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author | gdkchan <gab.dark.100@gmail.com> | 2023-02-10 11:47:59 -0300 |
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committer | GitHub <noreply@github.com> | 2023-02-10 11:47:59 -0300 |
commit | 61b1ce252f11e8f8e31080faee60d0a9d99cb67f (patch) | |
tree | e8a35bc52965183e0669cf31cf8a98408f3ec1b2 | |
parent | 5f38086f9494a4ffbcb4b0ce4b7727ad8ac18b3e (diff) |
Allow partially mapped textures with unmapped start (#4394)1.1.615
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/TextureCache.cs | 7 | ||||
-rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 32 |
2 files changed, 39 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs index 27bec786..f18de607 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs @@ -474,6 +474,13 @@ namespace Ryujinx.Graphics.Gpu.Image { address = memoryManager.Translate(info.GpuAddress); + // If the start address is unmapped, let's try to find a page of memory that is mapped. + if (address == MemoryManager.PteUnmapped) + { + address = memoryManager.TranslateFirstMapped(info.GpuAddress, (ulong)info.CalculateSizeInfo(layerSize).TotalSize); + } + + // If address is still invalid, the texture is fully unmapped, so it has no data, just return null. if (address == MemoryManager.PteUnmapped) { return null; diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index 0ac6160d..b0f7e799 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -584,6 +584,38 @@ namespace Ryujinx.Graphics.Gpu.Memory } /// <summary> + /// Translates a GPU virtual address to a CPU virtual address on the first mapped page of memory + /// on the specified region. + /// If no page is mapped on the specified region, <see cref="PteUnmapped"/> is returned. + /// </summary> + /// <param name="va">GPU virtual address to be translated</param> + /// <param name="size">Size of the range to be translated</param> + /// <returns>CPU virtual address, or <see cref="PteUnmapped"/> if unmapped</returns> + public ulong TranslateFirstMapped(ulong va, ulong size) + { + if (!ValidateAddress(va)) + { + return PteUnmapped; + } + + ulong endVa = va + size; + + ulong pte = GetPte(va); + + for (; va < endVa && pte == PteUnmapped; va += PageSize - (va & PageMask)) + { + pte = GetPte(va); + } + + if (pte == PteUnmapped) + { + return PteUnmapped; + } + + return UnpackPaFromPte(pte) + (va & PageMask); + } + + /// <summary> /// Gets the kind of a given memory page. /// This might indicate the type of resource that can be allocated on the page, and also texture tiling. /// </summary> |