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path: root/src/extras/shaders/obj/default_UV2_VS.cso
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ofshex dumpascii
0000 00 02 fe ff fe ff 45 00 43 54 41 42 1c 00 00 00 dc 00 00 00 00 02 fe ff 05 00 00 00 1c 00 00 00 ......E.CTAB....................
0020 00 01 00 00 d5 00 00 00 80 00 00 00 02 00 0f 00 01 00 3e 00 90 00 00 00 00 00 00 00 a0 00 00 00 ..................>.............
0040 02 00 00 00 04 00 02 00 ac 00 00 00 00 00 00 00 bc 00 00 00 02 00 0e 00 01 00 3a 00 90 00 00 00 ..........................:.....
0060 00 00 00 00 c4 00 00 00 02 00 0c 00 01 00 32 00 90 00 00 00 00 00 00 00 cb 00 00 00 02 00 0d 00 ..............2.................
0080 01 00 36 00 90 00 00 00 00 00 00 00 61 6d 62 69 65 6e 74 4c 69 67 68 74 00 ab ab ab 01 00 03 00 ..6.........ambientLight........
00a0 01 00 04 00 01 00 00 00 00 00 00 00 63 6f 6d 62 69 6e 65 64 4d 61 74 00 03 00 03 00 04 00 04 00 ............combinedMat.........
00c0 01 00 00 00 00 00 00 00 66 6f 67 44 61 74 61 00 6d 61 74 43 6f 6c 00 73 75 72 66 50 72 6f 70 73 ........fogData.matCol.surfProps
00e0 00 76 73 5f 32 5f 30 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 68 61 64 65 .vs_2_0.Microsoft.(R).HLSL.Shade
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01a0 0a 00 00 03 00 00 0f 80 00 00 e4 80 04 00 55 a0 05 00 00 03 00 00 0f d0 00 00 e4 80 0c 00 e4 a0 ..............U.................
01c0 05 00 00 03 00 00 0f 80 00 00 55 90 01 00 e4 a0 04 00 00 04 00 00 0f 80 00 00 e4 a0 00 00 00 90 ..........U.....................
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0200 03 00 e4 a0 00 00 ff 90 00 00 e4 80 02 00 00 03 01 00 01 80 00 00 ff 80 0e 00 55 a1 01 00 00 02 ..........................U.....
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0240 00 00 00 80 0e 00 ff a0 0a 00 00 03 00 00 04 e0 00 00 00 80 04 00 55 a0 01 00 00 02 00 00 03 e0 ......................U.........
0260 01 00 e4 90 01 00 00 02 01 00 03 e0 02 00 e4 90 ff ff 00 00 ....................