Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-22 | Properly fix blip rendering during scripted sequences | Davi | |
Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled. | |||
2021-07-22 | Fixes from miami | Sergeanur | |
2021-07-19 | fix garbage data written in garage save block | withmorten | |
2021-07-18 | render -> renderer (original name) | Sergeanur | |
2021-07-15 | Merge pull request #1217 from Nopey/master | withmorten | |
Fix debug script loader crashing missions | |||
2021-07-15 | Make PS2 VB files work together with PC audio files | Sergeanur | |
2021-07-15 | Remove stupid cast | Sergeanur | |
2021-07-13 | Merge pull request #1236 from Nopey/fix_nearPeds | erorcun | |
Fix NearPed count going negative | |||
2021-07-12 | Fix NearPed count going negative | Magnus Larsen | |
2021-07-13 | Use svcGetInfo definitions from libnx | Adrian Graber | |
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> | |||
2021-07-13 | Save current usable memory for Switch application | Adrian Graber | |
2021-07-13 | Finish cmake stuff for Switch build | Adrian Graber | |
* SDL2 for OpenAL not needed anymore * Add re3_platform_target function and use that instead of manually building NRO | |||
2021-07-13 | Move assets to dedicated folder and redefine GLFW mappings for Switch | Adrian Graber | |
2021-07-13 | Add Switch controller asset and configuration | Adrian Graber | |
* Add GXT string for the Nintendo Switch Controller * Add frontend and button textures for Nintendo Switch controllers * Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD | |||
2021-07-13 | Fix WINDOWS -> WIN32 on cmake | Adrian Graber | |
2021-07-13 | cmake: fix OpenAL on Switch + using X11 on Linux | Anonymous Maarten | |
2021-07-13 | Replace GTA_SWITCH macro and use GAMEPAD_MENU | Adrian Graber | |
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports) * Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds) * Fix some identation inconsistencies * Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds | |||
2021-07-13 | Add platform specific functions for glfw vibration | Adrian Graber | |
With implementation for Switch vibration through libnx hid/pad API | |||
2021-07-13 | Enable Gamepad Menu on Switch | Adrian Graber | |
2021-07-13 | Add Nintendo Switch initial support | Adrian Graber | |
2021-07-12 | Vanilla config for Windows and win-x86 only | withmorten | |
2021-07-12 | fix | withmorten | |
2021-07-12 | Reorganize config.h | Sergeanur | |
2021-07-12 | switch out current ini_parser.hpp with pulzed/mINI | withmorten | |
2021-07-12 | Merge pull request #1149 from withmorten/saves | erorcun | |
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | |||
2021-07-12 | Unite all sliders | erorcun | |
2021-07-12 | Add ped and car density slider to menu, remove dumb collision "optimization" | erorcun | |
2021-07-11 | fix the fix (and another fix) | withmorten | |
2021-07-11 | tiny diff fixes | withmorten | |
2021-07-10 | Physical: division by zero fix | erorcun | |
2021-07-10 | Merge/sync fixes after threaded audio | erorcun | |
2021-07-10 | Remove waiting for stream closure in multi-thread audio | erorcun | |
2021-07-10 | Multi-threaded audio fixes | erorcun | |
2021-07-10 | Multi-threaded audio streams | erorcun | |
Under MULTITHREADED_AUDIO define. | |||
2021-07-10 | Fix Cheat menu debug script loader | Magnus Larsen | |
2021-07-10 | Fix debug script loader crashing missions | Magnus Larsen | |
* open_script is now exposed in Script.h, perhaps it should be namespaced as a static method on CTheScripts? I'm unsure what is preferred. * I've moved the joypad code out of open_script to prevent buttons held down at mission load time from changing the scriptToLoad. | |||
2021-07-10 | finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES | withmorten | |
2021-07-09 | fix jittery cars at 15fps | withmorten | |
2021-07-09 | add librw defines to vanilla defines undefs | withmorten | |
2021-07-08 | Use CPad functions to check key states in script loader | Sergeanur | |
2021-07-08 | fix macro redefinition warnings on win-glfw build | withmorten | |
2021-07-07 | fix sampman_null build | withmorten | |
2021-07-05 | Merge pull request #1187 from mssx86/musl_fix | erorcun | |
fix: add missing limits.h includes to enable bulding on musl. | |||
2021-07-03 | Fix overflow in audio code | Sergeanur | |
2021-07-03 | fix previous PED_SKIN commit, add comments | withmorten | |
2021-07-03 | disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is ↵ | withmorten | |
disabled | |||
2021-07-03 | Remove redundant part of 'Sanitizer fixes 2' | erorcun | |
2021-07-03 | Sanitizer fixes 2 | erorcun | |
2021-07-03 | Peds: Efforts to find the reason of crashes on GCC 7.5.0 | erorcun | |
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes) * Add asserts to nearPeds and PedIK ctor (crash reasons) * Shouldn't fix reported crashes since they were caused by null peds. | |||
2021-07-03 | Sanitizer fixes | erorcun | |