diff options
author | MaxLastBreath <136052075+MaxLastBreath@users.noreply.github.com> | 2024-09-26 20:33:38 +0300 |
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committer | GitHub <noreply@github.com> | 2024-09-26 14:33:38 -0300 |
commit | d86249cb0add1504c0d3a5c41527cbef43346742 (patch) | |
tree | b06003a692f5860ce92f5c1117dde3aad0cf4570 | |
parent | 04d68ca6168326f798f9acfa6a273f31ac53f3c6 (diff) |
Convert MaxTextureCacheCapacity to Dynamic MaxTextureCacheCapacity for High Resolution Mod support. (#7307)1.1.1400
* Add Texture Size Capacity and 8GB Dram Build
* Update AutoDeleteCache.cs
* Dynamic Texture Cache (WIP)
* Change to float Multiplier, in-case it needs fine-tuning.
* Delete src/src.sln
* Update AutoDeleteCache.cs
* Format
* Fix Formatting
* Add DefaultTextureSizeCapacity and MemoryScaleFactor
- Also remove redundant New Lines
* Fix 4GB dram crashing
* Format newline
* Refractor
- Added Initialize() function to TextureCache and AutoDeleteCache
- Removed GetMaxTextureCapacity() function and instead added _maxCacheMemoryUsage
- Added private const MaxTextureSizeCapacity to AutoDelete Cache
- Added TextureCache.Initialize() to MemoryManager in order to fetch MaxGpuMemory at the right time.
- Moved and Changed Logger.Info for Gpu Memory to Logger.Notice and Moved it to PrintGpuInformation function.
- Opted to use a ternary operator for the Initialize function, I think it looks cleaner than bunch of if statements.
* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* maxMemory to CacheMemory, use Clamp instead of Ternary. Changed MinTextureCapacity 1GiB to 512 MiB
* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Format comment
* comment context
* Increase TextureSize capacity for OpenGL back to 1024
- Added a new const ulong for OpenGLTextureSizeCapacity
* Fix changes from last commit.
* Adjust last OpenGL changes.
* Remove garbage VSC file
* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Update src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
---------
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Capabilities.cs | 6 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs | 30 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs | 8 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 2 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 3 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs | 22 |
6 files changed, 65 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Capabilities.cs b/src/Ryujinx.Graphics.GAL/Capabilities.cs index a5c6eb5c..1eec80e5 100644 --- a/src/Ryujinx.Graphics.GAL/Capabilities.cs +++ b/src/Ryujinx.Graphics.GAL/Capabilities.cs @@ -71,6 +71,8 @@ namespace Ryujinx.Graphics.GAL public readonly int GatherBiasPrecision; + public readonly ulong MaximumGpuMemory; + public Capabilities( TargetApi api, string vendorName, @@ -131,7 +133,8 @@ namespace Ryujinx.Graphics.GAL int shaderSubgroupSize, int storageBufferOffsetAlignment, int textureBufferOffsetAlignment, - int gatherBiasPrecision) + int gatherBiasPrecision, + ulong maximumGpuMemory) { Api = api; VendorName = vendorName; @@ -193,6 +196,7 @@ namespace Ryujinx.Graphics.GAL StorageBufferOffsetAlignment = storageBufferOffsetAlignment; TextureBufferOffsetAlignment = textureBufferOffsetAlignment; GatherBiasPrecision = gatherBiasPrecision; + MaximumGpuMemory = maximumGpuMemory; } } } diff --git a/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs b/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs index 5e66a3b5..ad6c1fec 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs @@ -1,3 +1,4 @@ +using System; using System.Collections; using System.Collections.Generic; @@ -46,7 +47,11 @@ namespace Ryujinx.Graphics.Gpu.Image { private const int MinCountForDeletion = 32; private const int MaxCapacity = 2048; - private const ulong MaxTextureSizeCapacity = 1024 * 1024 * 1024; // MB; + private const ulong MinTextureSizeCapacity = 512 * 1024 * 1024; + private const ulong MaxTextureSizeCapacity = 4UL * 1024 * 1024 * 1024; + private const ulong DefaultTextureSizeCapacity = 1UL * 1024 * 1024 * 1024; + private const float MemoryScaleFactor = 0.50f; + private ulong _maxCacheMemoryUsage = 0; private readonly LinkedList<Texture> _textures; private ulong _totalSize; @@ -57,6 +62,25 @@ namespace Ryujinx.Graphics.Gpu.Image private readonly Dictionary<TextureDescriptor, ShortTextureCacheEntry> _shortCacheLookup; /// <summary> + /// Initializes the cache, setting the maximum texture capacity for the specified GPU context. + /// </summary> + /// <remarks> + /// If the backend GPU has 0 memory capacity, the cache size defaults to `DefaultTextureSizeCapacity`. + /// </remarks> + /// <param name="context">The GPU context that the cache belongs to</param> + public void Initialize(GpuContext context) + { + var cacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor); + + _maxCacheMemoryUsage = Math.Clamp(cacheMemory, MinTextureSizeCapacity, MaxTextureSizeCapacity); + + if (context.Capabilities.MaximumGpuMemory == 0) + { + _maxCacheMemoryUsage = DefaultTextureSizeCapacity; + } + } + + /// <summary> /// Creates a new instance of the automatic deletion cache. /// </summary> public AutoDeleteCache() @@ -85,7 +109,7 @@ namespace Ryujinx.Graphics.Gpu.Image texture.CacheNode = _textures.AddLast(texture); if (_textures.Count > MaxCapacity || - (_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion)) + (_totalSize > _maxCacheMemoryUsage && _textures.Count >= MinCountForDeletion)) { RemoveLeastUsedTexture(); } @@ -110,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Image _textures.AddLast(texture.CacheNode); } - if (_totalSize > MaxTextureSizeCapacity && _textures.Count >= MinCountForDeletion) + if (_totalSize > _maxCacheMemoryUsage && _textures.Count >= MinCountForDeletion) { RemoveLeastUsedTexture(); } diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index 5a3319b0..1587e201 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -69,6 +69,14 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> + /// Initializes the cache, setting the maximum texture capacity for the specified GPU context. + /// </summary> + public void Initialize() + { + _cache.Initialize(_context); + } + + /// <summary> /// Handles marking of textures written to a memory region being (partially) remapped. /// </summary> /// <param name="sender">Sender object</param> diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index 59a940a4..d1065431 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -1,4 +1,5 @@ using Ryujinx.Common.Memory; +using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; @@ -64,6 +65,7 @@ namespace Ryujinx.Graphics.Gpu.Memory MemoryUnmapped += Physical.BufferCache.MemoryUnmappedHandler; MemoryUnmapped += VirtualRangeCache.MemoryUnmappedHandler; MemoryUnmapped += CounterCache.MemoryUnmappedHandler; + Physical.TextureCache.Initialize(); } /// <summary> diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index ba9cd45c..9fcdf1ad 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -202,7 +202,8 @@ namespace Ryujinx.Graphics.OpenGL shaderSubgroupSize: Constants.MaxSubgroupSize, storageBufferOffsetAlignment: HwCapabilities.StorageBufferOffsetAlignment, textureBufferOffsetAlignment: HwCapabilities.TextureBufferOffsetAlignment, - gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0); // Precision is 8 for these vendors on Vulkan. + gatherBiasPrecision: intelWindows || amdWindows ? 8 : 0, // Precision is 8 for these vendors on Vulkan. + maximumGpuMemory: 0); } public void SetBufferData(BufferHandle buffer, int offset, ReadOnlySpan<byte> data) diff --git a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs index 33e41ab4..0faaec82 100644 --- a/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs +++ b/src/Ryujinx.Graphics.Vulkan/VulkanRenderer.cs @@ -781,7 +781,26 @@ namespace Ryujinx.Graphics.Vulkan shaderSubgroupSize: (int)Capabilities.SubgroupSize, storageBufferOffsetAlignment: (int)limits.MinStorageBufferOffsetAlignment, textureBufferOffsetAlignment: (int)limits.MinTexelBufferOffsetAlignment, - gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0); + gatherBiasPrecision: IsIntelWindows || IsAmdWindows ? (int)Capabilities.SubTexelPrecisionBits : 0, + maximumGpuMemory: GetTotalGPUMemory()); + } + + private ulong GetTotalGPUMemory() + { + ulong totalMemory = 0; + + Api.GetPhysicalDeviceMemoryProperties(_physicalDevice.PhysicalDevice, out PhysicalDeviceMemoryProperties memoryProperties); + + for (int i = 0; i < memoryProperties.MemoryHeapCount; i++) + { + var heap = memoryProperties.MemoryHeaps[i]; + if ((heap.Flags & MemoryHeapFlags.DeviceLocalBit) == MemoryHeapFlags.DeviceLocalBit) + { + totalMemory += heap.Size; + } + } + + return totalMemory; } public HardwareInfo GetHardwareInfo() @@ -865,6 +884,7 @@ namespace Ryujinx.Graphics.Vulkan private void PrintGpuInformation() { Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})"); + Logger.Notice.Print(LogClass.Gpu, $"GPU Memory: {GetTotalGPUMemory() / (1024 * 1024)} MiB"); } public void Initialize(GraphicsDebugLevel logLevel) |