From 194ddc5f40835476673655bd3895f2b7fe7fee0c Mon Sep 17 00:00:00 2001
From: Fire-Head <Fire-Head@users.noreply.github.com>
Date: Sat, 28 Mar 2020 23:55:23 +0300
Subject: CWeaponEffects(autoaim crosshair) done, CGame done. restored some
 original R* names

---
 src/control/Script.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'src/control/Script.cpp')

diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 14f55734..d989a0ce 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -9819,7 +9819,7 @@ void CTheScripts::UndoBuildingSwaps()
 	}
 }
 
-void CTheScripts::UndoEntityVisibilitySettings()
+void CTheScripts::UndoEntityInvisibilitySettings()
 {
 	for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
 		if (InvisibilitySettingArray[i]) {
@@ -11657,7 +11657,7 @@ InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
 InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
 InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
 InjectHook(0x44FD10, &CTheScripts::UndoBuildingSwaps, PATCH_JUMP);
-InjectHook(0x44FD60, &CTheScripts::UndoEntityVisibilitySettings, PATCH_JUMP);
+InjectHook(0x44FD60, &CTheScripts::UndoEntityInvisibilitySettings, PATCH_JUMP);
 InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP);
 InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP);
 InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP);
-- 
cgit v1.2.3-70-g09d2