From 2e8048d0feacbfb5a8e3d75be8d00b3f8d45c3be Mon Sep 17 00:00:00 2001
From: aap <aap@papnet.eu>
Date: Mon, 27 Jul 2020 15:38:12 +0200
Subject: collision fixes

---
 src/core/FileLoader.cpp | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

(limited to 'src/core/FileLoader.cpp')

diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 63be2e7b..b4da1a5e 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -264,12 +264,12 @@ CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
 	int32 numVertices = *(int16*)buf;
 	buf += 4;
 	if(numVertices > 0){
-		model.vertices = (CVector*)RwMalloc(numVertices*sizeof(CVector));
+		model.vertices = (CompressedVector*)RwMalloc(numVertices*sizeof(CompressedVector));
 		for(i = 0; i < numVertices; i++){
-			model.vertices[i] = *(CVector*)buf;
-			if(Abs(model.vertices[i].x) >= 256.0f ||
-			   Abs(model.vertices[i].y) >= 256.0f ||
-			   Abs(model.vertices[i].z) >= 256.0f)
+			model.vertices[i].Set(*(float*)buf, *(float*)(buf+4), *(float*)(buf+8));
+			if(Abs(*(float*)buf) >= 256.0f ||
+			   Abs(*(float*)(buf+4)) >= 256.0f ||
+			   Abs(*(float*)(buf+8)) >= 256.0f)
 				printf("%s:Collision volume too big\n", modelname);
 			buf += 12;
 		}
-- 
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