aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEmmanuel Hansen <emmausssss@gmail.com>2022-01-03 08:39:43 +0000
committerGitHub <noreply@github.com>2022-01-03 09:39:43 +0100
commite98abf182043630fd8fae1a20a3ddfe5fe56a313 (patch)
tree7de26ce2e12e9c5036278c49023b023442f2fbc1
parentdc8a1d5cbafc842c1ad52adcbf0a4a023931541a (diff)
Add Cheat Manager (#2964)
* add cheatmanager * use modloader to load cheats for manager * addressed nits
-rw-r--r--Ryujinx.HLE/HOS/ModLoader.cs15
-rw-r--r--Ryujinx.HLE/HOS/Tamper/AtmosphereProgram.cs8
-rw-r--r--Ryujinx.HLE/HOS/Tamper/ITamperProgram.cs1
-rw-r--r--Ryujinx.HLE/HOS/TamperMachine.cs22
-rw-r--r--Ryujinx.HLE/Switch.cs5
-rw-r--r--Ryujinx/Ryujinx.csproj2
-rw-r--r--Ryujinx/Ui/MainWindow.cs14
-rw-r--r--Ryujinx/Ui/MainWindow.glade28
-rw-r--r--Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs11
-rw-r--r--Ryujinx/Ui/Widgets/GameTableContextMenu.cs5
-rw-r--r--Ryujinx/Ui/Windows/CheatWindow.cs155
-rw-r--r--Ryujinx/Ui/Windows/CheatWindow.glade135
12 files changed, 388 insertions, 13 deletions
diff --git a/Ryujinx.HLE/HOS/ModLoader.cs b/Ryujinx.HLE/HOS/ModLoader.cs
index 54a97556..b31798b8 100644
--- a/Ryujinx.HLE/HOS/ModLoader.cs
+++ b/Ryujinx.HLE/HOS/ModLoader.cs
@@ -664,7 +664,20 @@ namespace Ryujinx.HLE.HOS
Logger.Info?.Print(LogClass.ModLoader, $"Installing cheat '{cheat.Name}'");
- tamperMachine.InstallAtmosphereCheat(cheat.Name, cheat.Instructions, tamperInfo, exeAddress);
+ tamperMachine.InstallAtmosphereCheat(cheat.Name, cheatId, cheat.Instructions, tamperInfo, exeAddress);
+ }
+
+ EnableCheats(titleId, tamperMachine);
+ }
+
+ internal void EnableCheats(ulong titleId, TamperMachine tamperMachine)
+ {
+ var contentDirectory = FindTitleDir(new DirectoryInfo(Path.Combine(GetModsBasePath(), AmsContentsDir)), $"{titleId:x16}");
+ string enabledCheatsPath = Path.Combine(contentDirectory.FullName, CheatDir, "enabled.txt");
+
+ if (File.Exists(enabledCheatsPath))
+ {
+ tamperMachine.EnableCheats(File.ReadAllLines(enabledCheatsPath));
}
}
diff --git a/Ryujinx.HLE/HOS/Tamper/AtmosphereProgram.cs b/Ryujinx.HLE/HOS/Tamper/AtmosphereProgram.cs
index dac445b0..a2aa73a4 100644
--- a/Ryujinx.HLE/HOS/Tamper/AtmosphereProgram.cs
+++ b/Ryujinx.HLE/HOS/Tamper/AtmosphereProgram.cs
@@ -11,6 +11,7 @@ namespace Ryujinx.HLE.HOS.Tamper
public string Name { get; }
public bool TampersCodeMemory { get; set; } = false;
public ITamperedProcess Process { get; }
+ public bool IsEnabled { get; set; }
public AtmosphereProgram(string name, ITamperedProcess process, Parameter<long> pressedKeys, IOperation entryPoint)
{
@@ -22,8 +23,11 @@ namespace Ryujinx.HLE.HOS.Tamper
public void Execute(ControllerKeys pressedKeys)
{
- _pressedKeys.Value = (long)pressedKeys;
- _entryPoint.Execute();
+ if (IsEnabled)
+ {
+ _pressedKeys.Value = (long)pressedKeys;
+ _entryPoint.Execute();
+ }
}
}
}
diff --git a/Ryujinx.HLE/HOS/Tamper/ITamperProgram.cs b/Ryujinx.HLE/HOS/Tamper/ITamperProgram.cs
index 63702bf7..8458d95d 100644
--- a/Ryujinx.HLE/HOS/Tamper/ITamperProgram.cs
+++ b/Ryujinx.HLE/HOS/Tamper/ITamperProgram.cs
@@ -4,6 +4,7 @@ namespace Ryujinx.HLE.HOS.Tamper
{
interface ITamperProgram
{
+ bool IsEnabled { get; set; }
string Name { get; }
bool TampersCodeMemory { get; set; }
ITamperedProcess Process { get; }
diff --git a/Ryujinx.HLE/HOS/TamperMachine.cs b/Ryujinx.HLE/HOS/TamperMachine.cs
index 6044368e..016f326f 100644
--- a/Ryujinx.HLE/HOS/TamperMachine.cs
+++ b/Ryujinx.HLE/HOS/TamperMachine.cs
@@ -20,6 +20,7 @@ namespace Ryujinx.HLE.HOS
private Thread _tamperThread = null;
private ConcurrentQueue<ITamperProgram> _programs = new ConcurrentQueue<ITamperProgram>();
private long _pressedKeys = 0;
+ private Dictionary<string, ITamperProgram> _programDictionary = new Dictionary<string, ITamperProgram>();
private void Activate()
{
@@ -31,7 +32,7 @@ namespace Ryujinx.HLE.HOS
}
}
- internal void InstallAtmosphereCheat(string name, IEnumerable<string> rawInstructions, ProcessTamperInfo info, ulong exeAddress)
+ internal void InstallAtmosphereCheat(string name, string buildId, IEnumerable<string> rawInstructions, ProcessTamperInfo info, ulong exeAddress)
{
if (!CanInstallOnPid(info.Process.Pid))
{
@@ -47,6 +48,7 @@ namespace Ryujinx.HLE.HOS
program.TampersCodeMemory = false;
_programs.Enqueue(program);
+ _programDictionary.TryAdd($"{buildId}-{name}", program);
}
Activate();
@@ -65,6 +67,22 @@ namespace Ryujinx.HLE.HOS
return true;
}
+ public void EnableCheats(string[] enabledCheats)
+ {
+ foreach (var program in _programDictionary.Values)
+ {
+ program.IsEnabled = false;
+ }
+
+ foreach (var cheat in enabledCheats)
+ {
+ if (_programDictionary.TryGetValue(cheat, out var program))
+ {
+ program.IsEnabled = true;
+ }
+ }
+ }
+
private bool IsProcessValid(ITamperedProcess process)
{
return process.State != ProcessState.Crashed && process.State != ProcessState.Exiting && process.State != ProcessState.Exited;
@@ -105,6 +123,8 @@ namespace Ryujinx.HLE.HOS
if (!_programs.TryDequeue(out ITamperProgram program))
{
// No more programs in the queue.
+ _programDictionary.Clear();
+
return false;
}
diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs
index ac7d4611..0dcbc7ec 100644
--- a/Ryujinx.HLE/Switch.cs
+++ b/Ryujinx.HLE/Switch.cs
@@ -156,6 +156,11 @@ namespace Ryujinx.HLE
return System.GetVolume();
}
+ public void EnableCheats()
+ {
+ FileSystem.ModLoader.EnableCheats(Application.TitleId, TamperMachine);
+ }
+
public bool IsAudioMuted()
{
return System.GetVolume() == 0;
diff --git a/Ryujinx/Ryujinx.csproj b/Ryujinx/Ryujinx.csproj
index 2e1bcf52..9374df10 100644
--- a/Ryujinx/Ryujinx.csproj
+++ b/Ryujinx/Ryujinx.csproj
@@ -81,6 +81,7 @@
<None Remove="Ui\Resources\Logo_Ryujinx.png" />
<None Remove="Ui\Resources\Logo_Twitter.png" />
<None Remove="Ui\Widgets\ProfileDialog.glade" />
+ <None Remove="Ui\Windows\CheatWindow.glade" />
<None Remove="Ui\Windows\ControllerWindow.glade" />
<None Remove="Ui\Windows\DlcWindow.glade" />
<None Remove="Ui\Windows\SettingsWindow.glade" />
@@ -106,6 +107,7 @@
<EmbeddedResource Include="Ui\Resources\Logo_Ryujinx.png" />
<EmbeddedResource Include="Ui\Resources\Logo_Twitter.png" />
<EmbeddedResource Include="Ui\Widgets\ProfileDialog.glade" />
+ <EmbeddedResource Include="Ui\Windows\CheatWindow.glade" />
<EmbeddedResource Include="Ui\Windows\ControllerWindow.glade" />
<EmbeddedResource Include="Ui\Windows\DlcWindow.glade" />
<EmbeddedResource Include="Ui\Windows\SettingsWindow.glade" />
diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index e78d1a46..b955dc73 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -1553,6 +1553,20 @@ namespace Ryujinx.Ui
ToggleExtraWidgets(false);
}
+ private void ManageCheats_Pressed(object sender, EventArgs args)
+ {
+ var window = new CheatWindow(_virtualFileSystem, _emulationContext.Application.TitleId, _emulationContext.Application.TitleName);
+
+ window.Destroyed += CheatWindow_Destroyed;
+ window.Show();
+ }
+
+ private void CheatWindow_Destroyed(object sender, EventArgs e)
+ {
+ _emulationContext.EnableCheats();
+ (sender as CheatWindow).Destroyed -= CheatWindow_Destroyed;
+ }
+
private void ManageUserProfiles_Pressed(object sender, EventArgs args)
{
UserProfilesManagerWindow userProfilesManagerWindow = new UserProfilesManagerWindow(_accountManager, _contentManager, _virtualFileSystem);
diff --git a/Ryujinx/Ui/MainWindow.glade b/Ryujinx/Ui/MainWindow.glade
index a9ab43e1..595786a3 100644
--- a/Ryujinx/Ui/MainWindow.glade
+++ b/Ryujinx/Ui/MainWindow.glade
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!-- Generated with glade 3.38.2 -->
+<!-- Generated with glade 3.21.0 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkApplicationWindow" id="_mainWin">
@@ -364,7 +364,15 @@
<property name="can_focus">False</property>
<property name="label" translatable="yes">Hide UI (SHOWUIKEY to show)</property>
<property name="use_underline">True</property>
- <signal name="activate" handler="HideUi_Pressed" swapped="no" />
+ <signal name="activate" handler="HideUi_Pressed" swapped="no"/>
+ </object>
+ </child>
+ <child>
+ <object class="GtkMenuItem" id="_manageCheats">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="label" translatable="yes">Manage Cheats</property>
+ <signal name="activate" handler="ManageCheats_Pressed" swapped="no"/>
</object>
</child>
</object>
@@ -485,7 +493,7 @@
<property name="can_focus">True</property>
<property name="reorderable">True</property>
<property name="hover_selection">True</property>
- <signal name="row_activated" handler="Row_Activated" swapped="no"/>
+ <signal name="row-activated" handler="Row_Activated" swapped="no"/>
<child internal-child="selection">
<object class="GtkTreeSelection" id="_gameTableSelection"/>
</child>
@@ -519,7 +527,7 @@
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">5</property>
- <signal name="button_release_event" handler="RefreshList_Pressed" swapped="no"/>
+ <signal name="button-release-event" handler="RefreshList_Pressed" swapped="no"/>
<child>
<object class="GtkImage">
<property name="name">RefreshList</property>
@@ -582,7 +590,7 @@
<object class="GtkEventBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
- <signal name="button_release_event" handler="VSyncStatus_Clicked" swapped="no"/>
+ <signal name="button-release-event" handler="VSyncStatus_Clicked" swapped="no"/>
<child>
<object class="GtkLabel" id="_vSyncStatus">
<property name="visible">True</property>
@@ -615,7 +623,7 @@
<object class="GtkEventBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
- <signal name="button_release_event" handler="DockedMode_Clicked" swapped="no"/>
+ <signal name="button-release-event" handler="DockedMode_Clicked" swapped="no"/>
<child>
<object class="GtkLabel" id="_dockedMode">
<property name="visible">True</property>
@@ -647,7 +655,7 @@
<object class="GtkEventBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
- <signal name="button_release_event" handler="VolumeStatus_Clicked" swapped="no"/>
+ <signal name="button-release-event" handler="VolumeStatus_Clicked" swapped="no"/>
<child>
<object class="GtkLabel" id="_volumeStatus">
<property name="visible">True</property>
@@ -655,7 +663,6 @@
<property name="halign">start</property>
<property name="margin_left">5</property>
<property name="margin_right">5</property>
- <property name="label" translatable="yes"></property>
</object>
</child>
</object>
@@ -680,7 +687,7 @@
<object class="GtkEventBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
- <signal name="button_release_event" handler="AspectRatio_Clicked" swapped="no"/>
+ <signal name="button-release-event" handler="AspectRatio_Clicked" swapped="no"/>
<child>
<object class="GtkLabel" id="_aspectRatio">
<property name="visible">True</property>
@@ -862,5 +869,8 @@
</child>
</object>
</child>
+ <child type="titlebar">
+ <placeholder/>
+ </child>
</object>
</interface>
diff --git a/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs b/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs
index 4b903d6c..190efd49 100644
--- a/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs
+++ b/Ryujinx/Ui/Widgets/GameTableContextMenu.Designer.cs
@@ -9,6 +9,7 @@ namespace Ryujinx.Ui.Widgets
private MenuItem _openSaveBcatDirMenuItem;
private MenuItem _manageTitleUpdatesMenuItem;
private MenuItem _manageDlcMenuItem;
+ private MenuItem _manageCheatMenuItem;
private MenuItem _openTitleModDirMenuItem;
private Menu _extractSubMenu;
private MenuItem _extractMenuItem;
@@ -70,6 +71,15 @@ namespace Ryujinx.Ui.Widgets
_manageDlcMenuItem.Activated += ManageDlc_Clicked;
//
+ // _manageCheatMenuItem
+ //
+ _manageCheatMenuItem = new MenuItem("Manage Cheats")
+ {
+ TooltipText = "Open the Cheat management window"
+ };
+ _manageCheatMenuItem.Activated += ManageCheats_Clicked;
+
+ //
// _openTitleModDirMenuItem
//
_openTitleModDirMenuItem = new MenuItem("Open Mods Directory")
@@ -187,6 +197,7 @@ namespace Ryujinx.Ui.Widgets
Add(new SeparatorMenuItem());
Add(_manageTitleUpdatesMenuItem);
Add(_manageDlcMenuItem);
+ Add(_manageCheatMenuItem);
Add(_openTitleModDirMenuItem);
Add(new SeparatorMenuItem());
Add(_manageCacheMenuItem);
diff --git a/Ryujinx/Ui/Widgets/GameTableContextMenu.cs b/Ryujinx/Ui/Widgets/GameTableContextMenu.cs
index 5ad6e35f..c54e16a6 100644
--- a/Ryujinx/Ui/Widgets/GameTableContextMenu.cs
+++ b/Ryujinx/Ui/Widgets/GameTableContextMenu.cs
@@ -469,6 +469,11 @@ namespace Ryujinx.Ui.Widgets
new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
}
+ private void ManageCheats_Clicked(object sender, EventArgs args)
+ {
+ new CheatWindow(_virtualFileSystem, _titleId, _titleName).Show();
+ }
+
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath();
diff --git a/Ryujinx/Ui/Windows/CheatWindow.cs b/Ryujinx/Ui/Windows/CheatWindow.cs
new file mode 100644
index 00000000..e4f6c44e
--- /dev/null
+++ b/Ryujinx/Ui/Windows/CheatWindow.cs
@@ -0,0 +1,155 @@
+using Gtk;
+using Ryujinx.HLE.FileSystem;
+using Ryujinx.HLE.HOS;
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+
+using GUI = Gtk.Builder.ObjectAttribute;
+using JsonHelper = Ryujinx.Common.Utilities.JsonHelper;
+
+namespace Ryujinx.Ui.Windows
+{
+ public class CheatWindow : Window
+ {
+ private readonly string _enabledCheatsPath;
+ private readonly bool _noCheatsFound;
+
+#pragma warning disable CS0649, IDE0044
+ [GUI] Label _baseTitleInfoLabel;
+ [GUI] TreeView _cheatTreeView;
+ [GUI] Button _saveButton;
+#pragma warning restore CS0649, IDE0044
+
+ public CheatWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : this(new Builder("Ryujinx.Ui.Windows.CheatWindow.glade"), virtualFileSystem, titleId, titleName) { }
+
+ private CheatWindow(Builder builder, VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) : base(builder.GetObject("_cheatWindow").Handle)
+ {
+ builder.Autoconnect(this);
+ _baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
+
+ string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath();
+ string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
+
+ _enabledCheatsPath = System.IO.Path.Combine(titleModsPath, "cheats", "enabled.txt");
+
+ _cheatTreeView.Model = new TreeStore(typeof(bool), typeof(string), typeof(string), typeof(string));
+
+ CellRendererToggle enableToggle = new CellRendererToggle();
+ enableToggle.Toggled += (sender, args) =>
+ {
+ _cheatTreeView.Model.GetIter(out TreeIter treeIter, new TreePath(args.Path));
+ bool newValue = !(bool)_cheatTreeView.Model.GetValue(treeIter, 0);
+ _cheatTreeView.Model.SetValue(treeIter, 0, newValue);
+
+ if (_cheatTreeView.Model.IterChildren(out TreeIter childIter, treeIter))
+ {
+ do
+ {
+ _cheatTreeView.Model.SetValue(childIter, 0, newValue);
+ }
+ while (_cheatTreeView.Model.IterNext(ref childIter));
+ }
+ };
+
+ _cheatTreeView.AppendColumn("Enabled", enableToggle, "active", 0);
+ _cheatTreeView.AppendColumn("Name", new CellRendererText(), "text", 1);
+ _cheatTreeView.AppendColumn("Path", new CellRendererText(), "text", 2);
+
+ var buildIdColumn = _cheatTreeView.AppendColumn("Build Id", new CellRendererText(), "text", 3);
+ buildIdColumn.Visible = false;
+
+ string[] enabled = { };
+
+ if (File.Exists(_enabledCheatsPath))
+ {
+ enabled = File.ReadAllLines(_enabledCheatsPath);
+ }
+
+ int cheatAdded = 0;
+
+ var mods = new ModLoader.ModCache();
+
+ ModLoader.QueryContentsDir(mods, new DirectoryInfo(System.IO.Path.Combine(modsBasePath, "contents")), titleId);
+
+ string currentCheatFile = string.Empty;
+ string buildId = string.Empty;
+ TreeIter parentIter = default;
+
+ foreach (var cheat in mods.Cheats)
+ {
+ if (cheat.Path.FullName != currentCheatFile)
+ {
+ currentCheatFile = cheat.Path.FullName;
+ string parentPath = currentCheatFile.Replace(titleModsPath, "");
+
+ buildId = System.IO.Path.GetFileNameWithoutExtension(currentCheatFile);
+ parentIter = ((TreeStore)_cheatTreeView.Model).AppendValues(false, buildId, parentPath, "");
+ }
+
+ string cleanName = cheat.Name.Substring(1, cheat.Name.Length - 8);
+ ((TreeStore)_cheatTreeView.Model).AppendValues(parentIter, enabled.Contains($"{buildId}-{cheat.Name}"), cleanName, "", buildId);
+
+ cheatAdded++;
+ }
+
+ if (cheatAdded == 0)
+ {
+ ((TreeStore)_cheatTreeView.Model).AppendValues(false, "No Cheats Found", "", "");
+ _cheatTreeView.GetColumn(0).Visible = false;
+
+ _noCheatsFound = true;
+
+ _saveButton.Visible = false;
+ }
+
+ _cheatTreeView.ExpandAll();
+ }
+
+ private void SaveButton_Clicked(object sender, EventArgs args)
+ {
+ if (_noCheatsFound)
+ {
+ return;
+ }
+
+ List<string> enabledCheats = new List<string>();
+
+ if (_cheatTreeView.Model.GetIterFirst(out TreeIter parentIter))
+ {
+ do
+ {
+ if (_cheatTreeView.Model.IterChildren(out TreeIter childIter, parentIter))
+ {
+ do
+ {
+ var enabled = (bool)_cheatTreeView.Model.GetValue(childIter, 0);
+
+ if (enabled)
+ {
+ var name = _cheatTreeView.Model.GetValue(childIter, 1).ToString();
+ var buildId = _cheatTreeView.Model.GetValue(childIter, 3).ToString();
+
+ enabledCheats.Add($"{buildId}-<{name} Cheat>");
+ }
+ }
+ while (_cheatTreeView.Model.IterNext(ref childIter));
+ }
+ }
+ while (_cheatTreeView.Model.IterNext(ref parentIter));
+ }
+
+ Directory.CreateDirectory(System.IO.Path.GetDirectoryName(_enabledCheatsPath));
+
+ File.WriteAllLines(_enabledCheatsPath, enabledCheats);
+
+ Dispose();
+ }
+
+ private void CancelButton_Clicked(object sender, EventArgs args)
+ {
+ Dispose();
+ }
+ }
+}
diff --git a/Ryujinx/Ui/Windows/CheatWindow.glade b/Ryujinx/Ui/Windows/CheatWindow.glade
new file mode 100644
index 00000000..37b1cbe0
--- /dev/null
+++ b/Ryujinx/Ui/Windows/CheatWindow.glade
@@ -0,0 +1,135 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!-- Generated with glade 3.21.0 -->
+<interface>
+ <requires lib="gtk+" version="3.20"/>
+ <object class="GtkWindow" id="_cheatWindow">
+ <property name="can_focus">False</property>
+ <property name="title" translatable="yes">Ryujinx - Cheat Manager</property>
+ <property name="default_width">440</property>
+ <property name="default_height">550</property>
+ <child>
+ <object class="GtkBox" id="MainBox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkBox" id="CheatBox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="orientation">vertical</property>
+ <child>
+ <object class="GtkLabel" id="_baseTitleInfoLabel">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_top">10</property>
+ <property name="margin_bottom">10</property>
+ <property name="label" translatable="yes">Available Cheats</property>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkScrolledWindow">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="margin_left">10</property>
+ <property name="margin_right">10</property>
+ <property name="shadow_type">in</property>
+ <child>
+ <object class="GtkViewport">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <child>
+ <object class="GtkTreeView" id="_cheatTreeView">
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <child internal-child="selection">
+ <object class="GtkTreeSelection"/>
+ </child>
+ </object>
+ </child>
+ </object>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkBox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <child>
+ <object class="GtkButtonBox">
+ <property name="visible">True</property>
+ <property name="can_focus">False</property>
+ <property name="margin_top">10</property>
+ <property name="margin_bottom">10</property>
+ <property name="layout_style">end</property>
+ <child>
+ <object class="GtkButton" id="_saveButton">
+ <property name="label" translatable="yes">Save</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="margin_right">10</property>
+ <property name="margin_top">2</property>
+ <property name="margin_bottom">2</property>
+ <signal name="clicked" handler="SaveButton_Clicked" swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">0</property>
+ </packing>
+ </child>
+ <child>
+ <object class="GtkButton" id="_cancelButton">
+ <property name="label" translatable="yes">Cancel</property>
+ <property name="visible">True</property>
+ <property name="can_focus">True</property>
+ <property name="receives_default">True</property>
+ <property name="margin_right">10</property>
+ <property name="margin_top">2</property>
+ <property name="margin_bottom">2</property>
+ <signal name="clicked" handler="CancelButton_Clicked" swapped="no"/>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">True</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ <packing>
+ <property name="expand">False</property>
+ <property name="fill">True</property>
+ <property name="position">1</property>
+ </packing>
+ </child>
+ </object>
+ </child>
+ <child type="titlebar">
+ <placeholder/>
+ </child>
+ </object>
+</interface>