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authorAc_K <Acoustik666@gmail.com>2022-12-06 16:32:14 +0100
committerGitHub <noreply@github.com>2022-12-06 15:32:14 +0000
commit2372c194f10d8f9ef7ea2dc415aa1613fbfc078a (patch)
treedb1ab3951369aa538cefd397d7171af612a6bfe1
parent40311310d1a6d2fde2ee9f04bfa1f21ced7cbee2 (diff)
ava: Cleanup Input classes (#4042)1.1.436
* ava: Cleanup Input classes This PR just cleanup all Input classes for consistencies. * Addresses TSRBerry's feedback
-rw-r--r--Ryujinx.Ava/Input/AvaloniaKeyboard.cs98
-rw-r--r--Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs34
-rw-r--r--Ryujinx.Ava/Input/AvaloniaKeyboardMappingHelper.cs (renamed from Ryujinx.Ava/Input/AvaloniaMappingHelper.cs)14
-rw-r--r--Ryujinx.Ava/Input/AvaloniaMouse.cs11
-rw-r--r--Ryujinx.Ava/Input/AvaloniaMouseDriver.cs75
-rw-r--r--Ryujinx.Ava/Ui/Applet/AvaloniaDynamicTextInputHandler.cs4
-rw-r--r--Ryujinx.Ava/Ui/ViewModels/MainWindowViewModel.cs6
7 files changed, 113 insertions, 129 deletions
diff --git a/Ryujinx.Ava/Input/AvaloniaKeyboard.cs b/Ryujinx.Ava/Input/AvaloniaKeyboard.cs
index 5b888bf5..d40ebbd2 100644
--- a/Ryujinx.Ava/Input/AvaloniaKeyboard.cs
+++ b/Ryujinx.Ava/Input/AvaloniaKeyboard.cs
@@ -4,7 +4,6 @@ using Ryujinx.Input;
using System;
using System.Collections.Generic;
using System.Numerics;
-
using ConfigKey = Ryujinx.Common.Configuration.Hid.Key;
using Key = Ryujinx.Input.Key;
@@ -13,30 +12,37 @@ namespace Ryujinx.Ava.Input
internal class AvaloniaKeyboard : IKeyboard
{
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
- private readonly AvaloniaKeyboardDriver _driver;
+ private readonly AvaloniaKeyboardDriver _driver;
+ private StandardKeyboardInputConfig _configuration;
private readonly object _userMappingLock = new();
- private StandardKeyboardInputConfig _configuration;
-
- private bool HasConfiguration => _configuration != null;
-
- public string Id { get; }
+ public string Id { get; }
public string Name { get; }
- public bool IsConnected => true;
+ public bool IsConnected => true;
+ public GamepadFeaturesFlag Features => GamepadFeaturesFlag.None;
+
+ private class ButtonMappingEntry
+ {
+ public readonly Key From;
+ public readonly GamepadButtonInputId To;
- public GamepadFeaturesFlag Features => GamepadFeaturesFlag.None;
+ public ButtonMappingEntry(GamepadButtonInputId to, Key from)
+ {
+ To = to;
+ From = from;
+ }
+ }
public AvaloniaKeyboard(AvaloniaKeyboardDriver driver, string id, string name)
{
- _driver = driver;
- Id = id;
- Name = name;
_buttonsUserMapping = new List<ButtonMappingEntry>();
- }
- public void Dispose() { }
+ _driver = driver;
+ Id = id;
+ Name = name;
+ }
public KeyboardStateSnapshot GetKeyboardStateSnapshot()
{
@@ -46,11 +52,11 @@ namespace Ryujinx.Ava.Input
public GamepadStateSnapshot GetMappedStateSnapshot()
{
KeyboardStateSnapshot rawState = GetKeyboardStateSnapshot();
- GamepadStateSnapshot result = default;
+ GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
- if (!HasConfiguration)
+ if (_configuration == null)
{
return result;
}
@@ -62,17 +68,17 @@ namespace Ryujinx.Ava.Input
continue;
}
- // Do not touch state of the button already pressed
+ // NOTE: Do not touch state of the button already pressed.
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
- (short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
+ (short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
(short rightStickX, short rightStickY) = GetStickValues(ref rawState, _configuration.RightJoyconStick);
- result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
+ result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
result.SetStick(StickInputId.Right, ConvertRawStickValue(rightStickX), ConvertRawStickValue(rightStickY));
}
@@ -114,29 +120,29 @@ namespace Ryujinx.Ava.Input
_buttonsUserMapping.Clear();
- // Left joycon
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (Key)_configuration.LeftJoyconStick.StickButton));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (Key)_configuration.LeftJoycon.DpadUp));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (Key)_configuration.LeftJoycon.DpadDown));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (Key)_configuration.LeftJoycon.DpadLeft));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (Key)_configuration.LeftJoycon.DpadRight));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (Key)_configuration.LeftJoycon.ButtonMinus));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (Key)_configuration.LeftJoycon.ButtonL));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (Key)_configuration.LeftJoycon.ButtonZl));
+ // Left JoyCon
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (Key)_configuration.LeftJoyconStick.StickButton));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (Key)_configuration.LeftJoycon.DpadUp));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (Key)_configuration.LeftJoycon.DpadDown));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (Key)_configuration.LeftJoycon.DpadLeft));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (Key)_configuration.LeftJoycon.DpadRight));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (Key)_configuration.LeftJoycon.ButtonMinus));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (Key)_configuration.LeftJoycon.ButtonL));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (Key)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (Key)_configuration.LeftJoycon.ButtonSr));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (Key)_configuration.LeftJoycon.ButtonSl));
-
- // Finally right joycon
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (Key)_configuration.RightJoyconStick.StickButton));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (Key)_configuration.RightJoycon.ButtonA));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (Key)_configuration.RightJoycon.ButtonB));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (Key)_configuration.RightJoycon.ButtonX));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (Key)_configuration.RightJoycon.ButtonY));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (Key)_configuration.RightJoycon.ButtonPlus));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (Key)_configuration.RightJoycon.ButtonR));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (Key)_configuration.RightJoycon.ButtonZr));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (Key)_configuration.LeftJoycon.ButtonSl));
+
+ // Right JoyCon
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (Key)_configuration.RightJoyconStick.StickButton));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (Key)_configuration.RightJoycon.ButtonA));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (Key)_configuration.RightJoycon.ButtonB));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (Key)_configuration.RightJoycon.ButtonX));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (Key)_configuration.RightJoycon.ButtonY));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (Key)_configuration.RightJoycon.ButtonPlus));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (Key)_configuration.RightJoycon.ButtonR));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (Key)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (Key)_configuration.RightJoycon.ButtonSr));
- _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (Key)_configuration.RightJoycon.ButtonSl));
+ _buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (Key)_configuration.RightJoycon.ButtonSl));
}
}
@@ -190,16 +196,6 @@ namespace Ryujinx.Ava.Input
_driver?.ResetKeys();
}
- private class ButtonMappingEntry
- {
- public readonly Key From;
- public readonly GamepadButtonInputId To;
-
- public ButtonMappingEntry(GamepadButtonInputId to, Key from)
- {
- To = to;
- From = from;
- }
- }
+ public void Dispose() { }
}
} \ No newline at end of file
diff --git a/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs b/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs
index 910de186..31a53c32 100644
--- a/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs
+++ b/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs
@@ -4,7 +4,6 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
-
using AvaKey = Avalonia.Input.Key;
using Key = Ryujinx.Input.Key;
@@ -13,24 +12,23 @@ namespace Ryujinx.Ava.Input
internal class AvaloniaKeyboardDriver : IGamepadDriver
{
private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
- private readonly Control _control;
+ private readonly Control _control;
private readonly HashSet<AvaKey> _pressedKeys;
public event EventHandler<KeyEventArgs> KeyPressed;
public event EventHandler<KeyEventArgs> KeyRelease;
- public event EventHandler<string> TextInput;
-
- public string DriverName => "Avalonia";
+ public event EventHandler<string> TextInput;
+ public string DriverName => "AvaloniaKeyboardDriver";
public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers;
public AvaloniaKeyboardDriver(Control control)
{
- _control = control;
+ _control = control;
_pressedKeys = new HashSet<AvaKey>();
- _control.KeyDown += OnKeyPress;
- _control.KeyUp += OnKeyRelease;
+ _control.KeyDown += OnKeyPress;
+ _control.KeyUp += OnKeyRelease;
_control.TextInput += Control_TextInput;
}
@@ -41,21 +39,16 @@ namespace Ryujinx.Ava.Input
public event Action<string> OnGamepadConnected
{
- add { }
+ add { }
remove { }
}
public event Action<string> OnGamepadDisconnected
{
- add { }
+ add { }
remove { }
}
- public void Dispose()
- {
- Dispose(true);
- }
-
public IGamepad GetGamepad(string id)
{
if (!_keyboardIdentifers[0].Equals(id))
@@ -70,15 +63,13 @@ namespace Ryujinx.Ava.Input
{
if (disposing)
{
- _control.KeyUp -= OnKeyPress;
+ _control.KeyUp -= OnKeyPress;
_control.KeyDown -= OnKeyRelease;
}
}
protected void OnKeyPress(object sender, KeyEventArgs args)
{
- AvaKey key = args.Key;
-
_pressedKeys.Add(args.Key);
KeyPressed?.Invoke(this, args);
@@ -98,7 +89,7 @@ namespace Ryujinx.Ava.Input
return false;
}
- AvaloniaMappingHelper.TryGetAvaKey(key, out var nativeKey);
+ AvaloniaKeyboardMappingHelper.TryGetAvaKey(key, out var nativeKey);
return _pressedKeys.Contains(nativeKey);
}
@@ -107,5 +98,10 @@ namespace Ryujinx.Ava.Input
{
_pressedKeys.Clear();
}
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
}
} \ No newline at end of file
diff --git a/Ryujinx.Ava/Input/AvaloniaMappingHelper.cs b/Ryujinx.Ava/Input/AvaloniaKeyboardMappingHelper.cs
index e1ef3ebc..8400ddad 100644
--- a/Ryujinx.Ava/Input/AvaloniaMappingHelper.cs
+++ b/Ryujinx.Ava/Input/AvaloniaKeyboardMappingHelper.cs
@@ -5,7 +5,7 @@ using AvaKey = Avalonia.Input.Key;
namespace Ryujinx.Ava.Input
{
- internal static class AvaloniaMappingHelper
+ internal static class AvaloniaKeyboardMappingHelper
{
private static readonly AvaKey[] _keyMapping = new AvaKey[(int)Key.Count]
{
@@ -149,11 +149,11 @@ namespace Ryujinx.Ava.Input
private static readonly Dictionary<AvaKey, Key> _avaKeyMapping;
- static AvaloniaMappingHelper()
+ static AvaloniaKeyboardMappingHelper()
{
var inputKeys = Enum.GetValues(typeof(Key));
- // Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
+ // NOTE: Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
_avaKeyMapping = new Dictionary<AvaKey, Key>();
foreach (var key in inputKeys)
@@ -167,15 +167,13 @@ namespace Ryujinx.Ava.Input
public static bool TryGetAvaKey(Key key, out AvaKey avaKey)
{
- var keyExist = (int)key < _keyMapping.Length;
+ avaKey = AvaKey.None;
+
+ bool keyExist = (int)key < _keyMapping.Length;
if (keyExist)
{
avaKey = _keyMapping[(int)key];
}
- else
- {
- avaKey = AvaKey.None;
- }
return keyExist;
}
diff --git a/Ryujinx.Ava/Input/AvaloniaMouse.cs b/Ryujinx.Ava/Input/AvaloniaMouse.cs
index a3ca2ff8..3a9c91c0 100644
--- a/Ryujinx.Ava/Input/AvaloniaMouse.cs
+++ b/Ryujinx.Ava/Input/AvaloniaMouse.cs
@@ -10,15 +10,12 @@ namespace Ryujinx.Ava.Input
{
private AvaloniaMouseDriver _driver;
- public GamepadFeaturesFlag Features => throw new NotImplementedException();
-
- public string Id => "0";
-
+ public string Id => "0";
public string Name => "AvaloniaMouse";
- public bool IsConnected => true;
-
- public bool[] Buttons => _driver.PressedButtons;
+ public bool IsConnected => true;
+ public GamepadFeaturesFlag Features => throw new NotImplementedException();
+ public bool[] Buttons => _driver.PressedButtons;
public AvaloniaMouse(AvaloniaMouseDriver driver)
{
diff --git a/Ryujinx.Ava/Input/AvaloniaMouseDriver.cs b/Ryujinx.Ava/Input/AvaloniaMouseDriver.cs
index 9ad0310a..eb58752c 100644
--- a/Ryujinx.Ava/Input/AvaloniaMouseDriver.cs
+++ b/Ryujinx.Ava/Input/AvaloniaMouseDriver.cs
@@ -11,35 +11,50 @@ namespace Ryujinx.Ava.Input
{
internal class AvaloniaMouseDriver : IGamepadDriver
{
- private Control _widget;
- private bool _isDisposed;
- private Size _size;
+ private Control _widget;
+ private bool _isDisposed;
+ private Size _size;
private readonly Window _window;
- public bool[] PressedButtons { get; }
-
+ public bool[] PressedButtons { get; }
public Vector2 CurrentPosition { get; private set; }
- public Vector2 Scroll { get; private set; }
+ public Vector2 Scroll { get; private set; }
+
+ public string DriverName => "AvaloniaMouseDriver";
+ public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
public AvaloniaMouseDriver(Window window, Control parent)
{
_widget = parent;
_window = window;
- _widget.PointerMoved += Parent_PointerMovedEvent;
- _widget.PointerPressed += Parent_PointerPressEvent;
- _widget.PointerReleased += Parent_PointerReleaseEvent;
+ _widget.PointerMoved += Parent_PointerMovedEvent;
+ _widget.PointerPressed += Parent_PointerPressEvent;
+ _widget.PointerReleased += Parent_PointerReleaseEvent;
_widget.PointerWheelChanged += Parent_ScrollEvent;
- _window.PointerMoved += Parent_PointerMovedEvent;
- _window.PointerPressed += Parent_PointerPressEvent;
- _window.PointerReleased += Parent_PointerReleaseEvent;
+ _window.PointerMoved += Parent_PointerMovedEvent;
+ _window.PointerPressed += Parent_PointerPressEvent;
+ _window.PointerReleased += Parent_PointerReleaseEvent;
_window.PointerWheelChanged += Parent_ScrollEvent;
PressedButtons = new bool[(int)MouseButton.Count];
_size = new Size((int)parent.Bounds.Width, (int)parent.Bounds.Height);
- parent.GetObservable(Control.BoundsProperty).Subscribe(Resized);
+
+ parent.GetObservable(Visual.BoundsProperty).Subscribe(Resized);
+ }
+
+ public event Action<string> OnGamepadConnected
+ {
+ add { }
+ remove { }
+ }
+
+ public event Action<string> OnGamepadDisconnected
+ {
+ add { }
+ remove { }
}
private void Resized(Rect rect)
@@ -59,14 +74,12 @@ namespace Ryujinx.Ava.Input
private void Parent_PointerPressEvent(object o, PointerPressedEventArgs args)
{
- var pointerProperties = args.GetCurrentPoint(_widget).Properties;
-
- PressedButtons[(int)pointerProperties.PointerUpdateKind] = true;
+ PressedButtons[(int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind] = true;
}
private void Parent_PointerMovedEvent(object o, PointerEventArgs args)
{
- var position = args.GetPosition(_widget);
+ Point position = args.GetPosition(_widget);
CurrentPosition = new Vector2((float)position.X, (float)position.Y);
}
@@ -96,22 +109,6 @@ namespace Ryujinx.Ava.Input
return _size;
}
- public string DriverName => "Avalonia";
-
- public event Action<string> OnGamepadConnected
- {
- add { }
- remove { }
- }
-
- public event Action<string> OnGamepadDisconnected
- {
- add { }
- remove { }
- }
-
- public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
-
public IGamepad GetGamepad(string id)
{
return new AvaloniaMouse(this);
@@ -126,14 +123,14 @@ namespace Ryujinx.Ava.Input
_isDisposed = true;
- _widget.PointerMoved -= Parent_PointerMovedEvent;
- _widget.PointerPressed -= Parent_PointerPressEvent;
- _widget.PointerReleased -= Parent_PointerReleaseEvent;
+ _widget.PointerMoved -= Parent_PointerMovedEvent;
+ _widget.PointerPressed -= Parent_PointerPressEvent;
+ _widget.PointerReleased -= Parent_PointerReleaseEvent;
_widget.PointerWheelChanged -= Parent_ScrollEvent;
- _window.PointerMoved -= Parent_PointerMovedEvent;
- _window.PointerPressed -= Parent_PointerPressEvent;
- _window.PointerReleased -= Parent_PointerReleaseEvent;
+ _window.PointerMoved -= Parent_PointerMovedEvent;
+ _window.PointerPressed -= Parent_PointerPressEvent;
+ _window.PointerReleased -= Parent_PointerReleaseEvent;
_window.PointerWheelChanged -= Parent_ScrollEvent;
_widget = null;
diff --git a/Ryujinx.Ava/Ui/Applet/AvaloniaDynamicTextInputHandler.cs b/Ryujinx.Ava/Ui/Applet/AvaloniaDynamicTextInputHandler.cs
index 02a99c1d..ee0d435b 100644
--- a/Ryujinx.Ava/Ui/Applet/AvaloniaDynamicTextInputHandler.cs
+++ b/Ryujinx.Ava/Ui/Applet/AvaloniaDynamicTextInputHandler.cs
@@ -68,7 +68,7 @@ namespace Ryujinx.Ava.Ui.Applet
private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, Avalonia.Input.KeyEventArgs e)
{
- var key = (HidKey)AvaloniaMappingHelper.ToInputKey(e.Key);
+ var key = (HidKey)AvaloniaKeyboardMappingHelper.ToInputKey(e.Key);
if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true))
{
@@ -88,7 +88,7 @@ namespace Ryujinx.Ava.Ui.Applet
private void AvaloniaDynamicTextInputHandler_KeyPressed(object sender, KeyEventArgs e)
{
- var key = (HidKey)AvaloniaMappingHelper.ToInputKey(e.Key);
+ var key = (HidKey)AvaloniaKeyboardMappingHelper.ToInputKey(e.Key);
if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true))
{
diff --git a/Ryujinx.Ava/Ui/ViewModels/MainWindowViewModel.cs b/Ryujinx.Ava/Ui/ViewModels/MainWindowViewModel.cs
index f81afd2e..06513e37 100644
--- a/Ryujinx.Ava/Ui/ViewModels/MainWindowViewModel.cs
+++ b/Ryujinx.Ava/Ui/ViewModels/MainWindowViewModel.cs
@@ -883,17 +883,17 @@ namespace Ryujinx.Ava.Ui.ViewModels
public void LoadConfigurableHotKeys()
{
- if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi, out var showUiKey))
+ if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi, out var showUiKey))
{
ShowUiKey = new KeyGesture(showUiKey, KeyModifiers.None);
}
- if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
+ if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
{
ScreenshotKey = new KeyGesture(screenshotKey, KeyModifiers.None);
}
- if (AvaloniaMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
+ if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
{
PauseKey = new KeyGesture(pauseKey, KeyModifiers.None);
}