From 1c11a8081f246dda91ff11d4207d87bb93260b1a Mon Sep 17 00:00:00 2001
From: Fire-Head <Fire-Head@users.noreply.github.com>
Date: Sun, 28 Jun 2020 00:01:51 +0300
Subject: mips overdose

---
 src/control/GameLogic.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'src/control/GameLogic.cpp')

diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index abb5c5f3..9c3c4982 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -119,7 +119,7 @@ CGameLogic::Update()
 			RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
 			SortOutStreamingAndMemory(pPlayerInfo.GetPos());
 			TheCamera.m_fCamShakeForce = 0.0f;
-			TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
+			TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE);
 			CPad::GetPad(0)->StopShaking(0);
 			CReferences::RemoveReferencesToPlayer();
 			CCarCtrl::CountDownToCarsAtStart = 2;
@@ -191,7 +191,7 @@ CGameLogic::Update()
 			pPlayerInfo.m_pPed->ClearWeapons();
 			SortOutStreamingAndMemory(pPlayerInfo.GetPos());
 			TheCamera.m_fCamShakeForce = 0.0f;
-			TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
+			TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE);
 			CPad::GetPad(0)->StopShaking(0);
 			CReferences::RemoveReferencesToPlayer();
 			CCarCtrl::CountDownToCarsAtStart = 2;
@@ -230,7 +230,7 @@ CGameLogic::Update()
 			RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat);
 			SortOutStreamingAndMemory(pPlayerInfo.GetPos());
 			TheCamera.m_fCamShakeForce = 0.0f;
-			TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
+			TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE);
 			CPad::GetPad(0)->StopShaking(0);
 			CReferences::RemoveReferencesToPlayer();
 			CCarCtrl::CountDownToCarsAtStart = 2;
-- 
cgit v1.2.3-70-g09d2