diff options
author | gdkchan <gab.dark.100@gmail.com> | 2024-02-04 16:58:17 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-02-04 20:58:17 +0100 |
commit | bbed3b99265ad03f8649ff2cc1300a135c0ba3f1 (patch) | |
tree | 39f638751a389e95a4b5dcd2c2dbadc626aa3a43 | |
parent | 24c8b0edc06c986f1fca80f01244f83b5bb4346c (diff) |
Fix depth compare value for TLD4S shader instruction with offset (#6253)1.1.1158
* Fix depth compare value for TLD4S shader instruction with offset
* Shader cache version bump
-rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs | 2 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs | 15 |
2 files changed, 9 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index 125ab899..c5763b02 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 5958; + private const uint CodeGenVersion = 6253; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs index e9349542..06daa26a 100644 --- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs +++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs @@ -578,12 +578,7 @@ namespace Ryujinx.Graphics.Shader.Instructions type = SamplerType.Texture2D; flags = TextureFlags.Gather; - if (tld4sOp.Dc) - { - sourcesList.Add(Rb()); - - type |= SamplerType.Shadow; - } + int depthCompareIndex = sourcesList.Count; if (tld4sOp.Aoffi) { @@ -592,7 +587,13 @@ namespace Ryujinx.Graphics.Shader.Instructions flags |= TextureFlags.Offset; } - if (!tld4sOp.Dc) + if (tld4sOp.Dc) + { + sourcesList.Insert(depthCompareIndex, Rb()); + + type |= SamplerType.Shadow; + } + else { sourcesList.Add(Const((int)tld4sOp.TexComp)); } |