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#pragma once RwInt8 RpAnisotGetMaxSupportedMaxAnisotropy(void); RwTexture *RpAnisotTextureSetMaxAnisotropy(RwTexture *tex, RwInt8 val); RwInt8 RpAnisotTextureGetMaxAnisotropy(RwTexture *tex); RwBool RpAnisotPluginAttach(void);