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authorgdkchan <gab.dark.100@gmail.com>2024-02-10 20:41:17 -0300
committerGitHub <noreply@github.com>2024-02-11 00:41:17 +0100
commit6a8ac389e5038b34fdbbd6641fdf786dace64088 (patch)
tree2dbfe10fec9ab85e595206b9d39cd325f184c40c
parent8dd1eb333c316c06e4a0f54485f4e7b6567fb60d (diff)
Fix mip offset/size for full 3D texture upload on Vulkan (#6294)1.1.1182
-rw-r--r--src/Ryujinx.Graphics.Vulkan/TextureView.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Ryujinx.Graphics.Vulkan/TextureView.cs b/src/Ryujinx.Graphics.Vulkan/TextureView.cs
index 393db261..ef511565 100644
--- a/src/Ryujinx.Graphics.Vulkan/TextureView.cs
+++ b/src/Ryujinx.Graphics.Vulkan/TextureView.cs
@@ -839,7 +839,9 @@ namespace Ryujinx.Graphics.Vulkan
for (int level = 0; level < levels; level++)
{
- int mipSize = GetBufferDataLength(Info.GetMipSize2D(dstLevel + level) * dstLayers);
+ int mipSize = GetBufferDataLength(is3D && !singleSlice
+ ? Info.GetMipSize(dstLevel + level)
+ : Info.GetMipSize2D(dstLevel + level) * dstLayers);
int endOffset = offset + mipSize;