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authorgdkchan <gab.dark.100@gmail.com>2024-03-23 16:31:54 -0300
committerGitHub <noreply@github.com>2024-03-23 16:31:54 -0300
commitdbfe859ed717c82d87d6d497fe1d647278f19284 (patch)
treebff22d7f698de881610a8bc482edc2403810a9a4
parentc94a73ec60f3f75b36179cbc93d046701ed96253 (diff)
Add a few missing locale strings on Avalonia (#6556)1.1.1243
* Add a few missing locale strings on Avalonia * Rename LDN MitM to ldn_mitm
-rw-r--r--src/Ryujinx/Assets/Locales/en_US.json7
-rw-r--r--src/Ryujinx/UI/ViewModels/SettingsViewModel.cs5
-rw-r--r--src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml6
-rw-r--r--src/Ryujinx/UI/Views/Settings/SettingsNetworkView.axaml10
4 files changed, 17 insertions, 11 deletions
diff --git a/src/Ryujinx/Assets/Locales/en_US.json b/src/Ryujinx/Assets/Locales/en_US.json
index efc4525c..3a3cb301 100644
--- a/src/Ryujinx/Assets/Locales/en_US.json
+++ b/src/Ryujinx/Assets/Locales/en_US.json
@@ -648,6 +648,9 @@
"GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Scaling Filter:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
+ "GraphicsScalingFilterBilinear": "Bilinear",
+ "GraphicsScalingFilterNearest": "Nearest",
+ "GraphicsScalingFilterFsr": "FSR",
"GraphicsScalingFilterLevelLabel": "Level",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
"SmaaLow": "SMAA Low",
@@ -664,5 +667,7 @@
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
"SettingsTabNetworkMultiplayer": "Multiplayer",
"MultiplayerMode": "Mode:",
- "MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure."
+ "MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
+ "MultiplayerModeDisabled": "Disabled",
+ "MultiplayerModeLdnMitm": "ldn_mitm"
}
diff --git a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
index bcaa0860..fde8f74a 100644
--- a/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
+++ b/src/Ryujinx/UI/ViewModels/SettingsViewModel.cs
@@ -237,11 +237,6 @@ namespace Ryujinx.Ava.UI.ViewModels
get => new(_networkInterfaces.Keys);
}
- public AvaloniaList<string> MultiplayerModes
- {
- get => new(Enum.GetNames<MultiplayerMode>());
- }
-
public KeyboardHotkeys KeyboardHotkeys
{
get => _keyboardHotkeys;
diff --git a/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml b/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml
index 22449478..5cffc684 100644
--- a/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml
+++ b/src/Ryujinx/UI/Views/Settings/SettingsGraphicsView.axaml
@@ -165,13 +165,13 @@
ToolTip.Tip="{locale:Locale GraphicsScalingFilterTooltip}"
SelectedIndex="{Binding ScalingFilter}">
<ComboBoxItem>
- <TextBlock Text="Bilinear" />
+ <TextBlock Text="{locale:Locale GraphicsScalingFilterBilinear}" />
</ComboBoxItem>
<ComboBoxItem>
- <TextBlock Text="Nearest" />
+ <TextBlock Text="{locale:Locale GraphicsScalingFilterNearest}" />
</ComboBoxItem>
<ComboBoxItem>
- <TextBlock Text="FSR" />
+ <TextBlock Text="{locale:Locale GraphicsScalingFilterFsr}" />
</ComboBoxItem>
</ComboBox>
<controls:SliderScroll Value="{Binding ScalingFilterLevel}"
diff --git a/src/Ryujinx/UI/Views/Settings/SettingsNetworkView.axaml b/src/Ryujinx/UI/Views/Settings/SettingsNetworkView.axaml
index 9bb81463..67fac192 100644
--- a/src/Ryujinx/UI/Views/Settings/SettingsNetworkView.axaml
+++ b/src/Ryujinx/UI/Views/Settings/SettingsNetworkView.axaml
@@ -32,8 +32,14 @@
<ComboBox SelectedIndex="{Binding MultiplayerModeIndex}"
ToolTip.Tip="{locale:Locale MultiplayerModeTooltip}"
HorizontalContentAlignment="Left"
- ItemsSource="{Binding MultiplayerModes}"
- Width="250" />
+ Width="250">
+ <ComboBoxItem>
+ <TextBlock Text="{locale:Locale MultiplayerModeDisabled}" />
+ </ComboBoxItem>
+ <ComboBoxItem>
+ <TextBlock Text="{locale:Locale MultiplayerModeLdnMitm}" />
+ </ComboBoxItem>
+ </ComboBox>
</StackPanel>
<Separator Height="1" />
<TextBlock Classes="h1" Text="{locale:Locale SettingsTabNetworkConnection}" />