diff options
author | riperiperi <rhy3756547@hotmail.com> | 2022-11-24 14:50:15 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-24 15:50:15 +0100 |
commit | 65778a6b78ab8bde4090478482227e40c551db4d (patch) | |
tree | 3f59d3060b635a0cd9f9d87057ef12c00731f2ee | |
parent | f4e879a1e6ad810aa38c1c020467a2589441871b (diff) |
GPU: Don't trigger uploads for redundant buffer updates (#3828)1.1.382
* Initial implementation
* Actually do The Thing
* Add remark about performance to IVirtualMemoryManager
-rw-r--r-- | Ryujinx.Cpu/Jit/MemoryManager.cs | 31 | ||||
-rw-r--r-- | Ryujinx.Cpu/Jit/MemoryManagerHostMapped.cs | 28 | ||||
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs | 24 | ||||
-rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs | 13 | ||||
-rw-r--r-- | Ryujinx.Memory.Tests/MockVirtualMemoryManager.cs | 5 | ||||
-rw-r--r-- | Ryujinx.Memory/AddressSpaceManager.cs | 8 | ||||
-rw-r--r-- | Ryujinx.Memory/IVirtualMemoryManager.cs | 11 |
7 files changed, 113 insertions, 7 deletions
diff --git a/Ryujinx.Cpu/Jit/MemoryManager.cs b/Ryujinx.Cpu/Jit/MemoryManager.cs index 86c69431..21c50d51 100644 --- a/Ryujinx.Cpu/Jit/MemoryManager.cs +++ b/Ryujinx.Cpu/Jit/MemoryManager.cs @@ -180,6 +180,37 @@ namespace Ryujinx.Cpu.Jit WriteImpl(va, data); } + /// <inheritdoc/> + public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data) + { + if (data.Length == 0) + { + return false; + } + + SignalMemoryTracking(va, (ulong)data.Length, false); + + if (IsContiguousAndMapped(va, data.Length)) + { + var target = _backingMemory.GetSpan(GetPhysicalAddressInternal(va), data.Length); + + bool changed = !data.SequenceEqual(target); + + if (changed) + { + data.CopyTo(target); + } + + return changed; + } + else + { + WriteImpl(va, data); + + return true; + } + } + /// <summary> /// Writes data to CPU mapped memory. /// </summary> diff --git a/Ryujinx.Cpu/Jit/MemoryManagerHostMapped.cs b/Ryujinx.Cpu/Jit/MemoryManagerHostMapped.cs index 8994e9c0..c4e59db9 100644 --- a/Ryujinx.Cpu/Jit/MemoryManagerHostMapped.cs +++ b/Ryujinx.Cpu/Jit/MemoryManagerHostMapped.cs @@ -308,6 +308,34 @@ namespace Ryujinx.Cpu.Jit } /// <inheritdoc/> + public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data) + { + try + { + SignalMemoryTracking(va, (ulong)data.Length, false); + + Span<byte> target = _addressSpaceMirror.GetSpan(va, data.Length); + bool changed = !data.SequenceEqual(target); + + if (changed) + { + data.CopyTo(target); + } + + return changed; + } + catch (InvalidMemoryRegionException) + { + if (_invalidAccessHandler == null || !_invalidAccessHandler(va)) + { + throw; + } + + return true; + } + } + + /// <inheritdoc/> public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false) { if (tracked) diff --git a/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs b/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs index f4006ba9..5c936616 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs @@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> class ConstantBufferUpdater { + private const int UniformDataCacheSize = 512; + private readonly GpuChannel _channel; private readonly DeviceStateWithShadow<ThreedClassState> _state; @@ -16,6 +18,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed private ulong _ubBeginCpuAddress = 0; private ulong _ubFollowUpAddress = 0; private ulong _ubByteCount = 0; + private int _ubIndex = 0; + private int[] _ubData = new int[UniformDataCacheSize]; /// <summary> /// Creates a new instance of the constant buffer updater. @@ -108,9 +112,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed if (_ubFollowUpAddress != 0) { var memoryManager = _channel.MemoryManager; - memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount); + + Span<byte> data = MemoryMarshal.Cast<int, byte>(_ubData.AsSpan(0, (int)(_ubByteCount / 4))); + + if (memoryManager.Physical.WriteWithRedundancyCheck(_ubBeginCpuAddress, data)) + { + memoryManager.Physical.BufferCache.ForceDirty(memoryManager, _ubFollowUpAddress - _ubByteCount, _ubByteCount); + } _ubFollowUpAddress = 0; + _ubIndex = 0; } } @@ -124,7 +135,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed ulong address = uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset; - if (_ubFollowUpAddress != address) + if (_ubFollowUpAddress != address || _ubIndex == _ubData.Length) { FlushUboDirty(); @@ -132,8 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed _ubBeginCpuAddress = _channel.MemoryManager.Translate(address); } - var byteData = MemoryMarshal.Cast<int, byte>(MemoryMarshal.CreateSpan(ref argument, 1)); - _channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData); + _ubData[_ubIndex++] = argument; _ubFollowUpAddress = address + 4; _ubByteCount += 4; @@ -153,7 +163,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed ulong size = (ulong)data.Length * 4; - if (_ubFollowUpAddress != address) + if (_ubFollowUpAddress != address || _ubIndex + data.Length > _ubData.Length) { FlushUboDirty(); @@ -161,8 +171,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed _ubBeginCpuAddress = _channel.MemoryManager.Translate(address); } - var byteData = MemoryMarshal.Cast<int, byte>(data); - _channel.MemoryManager.Physical.WriteUntracked(_ubBeginCpuAddress + _ubByteCount, byteData); + data.CopyTo(_ubData.AsSpan(_ubIndex)); + _ubIndex += data.Length; _ubFollowUpAddress = address + size; _ubByteCount += size; diff --git a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs index 155cba0f..051838f1 100644 --- a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs +++ b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs @@ -242,6 +242,19 @@ namespace Ryujinx.Graphics.Gpu.Memory WriteImpl(range, data, _cpuMemory.WriteUntracked); } + /// <summary> + /// Writes data to the application process, returning false if the data was not changed. + /// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date. + /// </summary> + /// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks> + /// <param name="address">Address to write into</param> + /// <param name="data">Data to be written</param> + /// <returns>True if the data was changed, false otherwise</returns> + public bool WriteWithRedundancyCheck(ulong address, ReadOnlySpan<byte> data) + { + return _cpuMemory.WriteWithRedundancyCheck(address, data); + } + private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data); /// <summary> diff --git a/Ryujinx.Memory.Tests/MockVirtualMemoryManager.cs b/Ryujinx.Memory.Tests/MockVirtualMemoryManager.cs index 29922f89..6c442282 100644 --- a/Ryujinx.Memory.Tests/MockVirtualMemoryManager.cs +++ b/Ryujinx.Memory.Tests/MockVirtualMemoryManager.cs @@ -44,6 +44,11 @@ namespace Ryujinx.Memory.Tests throw new NotImplementedException(); } + public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data) + { + throw new NotImplementedException(); + } + public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false) { throw new NotImplementedException(); diff --git a/Ryujinx.Memory/AddressSpaceManager.cs b/Ryujinx.Memory/AddressSpaceManager.cs index 45f3225e..ffe880bf 100644 --- a/Ryujinx.Memory/AddressSpaceManager.cs +++ b/Ryujinx.Memory/AddressSpaceManager.cs @@ -137,6 +137,14 @@ namespace Ryujinx.Memory } /// <inheritdoc/> + public bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data) + { + Write(va, data); + + return true; + } + + /// <inheritdoc/> public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false) { if (size == 0) diff --git a/Ryujinx.Memory/IVirtualMemoryManager.cs b/Ryujinx.Memory/IVirtualMemoryManager.cs index f97cb0b5..c8a74f66 100644 --- a/Ryujinx.Memory/IVirtualMemoryManager.cs +++ b/Ryujinx.Memory/IVirtualMemoryManager.cs @@ -58,6 +58,17 @@ namespace Ryujinx.Memory /// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception> void Write(ulong va, ReadOnlySpan<byte> data); + /// <summary> + /// Writes data to the application process, returning false if the data was not changed. + /// This triggers read memory tracking, as a redundancy check would be useless if the data is not up to date. + /// </summary> + /// <remarks>The memory manager can return that memory has changed when it hasn't to avoid expensive data copies.</remarks> + /// <param name="va">Virtual address to write the data into</param> + /// <param name="data">Data to be written</param> + /// <exception cref="InvalidMemoryRegionException">Throw for unhandled invalid or unmapped memory accesses</exception> + /// <returns>True if the data was changed, false otherwise</returns> + bool WriteWithRedundancyCheck(ulong va, ReadOnlySpan<byte> data); + void Fill(ulong va, ulong size, byte value) { const int MaxChunkSize = 1 << 24; |