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2021-07-22Properly fix blip rendering during scripted sequencesDavi
Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
2021-07-22Fixes from miamiSergeanur
2021-07-19fix garbage data written in garage save blockwithmorten
2021-07-18render -> renderer (original name)Sergeanur
2021-07-15Merge pull request #1217 from Nopey/masterwithmorten
Fix debug script loader crashing missions
2021-07-15Make PS2 VB files work together with PC audio filesSergeanur
2021-07-15Remove stupid castSergeanur
2021-07-13Merge pull request #1236 from Nopey/fix_nearPedserorcun
Fix NearPed count going negative
2021-07-12Fix NearPed count going negativeMagnus Larsen
2021-07-13Use svcGetInfo definitions from libnxAdrian Graber
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2021-07-13Save current usable memory for Switch applicationAdrian Graber
2021-07-13Finish cmake stuff for Switch buildAdrian Graber
* SDL2 for OpenAL not needed anymore * Add re3_platform_target function and use that instead of manually building NRO
2021-07-13Move assets to dedicated folder and redefine GLFW mappings for SwitchAdrian Graber
2021-07-13Add Switch controller asset and configurationAdrian Graber
* Add GXT string for the Nintendo Switch Controller * Add frontend and button textures for Nintendo Switch controllers * Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD
2021-07-13Fix WINDOWS -> WIN32 on cmakeAdrian Graber
2021-07-13cmake: fix OpenAL on Switch + using X11 on LinuxAnonymous Maarten
2021-07-13Replace GTA_SWITCH macro and use GAMEPAD_MENUAdrian Graber
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13Add platform specific functions for glfw vibrationAdrian Graber
With implementation for Switch vibration through libnx hid/pad API
2021-07-13Enable Gamepad Menu on SwitchAdrian Graber
2021-07-13Add Nintendo Switch initial supportAdrian Graber
2021-07-12Vanilla config for Windows and win-x86 onlywithmorten
2021-07-12fixwithmorten
2021-07-12Reorganize config.hSergeanur
2021-07-12switch out current ini_parser.hpp with pulzed/mINIwithmorten
2021-07-12Merge pull request #1149 from withmorten/saveserorcun
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12Unite all sliderserorcun
2021-07-12Add ped and car density slider to menu, remove dumb collision "optimization"erorcun
2021-07-11fix the fix (and another fix)withmorten
2021-07-11tiny diff fixeswithmorten
2021-07-10Physical: division by zero fixerorcun
2021-07-10Merge/sync fixes after threaded audioerorcun
2021-07-10Remove waiting for stream closure in multi-thread audioerorcun
2021-07-10Multi-threaded audio fixeserorcun
2021-07-10Multi-threaded audio streamserorcun
Under MULTITHREADED_AUDIO define.
2021-07-10Fix Cheat menu debug script loaderMagnus Larsen
2021-07-10Fix debug script loader crashing missionsMagnus Larsen
* open_script is now exposed in Script.h, perhaps it should be namespaced as a static method on CTheScripts? I'm unsure what is preferred. * I've moved the joypad code out of open_script to prevent buttons held down at mission load time from changing the scriptToLoad.
2021-07-10finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVESwithmorten
2021-07-09fix jittery cars at 15fpswithmorten
2021-07-09add librw defines to vanilla defines undefswithmorten
2021-07-08Use CPad functions to check key states in script loaderSergeanur
2021-07-08fix macro redefinition warnings on win-glfw buildwithmorten
2021-07-07fix sampman_null buildwithmorten
2021-07-05Merge pull request #1187 from mssx86/musl_fixerorcun
fix: add missing limits.h includes to enable bulding on musl.
2021-07-03Fix overflow in audio codeSergeanur
2021-07-03fix previous PED_SKIN commit, add commentswithmorten
2021-07-03disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is ↵withmorten
disabled
2021-07-03Remove redundant part of 'Sanitizer fixes 2'erorcun
2021-07-03Sanitizer fixes 2erorcun
2021-07-03Peds: Efforts to find the reason of crashes on GCC 7.5.0erorcun
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes) * Add asserts to nearPeds and PedIK ctor (crash reasons) * Shouldn't fix reported crashes since they were caused by null peds.
2021-07-03Sanitizer fixeserorcun