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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetDepthTestCommand : IGALCommand, IGALCommand<SetDepthTestCommand>
{
public CommandType CommandType => CommandType.SetDepthTest;
private DepthTestDescriptor _depthTest;
public void Set(DepthTestDescriptor depthTest)
{
_depthTest = depthTest;
}
public static void Run(ref SetDepthTestCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetDepthTest(command._depthTest);
}
}
}
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