blob: 8b62d1effbc016a175e0f3a650fb1fb157fca70c (
plain) (
tree)
|
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct TextureBarrierCommand : IGALCommand, IGALCommand<TextureBarrierCommand>
{
public readonly CommandType CommandType => CommandType.TextureBarrier;
public static void Run(ref TextureBarrierCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.TextureBarrier();
}
}
}
|