// Copyright 2015 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include "common/settings.h" #include "core/core.h" #include "core/frontend/emu_window.h" #include "core/tracer/recorder.h" #include "video_core/debug_utils/debug_utils.h" #include "video_core/renderer_base.h" namespace VideoCore { RendererBase::RendererBase(Core::System& system_, Frontend::EmuWindow& window, Frontend::EmuWindow* secondary_window_) : system{system_}, render_window{window}, secondary_window{secondary_window_} {} RendererBase::~RendererBase() = default; u32 RendererBase::GetResolutionScaleFactor() { const auto graphics_api = Settings::values.graphics_api.GetValue(); if (graphics_api == Settings::GraphicsAPI::Software) { // Software renderer always render at native resolution return 1; } const u32 scale_factor = Settings::values.resolution_factor.GetValue(); return scale_factor != 0 ? scale_factor : render_window.GetFramebufferLayout().GetScalingRatio(); } void RendererBase::UpdateCurrentFramebufferLayout(bool is_portrait_mode) { const auto update_layout = [is_portrait_mode](Frontend::EmuWindow& window) { const Layout::FramebufferLayout& layout = window.GetFramebufferLayout(); window.UpdateCurrentFramebufferLayout(layout.width, layout.height, is_portrait_mode); }; update_layout(render_window); if (secondary_window) { update_layout(*secondary_window); } } void RendererBase::EndFrame() { current_frame++; system.perf_stats->EndSystemFrame(); render_window.PollEvents(); system.frame_limiter.DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs()); system.perf_stats->BeginSystemFrame(); } bool RendererBase::IsScreenshotPending() const { return settings.screenshot_requested; } void RendererBase::RequestScreenshot(void* data, std::function callback, const Layout::FramebufferLayout& layout) { if (settings.screenshot_requested) { LOG_ERROR(Render, "A screenshot is already requested or in progress, ignoring the request"); return; } settings.screenshot_bits = data; settings.screenshot_complete_callback = callback; settings.screenshot_framebuffer_layout = layout; settings.screenshot_requested = true; } } // namespace VideoCore