedIndirectCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.DrawIndexedIndirectCount] = (memory, threaded, renderer) =>
- DrawIndexedIndirectCountCommand.Run(ref GetCommand<DrawIndexedIndirectCountCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.DrawIndirect] = (memory, threaded, renderer) =>
- DrawIndirectCommand.Run(ref GetCommand<DrawIndirectCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.DrawIndirectCount] = (memory, threaded, renderer) =>
- DrawIndirectCountCommand.Run(ref GetCommand<DrawIndirectCountCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.DrawTexture] = (memory, threaded, renderer) =>
- DrawTextureCommand.Run(ref GetCommand<DrawTextureCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.EndHostConditionalRendering] = (memory, threaded, renderer) =>
- EndHostConditionalRenderingCommand.Run(renderer);
- _lookup[(int)CommandType.EndTransformFeedback] = (memory, threaded, renderer) =>
- EndTransformFeedbackCommand.Run(ref GetCommand<EndTransformFeedbackCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetAlphaTest] = (memory, threaded, renderer) =>
- SetAlphaTestCommand.Run(ref GetCommand<SetAlphaTestCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetBlendState] = (memory, threaded, renderer) =>
- SetBlendStateCommand.Run(ref GetCommand<SetBlendStateCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetDepthBias] = (memory, threaded, renderer) =>
- SetDepthBiasCommand.Run(ref GetCommand<SetDepthBiasCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetDepthClamp] = (memory, threaded, renderer) =>
- SetDepthClampCommand.Run(ref GetCommand<SetDepthClampCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetDepthMode] = (memory, threaded, renderer) =>
- SetDepthModeCommand.Run(ref GetCommand<SetDepthModeCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetDepthTest] = (memory, threaded, renderer) =>
- SetDepthTestCommand.Run(ref GetCommand<SetDepthTestCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetFaceCulling] = (memory, threaded, renderer) =>
- SetFaceCullingCommand.Run(ref GetCommand<SetFaceCullingCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetFrontFace] = (memory, threaded, renderer) =>
- SetFrontFaceCommand.Run(ref GetCommand<SetFrontFaceCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetStorageBuffers] = (memory, threaded, renderer) =>
- SetStorageBuffersCommand.Run(ref GetCommand<SetStorageBuffersCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetTransformFeedbackBuffers] = (memory, threaded, renderer) =>
- SetTransformFeedbackBuffersCommand.Run(ref GetCommand<SetTransformFeedbackBuffersCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetUniformBuffers] = (memory, threaded, renderer) =>
- SetUniformBuffersCommand.Run(ref GetCommand<SetUniformBuffersCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetImage] = (memory, threaded, renderer) =>
- SetImageCommand.Run(ref GetCommand<SetImageCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetIndexBuffer] = (memory, threaded, renderer) =>
- SetIndexBufferCommand.Run(ref GetCommand<SetIndexBufferCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetLineParameters] = (memory, threaded, renderer) =>
- SetLineParametersCommand.Run(ref GetCommand<SetLineParametersCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetLogicOpState] = (memory, threaded, renderer) =>
- SetLogicOpStateCommand.Run(ref GetCommand<SetLogicOpStateCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetMultisampleState] = (memory, threaded, renderer) =>
- SetMultisampleStateCommand.Run(ref GetCommand<SetMultisampleStateCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetPatchParameters] = (memory, threaded, renderer) =>
- SetPatchParametersCommand.Run(ref GetCommand<SetPatchParametersCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetPointParameters] = (memory, threaded, renderer) =>
- SetPointParametersCommand.Run(ref GetCommand<SetPointParametersCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetPolygonMode] = (memory, threaded, renderer) =>
- SetPolygonModeCommand.Run(ref GetCommand<SetPolygonModeCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetPrimitiveRestart] = (memory, threaded, renderer) =>
- SetPrimitiveRestartCommand.Run(ref GetCommand<SetPrimitiveRestartCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetPrimitiveTopology] = (memory, threaded, renderer) =>
- SetPrimitiveTopologyCommand.Run(ref GetCommand<SetPrimitiveTopologyCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetProgram] = (memory, threaded, renderer) =>
- SetProgramCommand.Run(ref GetCommand<SetProgramCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetRasterizerDiscard] = (memory, threaded, renderer) =>
- SetRasterizerDiscardCommand.Run(ref GetCommand<SetRasterizerDiscardCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetRenderTargetColorMasks] = (memory, threaded, renderer) =>
- SetRenderTargetColorMasksCommand.Run(ref GetCommand<SetRenderTargetColorMasksCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetRenderTargetScale] = (memory, threaded, renderer) =>
- SetRenderTargetScaleCommand.Run(ref GetCommand<SetRenderTargetScaleCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetRenderTargets] = (memory, threaded, renderer) =>
- SetRenderTargetsCommand.Run(ref GetCommand<SetRenderTargetsCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetScissor] = (memory, threaded, renderer) =>
- SetScissorsCommand.Run(ref GetCommand<SetScissorsCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetStencilTest] = (memory, threaded, renderer) =>
- SetStencilTestCommand.Run(ref GetCommand<SetStencilTestCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetTextureAndSampler] = (memory, threaded, renderer) =>
- SetTextureAndSamplerCommand.Run(ref GetCommand<SetTextureAndSamplerCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetUserClipDistance] = (memory, threaded, renderer) =>
- SetUserClipDistanceCommand.Run(ref GetCommand<SetUserClipDistanceCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetVertexAttribs] = (memory, threaded, renderer) =>
- SetVertexAttribsCommand.Run(ref GetCommand<SetVertexAttribsCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetVertexBuffers] = (memory, threaded, renderer) =>
- SetVertexBuffersCommand.Run(ref GetCommand<SetVertexBuffersCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.SetViewports] = (memory, threaded, renderer) =>
- SetViewportsCommand.Run(ref GetCommand<SetViewportsCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureBarrier] = (memory, threaded, renderer) =>
- TextureBarrierCommand.Run(ref GetCommand<TextureBarrierCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TextureBarrierTiled] = (memory, threaded, renderer) =>
- TextureBarrierTiledCommand.Run(ref GetCommand<TextureBarrierTiledCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TryHostConditionalRendering] = (memory, threaded, renderer) =>
- TryHostConditionalRenderingCommand.Run(ref GetCommand<TryHostConditionalRenderingCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.TryHostConditionalRenderingFlush] = (memory, threaded, renderer) =>
- TryHostConditionalRenderingFlushCommand.Run(ref GetCommand<TryHostConditionalRenderingFlushCommand>(memory), threaded, renderer);
- _lookup[(int)CommandType.UpdateRenderScale] = (memory, threaded, renderer) =>
- UpdateRenderScaleCommand.Run(ref GetCommand<UpdateRenderScaleCommand>(memory), threaded, renderer);
+ int maxCommandSize = 0;
+
+ void Register<T>(CommandType commandType) where T : unmanaged, IGALCommand, IGALCommand<T>
+ {
+ maxCommandSize = Math.Max(maxCommandSize, Unsafe.SizeOf<T>());
+ _lookup[(int)commandType] = (memory, threaded, renderer) => T.Run(ref GetCommand<T>(memory), threaded, renderer);
+ }
+
+ Register<ActionCommand>(CommandType.Action);
+ Register<CreateBufferCommand>(CommandType.CreateBuffer);
+ Register<CreateProgramCommand>(CommandType.CreateProgram);
+ Register<CreateSamplerCommand>(CommandType.CreateSampler);
+ Register<CreateSyncCommand>(CommandType.CreateSync);
+ Register<CreateTextureCommand>(CommandType.CreateTexture);
+ Register<GetCapabilitiesCommand>(CommandType.GetCapabilities);
+ Register<PreFrameCommand>(CommandType.PreFrame);
+ Register<ReportCounterCommand>(CommandType.ReportCounter);
+ Register<ResetCounterCommand>(CommandType.ResetCounter);
+ Register<UpdateCountersCommand>(CommandType.UpdateCounters);
+
+ Register<BufferDisposeCommand>(CommandType.BufferDispose);
+ Register<BufferGetDataCommand>(CommandType.BufferGetData);
+ Register<BufferSetDataCommand>(CommandType.BufferSetData);
+
+ Register<CounterEventDisposeCommand>(CommandType.CounterEventDispose);
+ Register<CounterEventFlushCommand>(CommandType.CounterEventFlush);
+
+ Register<ProgramDisposeCommand>(CommandType.ProgramDispose);
+ Register<ProgramGetBinaryCommand>(CommandType.ProgramGetBinary);
+ Register<ProgramCheckLinkCommand>(CommandType.ProgramCheckLink);
+
+ Register<SamplerDisposeCommand>(CommandType.SamplerDispose);
+
+ Register<TextureCopyToCommand>(CommandType.TextureCopyTo);
+ Register<TextureCopyToScaledCommand>(CommandType.TextureCopyToScaled);
+ Register<TextureCopyToSliceCommand>(CommandType.TextureCopyToSlice);
+ Register<TextureCreateViewCommand>(CommandType.TextureCreateView);
+ Register<TextureGetDataCommand>(CommandType.TextureGetData);
+ Register<TextureGetDataSliceCommand>(CommandType.TextureGetDataSlice);
+ Register<TextureReleaseCommand>(CommandType.TextureRelease);
+ Register<TextureSetDataCommand>(CommandType.TextureSetData);
+ Register<TextureSetDataSliceCommand>(CommandType.TextureSetDataSlice);
+ Register<TextureSetDataSliceRegionCommand>(CommandType.TextureSetDataSliceRegion);
+ Register<TextureSetStorageCommand>(CommandType.TextureSetStorage);
+
+ Register<WindowPresentCommand>(CommandType.WindowPresent);
+
+ Register<BarrierCommand>(CommandType.Barrier);
+ Register<BeginTransformFeedbackCommand>(CommandType.BeginTransformFeedback);
+ Register<ClearBufferCommand>(CommandType.ClearBuffer);
+ Register<ClearRenderTargetColorCommand>(CommandType.ClearRenderTargetColor);
+ Register<ClearRenderTargetDepthStencilCommand>(CommandType.ClearRenderTargetDepthStencil);
+ Register<CommandBufferBarrierCommand>(CommandType.CommandBufferBarrier);
+ Register<CopyBufferCommand>(CommandType.CopyBuffer);
+ Register<DispatchComputeCommand>(CommandType.DispatchCompute);
+ Register<DrawCommand>(CommandType.Draw);
+ Register<DrawIndexedCommand>(CommandType.DrawIndexed);
+ Register<DrawIndexedIndirectCommand>(CommandType.DrawIndexedIndirect);
+ Register<DrawIndexedIndirectCountCommand>(CommandType.DrawIndexedIndirectCount);
+ Register<DrawIndirectCommand>(CommandType.DrawIndirect);
+ Register<DrawIndirectCountCommand>(CommandType.DrawIndirectCount);
+ Register<DrawTextureCommand>(CommandType.DrawTexture);
+ Register<EndHostConditionalRenderingCommand>(CommandType.EndHostConditionalRendering);
+ Register<EndTransformFeedbackCommand>(CommandType.EndTransformFeedback);
+ Register<SetAlphaTestCommand>(CommandType.SetAlphaTest);
+ Register<SetBlendStateCommand>(CommandType.SetBlendState);
+ Register<SetDepthBiasCommand>(CommandType.SetDepthBias);
+ Register<SetDepthClampCommand>(CommandType.SetDepthClamp);
+ Register<SetDepthModeCommand>(CommandType.SetDepthMode);
+ Register<SetDepthTestCommand>(CommandType.SetDepthTest);
+ Register<SetFaceCullingCommand>(CommandType.SetFaceCulling);
+ Register<SetFrontFaceCommand>(CommandType.SetFrontFace);
+ Register<SetStorageBuffersCommand>(CommandType.SetStorageBuffers);
+ Register<SetTransformFeedbackBuffersCommand>(CommandType.SetTransformFeedbackBuffers);
+ Register<SetUniformBuffersCommand>(CommandType.SetUniformBuffers);
+ Register<SetImageCommand>(CommandType.SetImage);
+ Register<SetIndexBufferCommand>(CommandType.SetIndexBuffer);
+ Register<SetLineParametersCommand>(CommandType.SetLineParameters);
+ Register<SetLogicOpStateCommand>(CommandType.SetLogicOpState);
+ Register<SetMultisampleStateCommand>(CommandType.SetMultisampleState);
+ Register<SetPatchParametersCommand>(CommandType.SetPatchParameters);
+ Register<SetPointParametersCommand>(CommandType.SetPointParameters);
+ Register<SetPolygonModeCommand>(CommandType.SetPolygonMode);
+ Register<SetPrimitiveRestartCommand>(CommandType.SetPrimitiveRestart);
+ Register<SetPrimitiveTopologyCommand>(CommandType.SetPrimitiveTopology);
+ Register<SetProgramCommand>(CommandType.SetProgram);
+ Register<SetRasterizerDiscardCommand>(CommandType.SetRasterizerDiscard);
+ Register<SetRenderTargetColorMasksCommand>(CommandType.SetRenderTargetColorMasks);
+ Register<SetRenderTargetScaleCommand>(CommandType.SetRenderTargetScale);
+ Register<SetRenderTargetsCommand>(CommandType.SetRenderTargets);
+ Register<SetScissorsCommand>(CommandType.SetScissor);
+ Register<SetStencilTestCommand>(CommandType.SetStencilTest);
+ Register<SetTextureAndSamplerCommand>(CommandType.SetTextureAndSampler);
+ Register<SetUserClipDistanceCommand>(CommandType.SetUserClipDistance);
+ Register<SetVertexAttribsCommand>(CommandType.SetVertexAttribs);
+ Register<SetVertexBuffersCommand>(CommandType.SetVertexBuffers);
+ Register<SetViewportsCommand>(CommandType.SetViewports);
+ Register<TextureBarrierCommand>(CommandType.TextureBarrier);
+ Register<TextureBarrierTiledCommand>(CommandType.TextureBarrierTiled);
+ Register<TryHostConditionalRenderingCommand>(CommandType.TryHostConditionalRendering);
+ Register<TryHostConditionalRenderingFlushCommand>(CommandType.TryHostConditionalRenderingFlush);
+ Register<UpdateRenderScaleCommand>(CommandType.UpdateRenderScale);
+
+ return maxCommandSize;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/BarrierCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/BarrierCommand.cs
index f187c3c2..4f8e1b08 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/BarrierCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/BarrierCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct BarrierCommand : IGALCommand
+ struct BarrierCommand : IGALCommand, IGALCommand<BarrierCommand>
{
public CommandType CommandType => CommandType.Barrier;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/BeginTransformFeedbackCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/BeginTransformFeedbackCommand.cs
index ea547d8b..50032635 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/BeginTransformFeedbackCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/BeginTransformFeedbackCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct BeginTransformFeedbackCommand : IGALCommand
+ struct BeginTransformFeedbackCommand : IGALCommand, IGALCommand<BeginTransformFeedbackCommand>
{
public CommandType CommandType => CommandType.BeginTransformFeedback;
private PrimitiveTopology _topology;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferDisposeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferDisposeCommand.cs
index 68167be0..5be42fff 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferDisposeCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferDisposeCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
{
- struct BufferDisposeCommand : IGALCommand
+ struct BufferDisposeCommand : IGALCommand, IGALCommand<BufferDisposeCommand>
{
public CommandType CommandType => CommandType.BufferDispose;
private BufferHandle _buffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs
index 786ed87c..d3a255e7 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferGetDataCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
{
- struct BufferGetDataCommand : IGALCommand
+ struct BufferGetDataCommand : IGALCommand, IGALCommand<BufferGetDataCommand>
{
public CommandType CommandType => CommandType.BufferGetData;
private BufferHandle _buffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferSetDataCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferSetDataCommand.cs
index 6f39898e..dcb8c2f2 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferSetDataCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Buffer/BufferSetDataCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
{
- struct BufferSetDataCommand : IGALCommand
+ struct BufferSetDataCommand : IGALCommand, IGALCommand<BufferSetDataCommand>
{
public CommandType CommandType => CommandType.BufferSetData;
private BufferHandle _buffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearBufferCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearBufferCommand.cs
index 2b194b46..1d70460a 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearBufferCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearBufferCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct ClearBufferCommand : IGALCommand
+ struct ClearBufferCommand : IGALCommand, IGALCommand<ClearBufferCommand>
{
public CommandType CommandType => CommandType.ClearBuffer;
private BufferHandle _destination;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetColorCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetColorCommand.cs
index 00a5128a..f8c2bdfe 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetColorCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetColorCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct ClearRenderTargetColorCommand : IGALCommand
+ struct ClearRenderTargetColorCommand : IGALCommand, IGALCommand<ClearRenderTargetColorCommand>
{
public CommandType CommandType => CommandType.ClearRenderTargetColor;
private int _index;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs
index c9ebad21..ca86673e 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct ClearRenderTargetDepthStencilCommand : IGALCommand
+ struct ClearRenderTargetDepthStencilCommand : IGALCommand, IGALCommand<ClearRenderTargetDepthStencilCommand>
{
public CommandType CommandType => CommandType.ClearRenderTargetDepthStencil;
private int _layer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/CommandBufferBarrierCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/CommandBufferBarrierCommand.cs
index 8c828648..ad3ab0f8 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/CommandBufferBarrierCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/CommandBufferBarrierCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct CommandBufferBarrierCommand : IGALCommand
+ struct CommandBufferBarrierCommand : IGALCommand, IGALCommand<CommandBufferBarrierCommand>
{
public CommandType CommandType => CommandType.CommandBufferBarrier;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/CopyBufferCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/CopyBufferCommand.cs
index e8f80d98..43111bce 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/CopyBufferCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/CopyBufferCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct CopyBufferCommand : IGALCommand
+ struct CopyBufferCommand : IGALCommand, IGALCommand<CopyBufferCommand>
{
public CommandType CommandType => CommandType.CopyBuffer;
private BufferHandle _source;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventDisposeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventDisposeCommand.cs
index ae634e6a..e5250212 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventDisposeCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventDisposeCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.CounterEvent
{
- struct CounterEventDisposeCommand : IGALCommand
+ struct CounterEventDisposeCommand : IGALCommand, IGALCommand<CounterEventDisposeCommand>
{
public CommandType CommandType => CommandType.CounterEventDispose;
private TableRef<ThreadedCounterEvent> _event;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventFlushCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventFlushCommand.cs
index e4ff4c18..608cf8f9 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventFlushCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/CounterEvent/CounterEventFlushCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.CounterEvent
{
- struct CounterEventFlushCommand : IGALCommand
+ struct CounterEventFlushCommand : IGALCommand, IGALCommand<CounterEventFlushCommand>
{
public CommandType CommandType => CommandType.CounterEventFlush;
private TableRef<ThreadedCounterEvent> _event;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DispatchComputeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DispatchComputeCommand.cs
index 26c88062..29568837 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DispatchComputeCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DispatchComputeCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DispatchComputeCommand : IGALCommand
+ struct DispatchComputeCommand : IGALCommand, IGALCommand<DispatchComputeCommand>
{
public CommandType CommandType => CommandType.DispatchCompute;
private int _groupsX;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawCommand.cs
index ff27303a..804eaa49 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DrawIndexedCommand : IGALCommand
+ struct DrawIndexedCommand : IGALCommand, IGALCommand<DrawIndexedCommand>
{
public CommandType CommandType => CommandType.DrawIndexed;
private int _indexCount;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedCommand.cs
index fc84819a..1b28afcd 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DrawCommand : IGALCommand
+ struct DrawCommand : IGALCommand, IGALCommand<DrawCommand>
{
public CommandType CommandType => CommandType.Draw;
private int _vertexCount;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs
index 3a47e962..521b2f0c 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DrawIndexedIndirectCommand : IGALCommand
+ struct DrawIndexedIndirectCommand : IGALCommand, IGALCommand<DrawIndexedIndirectCommand>
{
public CommandType CommandType => CommandType.DrawIndexedIndirect;
private BufferRange _indirectBuffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs
index 79d9792e..6bdf376d 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndexedIndirectCountCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DrawIndexedIndirectCountCommand : IGALCommand
+ struct DrawIndexedIndirectCountCommand : IGALCommand, IGALCommand<DrawIndexedIndirectCountCommand>
{
public CommandType CommandType => CommandType.DrawIndexedIndirectCount;
private BufferRange _indirectBuffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs
index 73414e44..e1947084 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DrawIndirectCommand : IGALCommand
+ struct DrawIndirectCommand : IGALCommand, IGALCommand<DrawIndirectCommand>
{
public CommandType CommandType => CommandType.DrawIndirect;
private BufferRange _indirectBuffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs
index 96f60f4a..ef56ffb2 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawIndirectCountCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DrawIndirectCountCommand : IGALCommand
+ struct DrawIndirectCountCommand : IGALCommand, IGALCommand<DrawIndirectCountCommand>
{
public CommandType CommandType => CommandType.DrawIndirectCount;
private BufferRange _indirectBuffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawTextureCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawTextureCommand.cs
index 41a852bb..b3e9c4b5 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawTextureCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/DrawTextureCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct DrawTextureCommand : IGALCommand
+ struct DrawTextureCommand : IGALCommand, IGALCommand<DrawTextureCommand>
{
public CommandType CommandType => CommandType.DrawTexture;
private TableRef<ITexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/EndHostConditionalRenderingCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/EndHostConditionalRenderingCommand.cs
index e0edd9ab..877af23b 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/EndHostConditionalRenderingCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/EndHostConditionalRenderingCommand.cs
@@ -1,10 +1,10 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct EndHostConditionalRenderingCommand : IGALCommand
+ struct EndHostConditionalRenderingCommand : IGALCommand, IGALCommand<EndHostConditionalRenderingCommand>
{
public CommandType CommandType => CommandType.EndHostConditionalRendering;
- public static void Run(IRenderer renderer)
+ public static void Run(ref EndHostConditionalRenderingCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.EndHostConditionalRendering();
}
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/EndTransformFeedbackCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/EndTransformFeedbackCommand.cs
index 561996e3..33df325f 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/EndTransformFeedbackCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/EndTransformFeedbackCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct EndTransformFeedbackCommand : IGALCommand
+ struct EndTransformFeedbackCommand : IGALCommand, IGALCommand<EndTransformFeedbackCommand>
{
public CommandType CommandType => CommandType.EndTransformFeedback;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/IGALCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/IGALCommand.cs
index 5fb04c80..ea831c8d 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/IGALCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/IGALCommand.cs
@@ -4,4 +4,9 @@
{
CommandType CommandType { get; }
}
+
+ interface IGALCommand<T> where T : IGALCommand
+ {
+ abstract static void Run(ref T command, ThreadedRenderer threaded, IRenderer renderer);
+ }
}
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramCheckLinkCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramCheckLinkCommand.cs
index 7ae887f4..f3662424 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramCheckLinkCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramCheckLinkCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
{
- struct ProgramCheckLinkCommand : IGALCommand
+ struct ProgramCheckLinkCommand : IGALCommand, IGALCommand<ProgramCheckLinkCommand>
{
public CommandType CommandType => CommandType.ProgramCheckLink;
private TableRef<ThreadedProgram> _program;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramDisposeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramDisposeCommand.cs
index e614c392..d1ec4298 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramDisposeCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramDisposeCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
{
- struct ProgramDisposeCommand : IGALCommand
+ struct ProgramDisposeCommand : IGALCommand, IGALCommand<ProgramDisposeCommand>
{
public CommandType CommandType => CommandType.ProgramDispose;
private TableRef<ThreadedProgram> _program;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramGetBinaryCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramGetBinaryCommand.cs
index 92c0a6d6..16963245 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramGetBinaryCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramGetBinaryCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
{
- struct ProgramGetBinaryCommand : IGALCommand
+ struct ProgramGetBinaryCommand : IGALCommand, IGALCommand<ProgramGetBinaryCommand>
{
public CommandType CommandType => CommandType.ProgramGetBinary;
private TableRef<ThreadedProgram> _program;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ActionCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ActionCommand.cs
index 07e55c96..41987da1 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ActionCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ActionCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct ActionCommand : IGALCommand
+ struct ActionCommand : IGALCommand, IGALCommand<ActionCommand>
{
public CommandType CommandType => CommandType.Action;
private TableRef<Action> _action;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs
index a96b3cef..4f01dea2 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct CreateBufferCommand : IGALCommand
+ struct CreateBufferCommand : IGALCommand, IGALCommand<CreateBufferCommand>
{
public CommandType CommandType => CommandType.CreateBuffer;
private BufferHandle _threadedHandle;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateProgramCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateProgramCommand.cs
index e24505e5..19563e12 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateProgramCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateProgramCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources.Programs;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct CreateProgramCommand : IGALCommand
+ struct CreateProgramCommand : IGALCommand, IGALCommand<CreateProgramCommand>
{
public CommandType CommandType => CommandType.CreateProgram;
private TableRef<IProgramRequest> _request;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSamplerCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSamplerCommand.cs
index bca98cfb..6ab862d4 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSamplerCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSamplerCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct CreateSamplerCommand : IGALCommand
+ struct CreateSamplerCommand : IGALCommand, IGALCommand<CreateSamplerCommand>
{
public CommandType CommandType => CommandType.CreateSampler;
private TableRef<ThreadedSampler> _sampler;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSyncCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSyncCommand.cs
index 66f5cf06..32afb051 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSyncCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateSyncCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct CreateSyncCommand : IGALCommand
+ struct CreateSyncCommand : IGALCommand, IGALCommand<CreateSyncCommand>
{
public CommandType CommandType => CommandType.CreateSync;
private ulong _id;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
index f9240125..0347ded4 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct CreateTextureCommand : IGALCommand
+ struct CreateTextureCommand : IGALCommand, IGALCommand<CreateTextureCommand>
{
public CommandType CommandType => CommandType.CreateTexture;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/GetCapabilitiesCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/GetCapabilitiesCommand.cs
index 102ed9da..4111dcfd 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/GetCapabilitiesCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/GetCapabilitiesCommand.cs
@@ -2,7 +2,7 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct GetCapabilitiesCommand : IGALCommand
+ struct GetCapabilitiesCommand : IGALCommand, IGALCommand<GetCapabilitiesCommand>
{
public CommandType CommandType => CommandType.GetCapabilities;
private TableRef<ResultBox<Capabilities>> _result;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/PreFrameCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/PreFrameCommand.cs
index 1048dc9e..820908f3 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/PreFrameCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/PreFrameCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct PreFrameCommand : IGALCommand
+ struct PreFrameCommand : IGALCommand, IGALCommand<PreFrameCommand>
{
public CommandType CommandType => CommandType.PreFrame;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs
index d477f235..4b0210cb 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ReportCounterCommand.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct ReportCounterCommand : IGALCommand
+ struct ReportCounterCommand : IGALCommand, IGALCommand<ReportCounterCommand>
{
public CommandType CommandType => CommandType.ReportCounter;
private TableRef<ThreadedCounterEvent> _event;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ResetCounterCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ResetCounterCommand.cs
index 2835bf31..3d796041 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ResetCounterCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/ResetCounterCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct ResetCounterCommand : IGALCommand
+ struct ResetCounterCommand : IGALCommand, IGALCommand<ResetCounterCommand>
{
public CommandType CommandType => CommandType.ResetCounter;
private CounterType _type;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/UpdateCountersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/UpdateCountersCommand.cs
index f28bf080..c7076c0e 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/UpdateCountersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/UpdateCountersCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
- struct UpdateCountersCommand : IGALCommand
+ struct UpdateCountersCommand : IGALCommand, IGALCommand<UpdateCountersCommand>
{
public CommandType CommandType => CommandType.UpdateCounters;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Sampler/SamplerDisposeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Sampler/SamplerDisposeCommand.cs
index 8f4dfb7e..9485e9a1 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Sampler/SamplerDisposeCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Sampler/SamplerDisposeCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Sampler
{
- struct SamplerDisposeCommand : IGALCommand
+ struct SamplerDisposeCommand : IGALCommand, IGALCommand<SamplerDisposeCommand>
{
public CommandType CommandType => CommandType.SamplerDispose;
private TableRef<ThreadedSampler> _sampler;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetAlphaTestCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetAlphaTestCommand.cs
index 89379387..a96879ff 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetAlphaTestCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetAlphaTestCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetAlphaTestCommand : IGALCommand
+ struct SetAlphaTestCommand : IGALCommand, IGALCommand<SetAlphaTestCommand>
{
public CommandType CommandType => CommandType.SetAlphaTest;
private bool _enable;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetBlendStateCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetBlendStateCommand.cs
index 6cc4894e..68e48da5 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetBlendStateCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetBlendStateCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetBlendStateCommand : IGALCommand
+ struct SetBlendStateCommand : IGALCommand, IGALCommand<SetBlendStateCommand>
{
public CommandType CommandType => CommandType.SetBlendState;
private int _index;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthBiasCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthBiasCommand.cs
index 352242a3..eb8d4a72 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthBiasCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthBiasCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetDepthBiasCommand : IGALCommand
+ struct SetDepthBiasCommand : IGALCommand, IGALCommand<SetDepthBiasCommand>
{
public CommandType CommandType => CommandType.SetDepthBias;
private PolygonModeMask _enables;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthClampCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthClampCommand.cs
index 21c8f3e6..15159cb4 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthClampCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthClampCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetDepthClampCommand : IGALCommand
+ struct SetDepthClampCommand : IGALCommand, IGALCommand<SetDepthClampCommand>
{
public CommandType CommandType => CommandType.SetDepthClamp;
private bool _clamp;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthModeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthModeCommand.cs
index 28c36be8..3e169164 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthModeCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthModeCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetDepthModeCommand : IGALCommand
+ struct SetDepthModeCommand : IGALCommand, IGALCommand<SetDepthModeCommand>
{
public CommandType CommandType => CommandType.SetDepthMode;
private DepthMode _mode;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthTestCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthTestCommand.cs
index 585d3e8b..2abaeb78 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthTestCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetDepthTestCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetDepthTestCommand : IGALCommand
+ struct SetDepthTestCommand : IGALCommand, IGALCommand<SetDepthTestCommand>
{
public CommandType CommandType => CommandType.SetDepthTest;
private DepthTestDescriptor _depthTest;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFaceCullingCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFaceCullingCommand.cs
index 2a2b41ca..54311e95 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFaceCullingCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFaceCullingCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetFaceCullingCommand : IGALCommand
+ struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
{
public CommandType CommandType => CommandType.SetFaceCulling;
private bool _enable;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFrontFaceCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFrontFaceCommand.cs
index a415237f..e4d7b814 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFrontFaceCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFrontFaceCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetFrontFaceCommand : IGALCommand
+ struct SetFrontFaceCommand : IGALCommand, IGALCommand<SetFrontFaceCommand>
{
public CommandType CommandType => CommandType.SetFrontFace;
private FrontFace _frontFace;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs
index 4223a621..7836acd7 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetImageCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetImageCommand : IGALCommand
+ struct SetImageCommand : IGALCommand, IGALCommand<SetImageCommand>
{
public CommandType CommandType => CommandType.SetImage;
private int _binding;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetIndexBufferCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetIndexBufferCommand.cs
index 753e21f9..ded44c55 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetIndexBufferCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetIndexBufferCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetIndexBufferCommand : IGALCommand
+ struct SetIndexBufferCommand : IGALCommand, IGALCommand<SetIndexBufferCommand>
{
public CommandType CommandType => CommandType.SetIndexBuffer;
private BufferRange _buffer;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLineParametersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLineParametersCommand.cs
index 7fd2e5b1..68331932 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLineParametersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLineParametersCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetLineParametersCommand : IGALCommand
+ struct SetLineParametersCommand : IGALCommand, IGALCommand<SetLineParametersCommand>
{
public CommandType CommandType => CommandType.SetLineParameters;
private float _width;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs
index 253ef138..2d7fc169 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetLogicOpStateCommand : IGALCommand
+ struct SetLogicOpStateCommand : IGALCommand, IGALCommand<SetLogicOpStateCommand>
{
public CommandType CommandType => CommandType.SetLogicOpState;
private bool _enable;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs
index f981c6ce..f7b4969a 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetMultisampleStateCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetMultisampleStateCommand : IGALCommand
+ struct SetMultisampleStateCommand : IGALCommand, IGALCommand<SetMultisampleStateCommand>
{
public CommandType CommandType => CommandType.SetMultisampleState;
private MultisampleDescriptor _multisample;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPatchParametersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPatchParametersCommand.cs
index d67cfc69..815bc3c2 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPatchParametersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPatchParametersCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetPatchParametersCommand : IGALCommand
+ struct SetPatchParametersCommand : IGALCommand, IGALCommand<SetPatchParametersCommand>
{
public CommandType CommandType => CommandType.SetPatchParameters;
private int _vertices;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPointParametersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPointParametersCommand.cs
index 37833a0e..e3fad0f8 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPointParametersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPointParametersCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetPointParametersCommand : IGALCommand
+ struct SetPointParametersCommand : IGALCommand, IGALCommand<SetPointParametersCommand>
{
public CommandType CommandType => CommandType.SetPointParameters;
private float _size;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPolygonModeCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPolygonModeCommand.cs
index 6de78f04..ea2f838b 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPolygonModeCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPolygonModeCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetPolygonModeCommand : IGALCommand
+ struct SetPolygonModeCommand : IGALCommand, IGALCommand<SetPolygonModeCommand>
{
public CommandType CommandType => CommandType.SetPolygonMode;
private PolygonMode _frontMode;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveRestartCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveRestartCommand.cs
index e5f6ecf3..26b88b01 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveRestartCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveRestartCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetPrimitiveRestartCommand : IGALCommand
+ struct SetPrimitiveRestartCommand : IGALCommand, IGALCommand<SetPrimitiveRestartCommand>
{
public CommandType CommandType => CommandType.SetPrimitiveRestart;
private bool _enable;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveTopologyCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveTopologyCommand.cs
index 0bf29260..062c4e57 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveTopologyCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetPrimitiveTopologyCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetPrimitiveTopologyCommand : IGALCommand
+ struct SetPrimitiveTopologyCommand : IGALCommand, IGALCommand<SetPrimitiveTopologyCommand>
{
public CommandType CommandType => CommandType.SetPrimitiveTopology;
private PrimitiveTopology _topology;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetProgramCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetProgramCommand.cs
index c35d9c1f..fa2e9a8a 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetProgramCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetProgramCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetProgramCommand : IGALCommand
+ struct SetProgramCommand : IGALCommand, IGALCommand<SetProgramCommand>
{
public CommandType CommandType => CommandType.SetProgram;
private TableRef<IProgram> _program;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRasterizerDiscardCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRasterizerDiscardCommand.cs
index 4f92ce99..d2095a4f 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRasterizerDiscardCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRasterizerDiscardCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetRasterizerDiscardCommand : IGALCommand
+ struct SetRasterizerDiscardCommand : IGALCommand, IGALCommand<SetRasterizerDiscardCommand>
{
public CommandType CommandType => CommandType.SetRasterizerDiscard;
private bool _discard;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetColorMasksCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetColorMasksCommand.cs
index 1e75ddb8..c247ff3a 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetColorMasksCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetColorMasksCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetRenderTargetColorMasksCommand : IGALCommand
+ struct SetRenderTargetColorMasksCommand : IGALCommand, IGALCommand<SetRenderTargetColorMasksCommand>
{
public CommandType CommandType => CommandType.SetRenderTargetColorMasks;
private SpanRef<uint> _componentMask;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs
index a97a63db..7cb5ec11 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetScaleCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetRenderTargetScaleCommand : IGALCommand
+ struct SetRenderTargetScaleCommand : IGALCommand, IGALCommand<SetRenderTargetScaleCommand>
{
public CommandType CommandType => CommandType.SetRenderTargetScale;
private float _scale;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs
index 30f798dd..0b175a72 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetRenderTargetsCommand.cs
@@ -4,7 +4,7 @@ using System.Linq;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetRenderTargetsCommand : IGALCommand
+ struct SetRenderTargetsCommand : IGALCommand, IGALCommand<SetRenderTargetsCommand>
{
public CommandType CommandType => CommandType.SetRenderTargets;
private TableRef<ITexture[]> _colors;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs
index 6966df6d..985d775e 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetScissorsCommand.cs
@@ -2,7 +2,7 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetScissorsCommand : IGALCommand
+ struct SetScissorsCommand : IGALCommand, IGALCommand<SetScissorsCommand>
{
public CommandType CommandType => CommandType.SetScissor;
private SpanRef<Rectangle<int>> _scissors;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStencilTestCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStencilTestCommand.cs
index cc5db4df..41bff97e 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStencilTestCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStencilTestCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetStencilTestCommand : IGALCommand
+ struct SetStencilTestCommand : IGALCommand, IGALCommand<SetStencilTestCommand>
{
public CommandType CommandType => CommandType.SetStencilTest;
private StencilTestDescriptor _stencilTest;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStorageBuffersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStorageBuffersCommand.cs
index 610603ca..6ecb0989 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStorageBuffersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetStorageBuffersCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetStorageBuffersCommand : IGALCommand
+ struct SetStorageBuffersCommand : IGALCommand, IGALCommand<SetStorageBuffersCommand>
{
public CommandType CommandType => CommandType.SetStorageBuffers;
private SpanRef<BufferAssignment> _buffers;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
index 7ef58c3d..5e8e0854 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTextureAndSamplerCommand.cs
@@ -4,7 +4,7 @@ using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetTextureAndSamplerCommand : IGALCommand
+ struct SetTextureAndSamplerCommand : IGALCommand, IGALCommand<SetTextureAndSamplerCommand>
{
public CommandType CommandType => CommandType.SetTextureAndSampler;
private ShaderStage _stage;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTransformFeedbackBuffersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTransformFeedbackBuffersCommand.cs
index 5125447c..e0d4ef2d 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTransformFeedbackBuffersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetTransformFeedbackBuffersCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetTransformFeedbackBuffersCommand : IGALCommand
+ struct SetTransformFeedbackBuffersCommand : IGALCommand, IGALCommand<SetTransformFeedbackBuffersCommand>
{
public CommandType CommandType => CommandType.SetTransformFeedbackBuffers;
private SpanRef<BufferRange> _buffers;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUniformBuffersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUniformBuffersCommand.cs
index e4abb403..9e93db9e 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUniformBuffersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUniformBuffersCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetUniformBuffersCommand : IGALCommand
+ struct SetUniformBuffersCommand : IGALCommand, IGALCommand<SetUniformBuffersCommand>
{
public CommandType CommandType => CommandType.SetUniformBuffers;
private SpanRef<BufferAssignment> _buffers;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUserClipDistanceCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUserClipDistanceCommand.cs
index f0f05779..4336ce49 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUserClipDistanceCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetUserClipDistanceCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetUserClipDistanceCommand : IGALCommand
+ struct SetUserClipDistanceCommand : IGALCommand, IGALCommand<SetUserClipDistanceCommand>
{
public CommandType CommandType => CommandType.SetUserClipDistance;
private int _index;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexAttribsCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexAttribsCommand.cs
index cbc313e9..e442c72d 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexAttribsCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexAttribsCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetVertexAttribsCommand : IGALCommand
+ struct SetVertexAttribsCommand : IGALCommand, IGALCommand<SetVertexAttribsCommand>
{
public CommandType CommandType => CommandType.SetVertexAttribs;
private SpanRef<VertexAttribDescriptor> _vertexAttribs;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexBuffersCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexBuffersCommand.cs
index b7d46d08..585da2a4 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexBuffersCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetVertexBuffersCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetVertexBuffersCommand : IGALCommand
+ struct SetVertexBuffersCommand : IGALCommand, IGALCommand<SetVertexBuffersCommand>
{
public CommandType CommandType => CommandType.SetVertexBuffers;
private SpanRef<VertexBufferDescriptor> _vertexBuffers;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs
index e1b8c7d4..c18bd811 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/SetViewportsCommand.cs
@@ -3,7 +3,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct SetViewportsCommand : IGALCommand
+ struct SetViewportsCommand : IGALCommand, IGALCommand<SetViewportsCommand>
{
public CommandType CommandType => CommandType.SetViewports;
private SpanRef<Viewport> _viewports;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs
index 112c1fd1..02d0b639 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureCopyToCommand : IGALCommand
+ struct TextureCopyToCommand : IGALCommand, IGALCommand<TextureCopyToCommand>
{
public CommandType CommandType => CommandType.TextureCopyTo;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs
index 11843361..6b83d3f8 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToScaledCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureCopyToScaledCommand : IGALCommand
+ struct TextureCopyToScaledCommand : IGALCommand, IGALCommand<TextureCopyToScaledCommand>
{
public CommandType CommandType => CommandType.TextureCopyToScaled;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs
index 363edb00..2a340a70 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCopyToSliceCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureCopyToSliceCommand : IGALCommand
+ struct TextureCopyToSliceCommand : IGALCommand, IGALCommand<TextureCopyToSliceCommand>
{
public CommandType CommandType => CommandType.TextureCopyToSlice;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs
index 7c385407..09e9ca2f 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureCreateViewCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureCreateViewCommand : IGALCommand
+ struct TextureCreateViewCommand : IGALCommand, IGALCommand<TextureCreateViewCommand>
{
public CommandType CommandType => CommandType.TextureCreateView;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs
index 9e7d0c64..1f519ccd 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataCommand.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureGetDataCommand : IGALCommand
+ struct TextureGetDataCommand : IGALCommand, IGALCommand<TextureGetDataCommand>
{
public CommandType CommandType => CommandType.TextureGetData;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs
index 207e5784..5ac05971 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureGetDataSliceCommand.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureGetDataSliceCommand : IGALCommand
+ struct TextureGetDataSliceCommand : IGALCommand, IGALCommand<TextureGetDataSliceCommand>
{
public CommandType CommandType => CommandType.TextureGetDataSlice;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs
index 591b2214..61486e09 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureReleaseCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureReleaseCommand : IGALCommand
+ struct TextureReleaseCommand : IGALCommand, IGALCommand<TextureReleaseCommand>
{
public CommandType CommandType => CommandType.TextureRelease;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs
index a8a6d274..cfbaffd3 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureSetDataCommand : IGALCommand
+ struct TextureSetDataCommand : IGALCommand, IGALCommand<TextureSetDataCommand>
{
public CommandType CommandType => CommandType.TextureSetData;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs
index 0179ff11..a7126f61 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureSetDataSliceCommand : IGALCommand
+ struct TextureSetDataSliceCommand : IGALCommand, IGALCommand<TextureSetDataSliceCommand>
{
public CommandType CommandType => CommandType.TextureSetDataSlice;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs
index b4285592..4df83e08 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureSetDataSliceRegionCommand : IGALCommand
+ struct TextureSetDataSliceRegionCommand : IGALCommand, IGALCommand<TextureSetDataSliceRegionCommand>
{
public CommandType CommandType => CommandType.TextureSetDataSliceRegion;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs
index f86a9c44..2a1943a9 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetStorageCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
{
- struct TextureSetStorageCommand : IGALCommand
+ struct TextureSetStorageCommand : IGALCommand, IGALCommand<TextureSetStorageCommand>
{
public CommandType CommandType => CommandType.TextureSetStorage;
private TableRef<ThreadedTexture> _texture;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierCommand.cs
index b0b46021..ce1a83a7 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct TextureBarrierCommand : IGALCommand
+ struct TextureBarrierCommand : IGALCommand, IGALCommand<TextureBarrierCommand>
{
public CommandType CommandType => CommandType.TextureBarrier;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierTiledCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierTiledCommand.cs
index f92abe5b..c65ffe2e 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierTiledCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierTiledCommand.cs
@@ -1,6 +1,6 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct TextureBarrierTiledCommand : IGALCommand
+ struct TextureBarrierTiledCommand : IGALCommand, IGALCommand<TextureBarrierTiledCommand>
{
public CommandType CommandType => CommandType.TextureBarrierTiled;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingCommand.cs
index 65e1748d..9124ca1f 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct TryHostConditionalRenderingCommand : IGALCommand
+ struct TryHostConditionalRenderingCommand : IGALCommand, IGALCommand<TryHostConditionalRenderingCommand>
{
public CommandType CommandType => CommandType.TryHostConditionalRendering;
private TableRef<ThreadedCounterEvent> _value;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingFlushCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingFlushCommand.cs
index 29eb8dd4..a5d07640 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingFlushCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/TryHostConditionalRenderingFlushCommand.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct TryHostConditionalRenderingFlushCommand : IGALCommand
+ struct TryHostConditionalRenderingFlushCommand : IGALCommand, IGALCommand<TryHostConditionalRenderingFlushCommand>
{
public CommandType CommandType => CommandType.TryHostConditionalRenderingFlush;
private TableRef<ThreadedCounterEvent> _value;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs
index ca869b01..ebe14150 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/UpdateRenderScaleCommand.cs
@@ -2,7 +2,7 @@
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
- struct UpdateRenderScaleCommand : IGALCommand
+ struct UpdateRenderScaleCommand : IGALCommand, IGALCommand<UpdateRenderScaleCommand>
{
public CommandType CommandType => CommandType.UpdateRenderScale;
private SpanRef<float> _scales;
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Commands/Window/WindowPresentCommand.cs b/Ryujinx.Graphics.GAL/Multithreading/Commands/Window/WindowPresentCommand.cs
index c4f3b553..6a24cd35 100644
--- a/Ryujinx.Graphics.GAL/Multithreading/Commands/Window/WindowPresentCommand.cs
+++ b/Ryujinx.Graphics.GAL/Multithreading/Commands/Window/WindowPresentCommand.cs
@@ -4,7 +4,7 @@ using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Window
{
- struct WindowPresentCommand : IGALCommand
+ struct WindowPresentCommand : IGALCommand, IGALCommand<WindowPresentCommand>
{
public CommandType CommandType => CommandType.WindowPresent;
private TableRef<ThreadedTexture> _texture;