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path: root/Ryujinx.Graphics.Shader/Translation/TranslationFlags.cs
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using System;

namespace Ryujinx.Graphics.Shader.Translation
{
    [Flags]
    public enum TranslationFlags
    {
        None = 0,

        VertexA   = 1 << 0,
        Compute   = 1 << 1,
        DebugMode = 1 << 2
    }
}