aboutsummaryrefslogtreecommitdiff
path: root/src/core/Streaming.h
blob: 3294a88e7ac2522e92fc4db57782e6f771fffbf8 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
#pragma once

#include "Game.h"

enum {
	STREAM_OFFSET_TXD = MODELINFOSIZE,
	NUMSTREAMINFO = STREAM_OFFSET_TXD+TXDSTORESIZE
};

enum StreamFlags
{
	STREAMFLAGS_DONT_REMOVE = 0x01,
	STREAMFLAGS_SCRIPTOWNED = 0x02,
	STREAMFLAGS_DEPENDENCY  = 0x04,	// Is this right?
	STREAMFLAGS_PRIORITY    = 0x08,
	STREAMFLAGS_NOFADE      = 0x10,

	STREAMFLAGS_CANT_REMOVE = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED,
	STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY,
};

enum StreamLoadState
{
	STREAMSTATE_NOTLOADED = 0,
	STREAMSTATE_LOADED    = 1,
	STREAMSTATE_INQUEUE   = 2,
	STREAMSTATE_READING   = 3,	// channel is reading
	STREAMSTATE_STARTED   = 4,	// first part loaded
};

enum ChannelState
{
	CHANNELSTATE_IDLE = 0,
	CHANNELSTATE_READING = 1,
	CHANNELSTATE_STARTED = 2,
	CHANNELSTATE_ERROR = 3,
};

class CStreamingInfo
{
public:
	CStreamingInfo *m_next;
	CStreamingInfo *m_prev;
	uint8 m_loadState;
	uint8 m_flags;

	int16  m_nextID;
	uint32 m_position;
	uint32 m_size;

	bool GetCdPosnAndSize(uint32 &posn, uint32 &size);
	void SetCdPosnAndSize(uint32 posn, uint32 size);
	void AddToList(CStreamingInfo *link);
	void RemoveFromList(void);
	uint32 GetCdSize(void) { return m_size; }
	bool IsPriority(void) { return !!(m_flags & STREAMFLAGS_PRIORITY); }
};

struct CStreamingChannel
{
	int32 streamIds[4];
	int32 offsets[4];
	int32 state;
	int32 field24;
	int32 position;
	int32 size;
	int32 numTries;
	int32 status;	// from CdStream
};

class CDirectory;
class CPtrList;

class CStreaming
{
public:
	static bool ms_disableStreaming;
	static bool ms_bLoadingBigModel;
	static int32 ms_numModelsRequested;
	static CStreamingInfo ms_aInfoForModel[NUMSTREAMINFO];
	static CStreamingInfo ms_startLoadedList;
	static CStreamingInfo ms_endLoadedList;
	static CStreamingInfo ms_startRequestedList;
	static CStreamingInfo ms_endRequestedList;
	static int32 ms_oldSectorX;
	static int32 ms_oldSectorY;
	static int32 ms_streamingBufferSize;
#ifndef ONE_THREAD_PER_CHANNEL
	static int8 *ms_pStreamingBuffer[2];
#else
	static int8 *ms_pStreamingBuffer[4];
#endif
	static size_t ms_memoryUsed;
	static CStreamingChannel ms_channel[2];
	static int32 ms_channelError;
	static int32 ms_numVehiclesLoaded;
	static int32 ms_vehiclesLoaded[MAXVEHICLESLOADED];
	static int32 ms_lastVehicleDeleted;
	static CDirectory *ms_pExtraObjectsDir;
	static int32 ms_numPriorityRequests;
	static bool ms_hasLoadedLODs;
	static int32 ms_currentPedGrp;
	static int32 ms_lastCullZone;
	static uint16 ms_loadedGangs;
	static uint16 ms_loadedGangCars;
	static int32 ms_currentPedLoading;
	static int32 ms_imageOffsets[NUMCDIMAGES];
	static int32 ms_lastImageRead;
	static int32 ms_imageSize;
	static size_t ms_memoryAvailable;

	static void Init(void);
	static void Init2(void);
	static void Shutdown(void);
	static void Update(void);
	static void LoadCdDirectory(void);
	static void LoadCdDirectory(const char *dirname, int32 n);
	static bool ConvertBufferToObject(int8 *buf, int32 streamId);
	static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
	static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
	static bool HasTxdLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_TXD); }
	static bool CanRemoveModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0; }
	static bool CanRemoveTxd(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_TXD); }
	static void RequestModel(int32 model, int32 flags);
	static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); }
	static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
	static void ReRequestTxd(int32 txd) { ReRequestModel(txd + STREAM_OFFSET_TXD); }
	static void RequestSubway(void);
	static void RequestBigBuildings(eLevelName level);
	static void RequestIslands(eLevelName level);
	static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
	static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
	static bool HasSpecialCharLoaded(int32 id);
	static void SetMissionDoesntRequireSpecialChar(int32 id);
	static void DecrementRef(int32 id);
	static void RemoveModel(int32 id);
	static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
	static void RemoveUnusedBuildings(eLevelName level);
	static void RemoveBuildings(eLevelName level);
	static void RemoveUnusedBigBuildings(eLevelName level);
	static void RemoveIslandsNotUsed(eLevelName level);
	static void RemoveBigBuildings(eLevelName level);
	static bool RemoveLoadedVehicle(void);
	static bool RemoveLeastUsedModel(void);
	static void RemoveAllUnusedModels(void);
	static void RemoveUnusedModelsInLoadedList(void);
	static bool RemoveReferencedTxds(size_t mem); // originally signed
	static int32 GetAvailableVehicleSlot(void);
	static bool IsTxdUsedByRequestedModels(int32 txdId);
	static bool AddToLoadedVehiclesList(int32 modelId);
	static bool IsObjectInCdImage(int32 id);
	static void HaveAllBigBuildingsLoaded(eLevelName level);
	static void SetModelIsDeletable(int32 id);
	static void SetModelTxdIsDeletable(int32 id);
	static void SetMissionDoesntRequireModel(int32 id);
	static void LoadInitialPeds(void);
	static void LoadInitialVehicles(void);
	static void StreamVehiclesAndPeds(void);
	static void StreamZoneModels(const CVector &pos);
	static void RemoveCurrentZonesModels(void);

	static int32 GetCdImageOffset(int32 lastPosn);
	static int32 GetNextFileOnCd(int32 position, bool priority);
	static void RequestModelStream(int32 ch);
	static bool ProcessLoadingChannel(int32 ch);
	static void RetryLoadFile(int32 ch);
	static void LoadRequestedModels(void);
	static void LoadAllRequestedModels(bool priority);
	static void FlushChannels(void);
	static void FlushRequestList(void);

	static void MakeSpaceFor(int32 size);
	static void ImGonnaUseStreamingMemory(void);
	static void IHaveUsedStreamingMemory(void);
	static void UpdateMemoryUsed(void);

	static void AddModelsToRequestList(const CVector &pos);
	static void ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax);
	static void ProcessEntitiesInSectorList(CPtrList &list);
	static void DeleteFarAwayRwObjects(const CVector &pos);
	static void DeleteAllRwObjects(void);
	static void DeleteRwObjectsAfterDeath(const CVector &pos);
	static void DeleteRwObjectsBehindCamera(size_t mem); // originally signed
	static void DeleteRwObjectsInSectorList(CPtrList &list);
	static void DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y);
	static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem); // originally signed
	static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem); // originally signed

	static void LoadScene(const CVector &pos);

	static void MemoryCardSave(uint8 *buffer, uint32 *length);
	static void MemoryCardLoad(uint8 *buffer, uint32 length);

	static void UpdateForAnimViewer(void);

	static void PrintStreamingBufferState();
};